Author Topic: Skills needed for M10 expansion  (Read 36741 times)

Offline Warcold

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Re: Skills needed for M10 expansion
« Reply #30 on: February 03, 2009, 09:00:55 AM »
Might be good to have an overview of what chars we have and if they will roam into 0.0/W-space. I for one lost track
So please copy paste the list of the last poster and add player-name, char-name(s), role(s) and whether yes, ?, or no they will be be joining operations outside empire in... say the next 2 months.

Warcold, Safran Foer, defence/ratting, yes
Warcold, Aicha Cephei, miner, ?
Warcold, Angakuk, research, no
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Offline Jarkko

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Re: Skills needed for M10 expansion
« Reply #31 on: February 03, 2009, 09:17:50 AM »
Warcold, Safran Foer, defence/ratting, yes
Warcold, Aicha Cephei, miner, ?
Warcold, Angakuk, research, no

Jarkko, Swuul, Logistics, yes
Jarkko, Swuliina, Miner/Explorer/Salvager, yes

Offline peo

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Re: Skills needed for M10 expansion
« Reply #32 on: February 03, 2009, 09:28:28 AM »
Warcold, Safran Foer, defence/ratting, yes
Warcold, Aicha Cephei, miner, ?
Warcold, Angakuk, research, no

Jarkko, Swuul, Logistics, yes
Jarkko, Swuliina, Miner/Explorer/Salvager, yes

Peo, Hrodgar Ortal, defence/ratting, yes
Peo, Anna Ortal, trader, no

Offline Rubino

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Re: Skills needed for M10 expansion
« Reply #33 on: February 06, 2009, 03:28:59 PM »
Can we use some nemonics to make things a little clearers (;)) and to make the abilities more defined?

These are general categories and will help plan out who/what we have and what will be needed.  It means we can plug the info more easily into spreadsheets we use for planning & logistics.
When using the abbreviations below - work to what you expect the char to have by M10 rather than what you have today.  Only include an abbreviation if you'll be using that function for the char - ie: Red won't be mining - so I won't include T1M even though he can. Additionally as this is mostly about W-Space - only include chars you might be bringing in.

Logistics (mining & hauling):
T1M - Tech 1 Miner.  This means you have mining barge but not exhumers.  They'll be a range of T1/T2 mining lasers & crystals - so you don't need to worry about this
T2M - Tech 2 Miner.  This means you have exhumers.
T1H - Tech 1 Hauler.  This means you can fly an industrial but not a transport ship
T2H - Tech 2 Hauler.  This means you can fly a transport ship.

Ships (T1 frigs, cruisers & BC's will be produced on side):
BC - battlecruiser
T1CR - Tech 1 Cruiser - a general category for Tech 1 cruisers
T2CR - Tech 2 Cruiser - a general category for Tech 2 cruisers
OR - You can fly an Orca

Exploration:
PB(n) - You can probe - oo er misses.  Where (n) is the level you have astrometics at (which affects the types of probes you can use)
HK - You can use the "Codebreaker" hacking module
AR - You can use the "Analyzer I" archaeology module

Other:
SAL(n) - Salvaging - where (n) is the level you have it to. The main reason for the level is that we don't currently know what level will be needed.
MAN - Manufacturing where you have PE trained to some level
PG - Pos Gunner

Those interested in going into W-Space:

Warcold:
Safran Foer [YES] [], defence/ratting
Aicha Cephei [?] [] miner

Jarkko
Swuul [YES] [], Logistics
Swuliina [YES] [], Miner/Explorer/Salvager

Peo:
Hrodgar Ortal [YES][], defence/ratting

Rubino:
Red [YES] [BC, T2CR, T2H, OR, PB(4), HK, AR, SAL(2)]
Major Epsillon [YES] [MAN, T2M, T2H, PB(4), T1C, HK, AR, SAL(3)]
Gankor[YES][T2H, PB(5), T2C, HK, AR, SAL(3), BC, PG]

« Last Edit: February 06, 2009, 04:05:23 PM by Rubino »



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Offline Warcold

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Re: Skills needed for M10 expansion
« Reply #34 on: February 06, 2009, 04:18:00 PM »
Warcold:
Safran Foer [YES] [T1H, BC, T1CR, SAL(3)]
Aicha Cephei [?] [T2M, T1H, BC, T1CR, SAL(3)]

Jarkko
Swuul [YES] [], Logistics
Swuliina [YES] [], Miner/Explorer/Salvager

Peo:
Hrodgar Ortal [YES][], defence/ratting

Rubino:
Red [YES] [BC, T2CR, T2H, OR, PB(4), HK, AR, SAL(2)]
Major Epsillon [YES] [MAN, T2M, T2H, PB(4), T1C, HK, AR, SAL(3)]
Gankor[YES][T2H, PB(5), T2C, HK, AR, SAL(3), BC, PG]
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


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Offline Jarkko

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Re: Skills needed for M10 expansion
« Reply #35 on: February 06, 2009, 05:22:05 PM »
I suppose we are supposed to give the situation now. For example Swuul will be able to fly a T2 cruiser (Basilisk, the other T2 cruisers would take a bit longer) at around March 15th while Swuliina will be able to fly a Hulk a week later :)



Warcold:
Safran Foer [YES] [T1H, BC, T1CR, SAL(3)]
Aicha Cephei [?] [T2M, T1H, BC, T1CR, SAL(3)]

Jarkko
Swuul [YES] [T1H, BC, T1CR, SAL(3)]
Swuliina [YES] [T1M, PB(3), SAL(3)]

Peo:
Hrodgar Ortal [YES][], defence/ratting

Rubino:
Red [YES] [BC, T2CR, T2H, OR, PB(4), HK, AR, SAL(2)]
Major Epsillon [YES] [MAN, T2M, T2H, PB(4), T1C, HK, AR, SAL(3)]
Gankor[YES][T2H, PB(5), T2C, HK, AR, SAL(3), BC, PG]

Offline peo

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Re: Skills needed for M10 expansion
« Reply #36 on: February 06, 2009, 05:26:47 PM »
Warcold:
Safran Foer [YES] [T1H, BC, T1CR, SAL(3)]
Aicha Cephei [?] [T2M, T1H, BC, T1CR, SAL(3)]

Jarkko
Swuul [YES] [T1H, BC, T1CR, SAL(3)]
Swuliina [YES] [T1M, PB(3), SAL(3)]

Peo:
Hrodgar Ortal [YES][T1H, BC, T1CR, SAL(1)]

Rubino:
Red [YES] [BC, T2CR, T2H, OR, PB(4), HK, AR, SAL(2)]
Major Epsillon [YES] [MAN, T2M, T2H, PB(4), T1C, HK, AR, SAL(3)]
Gankor[YES][T2H, PB(5), T2C, HK, AR, SAL(3), BC, PG]
« Last Edit: February 06, 2009, 05:49:29 PM by peo »

Offline Macrune

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Re: Skills needed for M10 expansion
« Reply #37 on: February 06, 2009, 11:24:36 PM »
Warcold:
Safran Foer [YES] [T1H, BC, T1CR, SAL(3)]
Aicha Cephei [?] [T2M, T1H, BC, T1CR, SAL(3)]

Jarkko
Swuul [YES] [T1H, BC, T1CR, SAL(3)]
Swuliina [YES] [T1M, PB(3), SAL(3)]

Peo:
Hrodgar Ortal [YES][T1H, BC, T1CR, SAL(1)]

Rubino:
Red [YES] [BC, T2CR, T2H, OR, PB(4), HK, AR, SAL(2)]
Major Epsillon [YES] [MAN, T2M, T2H, PB(4), T1C, HK, AR, SAL(3)]
Gankor[YES][T2H, PB(5), T2C, HK, AR, SAL(3), BC, PG]

Mac:
Akamine [yes] [BC, T1CR, T2CR, T1H]
Chalcocite [?] [T2M, T1H]
Hellfire [yes] [T2M, T1CR, T1H]
Sebnemm [?] [BC, T1CR, T2CR, MAN]
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Offline Rubino

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Re: Skills needed for M10 expansion
« Reply #38 on: February 08, 2009, 04:08:06 PM »
Ok cool - so there's 5 of us so far that want to setup something in W-Space. I thought there would be a few more but..
We've a good bunch of skills & things covered so far.  We'll know more tomorrow when we get a chance to checkout SISI
« Last Edit: February 08, 2009, 04:10:58 PM by Rubino »



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Offline Warcold

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Re: Skills needed for M10 expansion
« Reply #39 on: February 08, 2009, 11:16:03 PM »
Quote
I thought there would be a few more but..
*wink wink nudge nudge*






small hint: ADD YOUR CHARS!!!!!1!!!111!
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


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Offline Mangala

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Re: Skills needed for M10 expansion
« Reply #40 on: February 08, 2009, 11:34:20 PM »
Ok cool - so there's 5 of us so far that want to setup something in W-Space. I thought there would be a few more but..
We've a good bunch of skills & things covered so far.  We'll know more tomorrow when we get a chance to checkout SISI

Im only adding after Ive checked out sisi which is why i have held back. Plans for the majority of my gang of alts are currently under a constant state of flux, so knowing in advance is probably best for me ;)
"May God stand between you and harm in all the empty places you must walk."


Offline Dlarah

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Re: Skills needed for M10 expansion
« Reply #41 on: February 09, 2009, 01:10:31 AM »
Depending on how i work the weeks the W-space journey happens i might not be able to join at all as i wouldnt be on much and if i do get on it is at silly hours. I list 3 of my chars, but would only use up to 2 at a time as 3 just get too much tabbing trough windows to play.


Warcold:
Safran Foer [YES] [T1H, BC, T1CR, SAL(3)]
Aicha Cephei [?] [T2M, T1H, BC, T1CR, SAL(3)]

Jarkko
Swuul [YES] [T1H, BC, T1CR, SAL(3)]
Swuliina [YES] [T1M, PB(3), SAL(3)]

Peo:
Hrodgar Ortal [YES][T1H, BC, T1CR, SAL(1)]

Rubino:
Red [YES] [BC, T2CR, T2H, OR, PB(4), HK, AR, SAL(2)]
Major Epsillon [YES] [MAN, T2M, T2H, PB(4), T1C, HK, AR, SAL(3)]
Gankor[YES][T2H, PB(5), T2C, HK, AR, SAL(3), BC, PG]

Mac:
Akamine [yes] [BC, T1CR, T2CR, T1H]
Chalcocite [?] [T2M, T1H]
Hellfire [yes] [T2M, T1CR, T1H]
Sebnemm [?] [BC, T1CR, T2CR, MAN]

Dlarah:
Noj Dlarah [yes] [T2M, T1H, BC, T1CR, T2CR, SAL(2)]
Elminda Meloy [yes] [T1M, T1H, BC, T1CR, OR, PB(4), HK, AR, SAL(3), MAN
Dlarah [yes] [T1CR, T2CR, BC]

Offline Dehn

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Re: Skills needed for M10 expansion
« Reply #42 on: February 10, 2009, 11:47:09 AM »
Ok cool - so there's 5 of us so far that want to setup something in W-Space. I thought there would be a few more but..
We've a good bunch of skills & things covered so far.  We'll know more tomorrow when we get a chance to checkout SISI

I want to help out, but i have no clue about what is good/bad or what i like yet.


Offline Jarkko

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Re: Skills needed for M10 expansion
« Reply #43 on: February 10, 2009, 12:29:24 PM »
I want to help out, but i have no clue about what is good/bad or what i like yet.
There is always room for an extra miner, or a cruiser pilot (you'll end up in one soon enough :) ), so I don't think it is that crucial to know yet what you want to be good in :)  My toons have skills a bit here and there, but I do hope the corp has use for them. It may not be perfect, but at least I should be useful in various situations.

Btw, we don't seem to have any dedicated POS gunners. Once the expansion is available, I think I'll start a third account and train a POS gunner asap, then transfer her under Swuliinas account. I hope that could be accomplished in the 51 days (21 day buffy invite and 30 day paid time; 30 days which I would have to pay anyway for, so why not take advantage of the system?).

Offline Rubino

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Re: Skills needed for M10 expansion
« Reply #44 on: February 10, 2009, 02:21:56 PM »
If you mess with the atrribute mappings you might be able to shave a lot off the time.



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