Author Topic: Random thoughts on MAADI/KASEI immediate future and such like.  (Read 9308 times)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7544
  • WTF did I do??
    • View Profile
    • My Gaming Blog
Random thoughts on MAADI/KASEI immediate future and such like.
« on: January 04, 2009, 12:16:40 AM »
So it looks as if a move to 0.0 for MAADI is in our future in 8 weeks or so, however I am of the thought that there are still things we need settled and in place before then. We are currently toying around with so much, that no one idea gets carried to fruition, and lack of focus wont be a good thing to carry over to 0.0.

So before we begin to prep for a move, we really need to settle on our support infrastructure and such like. I see it like this:

1. Identify EXACTLY what it is we can (and should as a necessity) provide in the way of ships, modules, ammunition and services to our members and at what cost to the corp.  Once done, setup production plans for these items with a list of set mineral requirements and do batch runs on a regular basis using materials purchased from members themselves.  Cost of such programs should be negligible against corp income from taxes on higher level missions and/or 0.0 ratting. If it ever gets to a stage where this cost's more than our income from members it should be scaled back or even removed and a program of subsidised manufacture put in its place. (Say 50% of median market price).

2. Use KASEI's jump clone standings to get all members jump clones (yes means people leaving MAADI for a short time, but all helps in the end). Saves people working on standings, which may become moot out in 0.0.

3. Rather than buying any and all minerals sent our way by members, let them know the amounts we need that week/month upfront and dont purchase any more once that quota is reached.  It is all well and good having a stockpile of minerals, but there maybe times - especially in 0.0 - when we need to get the hell out of a place fast, and I'd sooner not lose vast amounts of minerals doing so. This also can help us regulate the corps expenditure, as it stands we are spending more right now on purchases than we would have incoming if member generosity was less than it is.

4. As we bill ourselves "Industrial" we need to focus on an area of production and stick to it for public sales - be it caps, rigs, tech one ship and module packages etc etc. This should then turn the corp a profit allowing us to further support our members in both isk and items. Yes we are moving to 0.0, but being able to say "we build x, here is our capability, let us build it for you", rather than "we are generic-industrial-corp-trying-0.0-for-the-first-time number 929473427812234352739 let us try and build stuff for you". In addition to this will we also sell things in Hisec assuming we find a niche to occupy somewhere, or just go totally 0.0? I ask as mission runners have alot of isk to splash around and this should improve after the box release and new expansion in March. (Future potential income!)

5. KASEI should be utilised as an extra income stream for MAADI - in the form of BP copies (individual and packages) sold via contracts (Could even make more isk selling Jump Clone creation.... :D). For example Drake BPC's go for an average 3million ISK per 2 run copy with an average of ME15 and PE10 over the ones I have looked at from all over space currently on contracts. An amicable split would have to be worked out here, as KASEI's costs for the tower on a monthly basis (once the initial 12 weeks or so of fuel materials runs out) is between 30 and 50 mill a month.  In addition we really do need to have KASEI used to the best of its abilities when researching a blueprint, otherwise its done all willy-nilly which can result in blueprints being unavailable to our builders when they really need them.

6. Ship loss program. We need one, but it too has to be at minimal cost to the corp, until such time as the funds come rolling in from corp activities.

As you can see, its a random mush of stuff here that probably belongs in numerous other threads, but hell /care :)
« Last Edit: January 04, 2009, 12:44:45 AM by Mangala »
"May God stand between you and harm in all the empty places you must walk."


Offline Caradir

  • HoJ Members
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3584
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #1 on: January 04, 2009, 01:31:21 AM »
as to production, ships get my vote. or rigs, anybody can make modules.

Also as im just manufacturing whatever BPCs we have, there isnt currently a focus on my activities, however come 10pm Sun ill be able to start manufacturing Capital ships and the components for that so that will become my main focus for the immediate future, obviously this is limited as long as im the only person doing this type of activity.

my next aim is 2 days to Newton to give him a few skills to help Kasei, then it will be mass focus on increasing my number of Manufacturing jobs which is 55 days to Advanced manufacturing V, turning my current 4 jobs into 11 :D
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #2 on: January 04, 2009, 06:15:09 AM »
I agree that a focus is needed.
The main reason is our size, a very large corp can have multiple "divisions".
Personally I would say that an initial focus on ships would be most beneficial to the corp as a whole (and should be possible to sell at a profit??)
Ships, especially the t2 kind, will probably be the largest expenditure a single member will have when we move to some pvp, so being able to manufacture a significant portion of the ships needed is good in my opinion.
If it is possible to get KASEI to return a profit on selling BPC or something like that then it is a very good idea, it reduces the need to fund it from the parent in either case.
As for which ships we should make, beats me. Is it necessary to decide between capitals and "normal" ships? I assume we will need both in the end?

I think that reducing the purchases of ore/minerals by the corp is a good idea as well, especially currently when we don't build much. If we start building for sales the requirements for ore will increase and we can hopefully meet that need.

Offline Dlarah

  • MAADI
  • Cogniscenti
  • ***
  • Posts: 251
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #3 on: January 04, 2009, 09:58:50 AM »
I got a question on the manufacturing:
What skills should i look into to help with making stuff? On Elminda i currently got Production Efficiency and Industry at 5 and Mass prod at 2..
Right now the plan is to finish cruiser V just to have it done and after that i dont really have a certain plan on where to go, but have been thinking about getting some more manufacturing skills.

Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #4 on: January 04, 2009, 11:20:35 AM »
Quote
5. KASEI should be utilised as an extra income stream for MAADI - in the form of BP copies (individual and packages) sold via contracts

I'll pick out one thing here, or I'll lose track  ???
The thing about this is: are we going to sell high lvl (PE&ME) BPCs or low ones?

I just bought a 100ME/20PE BPC for 15M, and saw 40ME/20PEs going for 8M. If this are regular prices, it would be more beneficial to sell low level BPCs
But I dont know if copying of a high level takes longer than a low lvl? If copying takes same time, highlvls would be more beneficial, otherwise lowlvls could be way to go.


Other thing we might have to think about is: how are we going to sell stuff? Just from Anttiri (Citadel), or will we move to other regions too (like Forge/Lonetrek)?
This will mean that we will have to haul stuff, but will mean we can sell much bigger volumes (= ISKISKISK).
Hauling of BPCs isnt much of a problem (fast frigate), but ships are a different matter. I can stash 4 frigates in my indy, and capital haulers can do even more, but BCs/BSs will have to be podflown to other places. Still, it can be profitable, so I would vote for hauling.
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Caradir

  • HoJ Members
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3584
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #5 on: January 04, 2009, 11:44:49 AM »
I got a question on the manufacturing:
What skills should i look into to help with making stuff? On Elminda i currently got Production Efficiency and Industry at 5 and Mass prod at 2..
Right now the plan is to finish cruiser V just to have it done and after that i dont really have a certain plan on where to go, but have been thinking about getting some more manufacturing skills.

with efficiency at V you are (more than) ready to rock matey just work on the mass production to increase numbers of jobs.

For rig manufacturing you need the necessary rig skills so Jury Rigging at 3 then learn rigs as needed really (well thats what im doing ;)  )
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Rubino

  • Friends
  • The Pantheon
  • **
  • Posts: 1172
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #6 on: January 04, 2009, 05:49:54 PM »
T2 ship production is expensive - it would be better for both the corp and member to focus on BC's - they're hardy ships and with a decent fit good for 0.0.
There's always a good demand for BS's in 0.0 but there's the higher min cost for production.

Otherwise cap ship production is a very good earner and with the versitility of applying the components to all ship types - probably a very flexible way to generate income.




Wii Console: 8123-9969-5753-1865

Offline vacuum

  • Friends
  • Cogniscenti
  • **
  • Posts: 278
  • half man, half biscuit
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #7 on: January 04, 2009, 06:16:41 PM »
Otherwise cap ship production is a very good earner and with the versitility of applying the components to all ship types - probably a very flexible way to generate income.

Cap ship production is really a very good place to end up. Being able to also produce the required fittings for 'fleet fit' ships is also valuable as they are always in demand (everyone flies fleet fit to get reimbursed ...)

Offline Rubino

  • Friends
  • The Pantheon
  • **
  • Posts: 1172
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #8 on: January 04, 2009, 06:23:34 PM »
Which reminds me - fighters and drones are always in demand and T2 drones used to be very popular.
I have a personal pref for the drone painters, ecm, etc as well - but I don't think the 0.0 demand is there.



Wii Console: 8123-9969-5753-1865

Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7544
  • WTF did I do??
    • View Profile
    • My Gaming Blog
"May God stand between you and harm in all the empty places you must walk."


Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #11 on: October 25, 2010, 07:33:15 PM »
To rerail the topic yours truly just derailed:
I noticed KASEI's cashflow could use a boost. Any ideas on how you would like to make this happen?
Concentrate on cap part BPCs? Spam ship BPCs for invention? or ?

'tis your corp after all  ;)
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7544
  • WTF did I do??
    • View Profile
    • My Gaming Blog
Re: Random thoughts on MAADI/KASEI immediate future and such like.
« Reply #12 on: October 25, 2010, 07:39:38 PM »
To rerail the topic yours truly just derailed:
I noticed KASEI's cashflow could use a boost. Any ideas on how you would like to make this happen?
Concentrate on cap part BPCs? Spam ship BPCs for invention? or ?

'tis your corp after all  ;)


I posted a touch of isk over to cover some fuel stuff if we get too low again - ice mining is duller than anything ever and ive gone well off it - when i do play i dont want to be doing that. I'll probably do similar from time to time since certain fuel items take up loads of isk :S

id say go through the massive supply of copies we have and offload a few on contracts - think I did that with a chimera bpc this weekend as we have quite a few kicking about.  Obviously check prices and sell for similar.
« Last Edit: October 25, 2010, 07:41:28 PM by Mangala »
"May God stand between you and harm in all the empty places you must walk."