Author Topic: Massive sov loss by lots of alliances  (Read 19169 times)

Offline Caradir

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Re: Massive sov loss by lots of alliances
« Reply #15 on: February 03, 2010, 01:56:51 PM »
So intelligent goons start blasting the guy who controls the purse strings and didnt expect him to do a "fuck it" and take it all and give the 2 finger salute.

Eve really does bring out the worst in people, in RL i wouldnt employ any of them :D

in fact if i ran a business id ask in interview "do you play eve?" if answer was yes theyd get no job  hehe
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline peo

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Re: Massive sov loss by lots of alliances
« Reply #16 on: February 03, 2010, 02:21:04 PM »
Seems to show a weekness in the structure of corporations imo.
The huge mega corps (that mittani and several others like) have one huge problem, trust.
What killed goons was the fear of betrayal and theft which meant they had cash tied up in some obscure manner to avoid it being stolen.

I hope this is the first of many of these things happening. Mega corps and alliances should all die imo.

Offline Caradir

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Re: Massive sov loss by lots of alliances
« Reply #17 on: February 03, 2010, 03:57:18 PM »
I hope this is the first of many of these things happening. Mega corps and alliances should all die imo.

yup  IMO  having loosely tied smaller alliances maybe owning a few systems instead of the mega alliances ruling whole sectors would make for a better game.
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline peo

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Re: Massive sov loss by lots of alliances
« Reply #18 on: February 03, 2010, 04:07:06 PM »
I hope this is the first of many of these things happening. Mega corps and alliances should all die imo.

yup  IMO  having loosely tied smaller alliances maybe owning a few systems instead of the mega alliances ruling whole sectors would make for a better game.

Or tighter smaller alliances and corps...
There is a limit to how large a amount of people you can know, I think somewhere around 40-50 people is probably the max a corp should have. A alliance could perhaps consist of 4-5 such corps and still have enough cohesion to not have trust issues.
However goonfleet had what? 4k pilots so somewhere between 1-2k people which meant they had to have a lot of layers to protect assets from theft which is what killed the sov then they probably badgered the ceo enough to make him say "fuck it" and steal about 1.5 trillion isk worth of assets :)

But I hope that in the long run 0.0 will be populated by alliances mostly below 500 pilots which then can do war on eachother :) much less blobbing and more fluid warfare I think which also should mean more roaming opportunities and more people in 0.0 :)

Offline Jarkko

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Re: Massive sov loss by lots of alliances
« Reply #19 on: February 03, 2010, 04:51:24 PM »
If the rules of real life are true in EVE regarding social hiearchy (and I do not see why they wouldn't be), then at most 25 people should be in one organisation to avoid efficency loss and unwanted schisms withing the organisation (which is why for example modern armies try to make sure platoons are not larger than 25 men; it is the maximum number where people still work efficiently together without somebody taking a slack, while also being about the maximum number where people still feel "us vs them" which further tightens the social ties; same goes in schools too btw, it's been proven in various studies 24 students is the maximum number for efficient learning).

Let's call this organisation "corporation" and I think it might be something worth thinking at. Then again, a given corporation could have different divisions, where the maximum number of people are 25 per division at most. But that might be something for alliances, ie several corporations each with ~25 people each. OTOH, in EVE all players are not as active as everybody else, so most likely a slightly larger number of people might be possible to be handled without internal schisms etc.



Hmmm... EVE and MMO's in general would be such lovely things to test out various social and socio-economical theories  :P

Offline Dlarah

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Re: Massive sov loss by lots of alliances
« Reply #20 on: February 03, 2010, 06:40:59 PM »
This article from a while ago comes to mind now that you mentioned that: http://news.bbc.co.uk/2/hi/6951918.stm?lsm
i wasnt around for that outbreak, but the results was probably pretty similar to the scourging they did right before the latest expansion. :D

Offline Caradir

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Re: Massive sov loss by lots of alliances
« Reply #21 on: February 03, 2010, 07:11:46 PM »
thinking about this had made me think why dont they introduce some king of HFOG into the management of systems, maybe first 5 no negative but then anymore and corruption takes effect increasing upkeep of every system after that by an ever increasing percentage the more space you hold.
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline peo

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Re: Massive sov loss by lots of alliances
« Reply #22 on: February 03, 2010, 08:00:17 PM »
thinking about this had made me think why dont they introduce some king of HFOG into the management of systems, maybe first 5 no negative but then anymore and corruption takes effect increasing upkeep of every system after that by an ever increasing percentage the more space you hold.

Would lead to "Orange alliance 1... Orange alliance 55".
Just make lots of small alliances to avoid it.

Offline Mangala

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Re: Massive sov loss by lots of alliances
« Reply #23 on: February 04, 2010, 06:30:23 AM »
Quote
After however many years of war and strife, we are back with:

1. Bob in Delve
2. Razor et. al. style faggots up north
3. Carebears in Feythabolis and providence
4. Russians in the east
5. Germans in Fade and Cloud Ring
6. Goons in Syndicate

Tell me how this doesn't look like 3 or 4-odd years ago with:

1. Bob in Delve
2. Razorites in the north
3. ASCN in Feyth and CVA in provi
4. RA in the east
5. D2 and/or G in Fade and Cloud Ring
6. Goons in syndicate

If you look at the corps involved in these organizations and how they are pretty much in the same places, it's pretty frigging scary.
"May God stand between you and harm in all the empty places you must walk."


Offline Mangala

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Re: Massive sov loss by lots of alliances
« Reply #24 on: February 04, 2010, 06:30:56 AM »
HFOG?
"May God stand between you and harm in all the empty places you must walk."


Offline Jarkko

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Re: Massive sov loss by lots of alliances
« Reply #25 on: February 04, 2010, 07:18:56 AM »
I guess it means the "Heavy Foot of Governement", a factor which is is used as a multiplier in Master of Orion III. Basically, the larger your empire is and the more decissions/orders the empire takes per turn, the more expensive everything becomes.

Offline Warcold

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Re: Massive sov loss by lots of alliances
« Reply #26 on: February 04, 2010, 08:33:19 AM »
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Warcold

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Re: Massive sov loss by lots of alliances
« Reply #27 on: February 04, 2010, 11:16:13 AM »
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Mangala

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Re: Massive sov loss by lots of alliances
« Reply #28 on: February 04, 2010, 11:20:16 AM »
Kartoon did that too...

Quote
I'll try to keep this short since I've never been one for long boring stories.

I was originally planning to do this about a month ago. I prepped everything one evening with a post at hand, and moved my characters into our major cache locations. I noticed that NOL had a large logistics ship cache worth of 10's of billions in T2 ships, so I spent about two hours moving them to lowsec. By the time I was finished it was getting late, so I decided to get some sleep and mash buttons the following night. The next day I received intel that SirMolle was going to move IT alliance to work with AAA/Sys-K invade our space, and decided to let things continue since the idea of them alarm clocking until 5AM for weeks at a time made me gitty inside. The work moving the ship cache and other important assets could be easily explained that I didn’t want them locked in NOL if it was lost. This is the draft of the post I had prepared:


Amusingly enough when I returned from a 1.5 vacation to discover that most of what I was going to do was already done... by accident. I don't think I have ever laughed so hard and long in my entire life.

At this point finishing the job was obvious, but I wanted a day or two to get a few things prepared, such as unlocking all of the Titan and Mothership BPO's and letting the logistics crew ninja some of the stuff out for me first. To buy some time I made a half assed post and semi-troll on Goonfleet.com essentially blaming CCP and regurgitated some previous terrible orders the directorate made. The response from Goons was more amusing than I anticipated. I removed all roles from in game titles rendering them useless, and then purged all of the directors of titles. Conveniently the jabber bot in illuminate wasn't online at the time, so it didn't scream in the channel about the role changes (Solo is awesome BTW, and you really should use your talent on something that will make you rich). I systematically removed all of the member corps from Goonswarm except for Tolon (supercap corp) and GHSC (The alliance wallet corp), to which I had control over with alts. I voted GHSC as executor, and booted Goonfleet from the alliance. Shortly after I submitted Goonfleet's application to Band of Brothers, which should take affect between 1-2AM EST tonight where it will remain indefinitely.

I am leaving enough isk in the wallets of both executor corps to ensure the alliance bills can be paid for at least a few years, and I am riding into the sunset (quitting eve) leaving all the isk and assets locked in game. I'll probably check back in a year or so and donate it all to some random goon of my choice, assuming the game still exists.

Basically hes shafting goons good and proper.
"May God stand between you and harm in all the empty places you must walk."


Offline Jarkko

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Re: Massive sov loss by lots of alliances
« Reply #29 on: February 16, 2010, 03:49:43 PM »
Goons found the light, they are playing Dominions 3 now ;)

http://dom3.matryx.org.uk/