Author Topic: No local whines galore  (Read 7115 times)

Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
No local whines galore
« on: June 19, 2009, 05:44:53 AM »
Meh getting annoyed at the people demanding local to be removed.
Wish they could get it into their thick heads that people don't like to stare at a gate for hours on end to protect miners and that removing local would completely kill mining as a profession in 0.0.

Now they claim to want it removed since there is a program that lets macroers warp to safety if someone enters local.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1099728

But all it boils down to is:
"Buhuu the people in the belts warp off when we enter"
Morons and assholes the lot of them.

Removing local would make 0.0 completely empty of people, why rat or mine when the profit in doing lvl4's in empire in general is better? Making the miners free pray when they can't even warp off (and warping off in a hulk isn't exactly fast even when aligned since you can't be active aligned as some moron said you would have to be, wonder if he thinks strips have infinite range) when they see someone enter, afterall it does take around 20 sec from 0 to warp in a hulk and that is shorter than it takes for a ceptor to reach a belt from most gates.

Meh just venting, I hate morons haha.

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7544
  • WTF did I do??
    • View Profile
    • My Gaming Blog
Re: No local whines galore
« Reply #1 on: June 19, 2009, 05:48:07 AM »
I dont disagree with you Hrod - the remove local for 0.0 crowd really dont get that it would have a huge knock on effect, and apart from those with scanning ability could remove a large portion of 0.0's pop.
"May God stand between you and harm in all the empty places you must walk."


Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
Re: No local whines galore
« Reply #2 on: June 19, 2009, 06:12:47 AM »
I dont disagree with you Hrod - the remove local for 0.0 crowd really dont get that it would have a huge knock on effect, and apart from those with scanning ability could remove a large portion of 0.0's pop.

Yup.
Would probably remove most that can scan as well, 0.0 would become empty but for the alliances holding the high end moons.

It is especially funny when they try to make it about removing local to make sure a illegal tool isn't used, at the same time as it would screw over a vast majority of the players.
They are trying to make mountains out of molehills with that problem, I can guarantee that the vast vast vast majority of people in 0.0 has no such addons since most chat around and stuff while playing.

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7544
  • WTF did I do??
    • View Profile
    • My Gaming Blog
Re: No local whines galore
« Reply #3 on: June 19, 2009, 06:36:36 AM »
Same thing happened when BACON went public, CCP have since changed the log server tool so it cannot be abused by programs like BACON (Stupid name I know, but basically it will ring a bell when new people hit your system as it was keyed into the log server on peoples machines which is basically a record of everythingh that happens in the program when you are playing).

If there is a new program like this, im sure with enough outcry and reports, CCP will track it down and find a way to break it.
"May God stand between you and harm in all the empty places you must walk."


Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
Re: No local whines galore
« Reply #4 on: June 19, 2009, 06:40:14 AM »
I hope they do.
Macroers hurt everyone.
But it would hurt most a lot more to make a sweeping change to the game mechanics :)

Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
Re: No local whines galore
« Reply #5 on: June 19, 2009, 09:10:09 AM »
Quote
"Buhuu the people in the belts warp off when we enter"
If you want to gank, go to W-space I say
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Jeremiah

  • MAADI
  • Literati
  • ***
  • Posts: 173
    • View Profile
Re: No local whines galore
« Reply #6 on: June 19, 2009, 12:02:14 PM »
I don't see a problem with tying local to sovereignty tho: certain levels of sov would entitle you to create  "communications network" which would be the equivalent of local.  Make the miners work for it?

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7544
  • WTF did I do??
    • View Profile
    • My Gaming Blog
Re: No local whines galore
« Reply #7 on: June 19, 2009, 12:03:38 PM »
I kinda like that idea - say sov 3 or 4 gives local as it is now, sov 2 gets it delayed, sov 1 doesnt have it.

NPC 0.0 space would rock :D
"May God stand between you and harm in all the empty places you must walk."


Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
Re: No local whines galore
« Reply #8 on: June 19, 2009, 05:23:26 PM »
Wouldn't have a problem if if worked like a IFF of some sort.
You can turn it on and off, if off you wont show up in other than the total number which should remain if on it works as it does now.

The alternative would be to tie to sov and perhaps some structure with the probably new sov system that will come sooner or later.
Perhaps the alliance holders have to have some sort of system scanner that generates local for the people they want.

0.0 should be risky, no problem, but the risk must match rewards which they generally don't, from what I understand you make more over time from lvl4's in empire than any action in 0.0 but 0.0 has far far more risk.

Removing local and replacing it with systems as the ones some suggest, for example the auto scanning scanner with a 20 au range (cloakers anyone??), would only skew the risk even further making it completely worthless. This hurts miners especially since hulks accelerate like a brick (heard 17sec from 0 to warp...).
Balance is important :)