Author Topic: Mining op  (Read 21163 times)

Offline peo

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Mining op
« on: March 18, 2009, 11:03:36 AM »
Was thinking, should we try to have one day a week as a mining op for the corp?? Mainly since the good stuff is a fair bit away from our "home".

edit:
Also it could be a good way to restart the industrial side of the corp so to speak, since we from what I understand are still aiming for cap production (and t3 as well)
« Last Edit: March 18, 2009, 11:06:05 AM by peo »

Offline Macrune

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Re: Mining op
« Reply #1 on: March 18, 2009, 12:50:08 PM »
Was thinking, should we try to have one day a week as a mining op for the corp?? Mainly since the good stuff is a fair bit away from our "home".

edit:
Also it could be a good way to restart the industrial side of the corp so to speak, since we from what I understand are still aiming for cap production (and t3 as well)

I agree with you entirely and it was one of the things on my 'list of things to do' as a potential mining manager.

As a side... You lot may want to get someone else to do the 'mining manager' role. Things are not looking very good for me playing on a regular basis until at least august / sept this year. Ive had a number of things dumped on my plate that have eaten up 90% of my spare time  :-[
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Offline Rubino

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Re: Mining op
« Reply #2 on: March 18, 2009, 08:55:49 PM »
I'd be up for mining - but probably not until late weekend as I've yet to move some chars :)
Start locally as a first step until we get to grips with things.



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Offline cmaxx

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Re: Mining op
« Reply #3 on: March 20, 2009, 01:56:41 PM »
I'm training up cmaxx as a mining director, if that helps. He's at level 3 on Mining Director and Warfare link specialist 4, Wing Command 2.

What else is needed training wise?

Offline Mangala

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Re: Mining op
« Reply #4 on: March 20, 2009, 04:11:03 PM »
I'm training up cmaxx as a mining director, if that helps. He's at level 3 on Mining Director and Warfare link specialist 4, Wing Command 2.

What else is needed training wise?

Not much as far as running ops goes, heck you dont even need the leadership skills for it - plenty of other people do (we have 2 orca using and boosting pilots at least), but they do obviously come in very very handy to have.

Good processing skills maybe - that way the op leader can also be the guy doing the processing, lessening the wait time by producers, by the members who need paying etc?
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Offline cmaxx

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Re: Mining op
« Reply #5 on: March 20, 2009, 04:55:17 PM »
I think I've got perfect processing skills across the board in stations with 50% base refinery equipment. Not so sure about stations with the lower base refinery, probly a few weeks worth of training to get them all up to level 4. Level 5 always seems a long train for those..

Offline Mangala

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Re: Mining op
« Reply #6 on: March 20, 2009, 05:24:24 PM »
I think I've got perfect processing skills across the board in stations with 50% base refinery equipment. Not so sure about stations with the lower base refinery, probly a few weeks worth of training to get them all up to level 4. Level 5 always seems a long train for those..

I have an alt doing Scrapmetal Processing V - tell me about it :D
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Offline Rubino

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Re: Mining op
« Reply #7 on: March 20, 2009, 09:11:04 PM »
If you cross-train the Rorqual then you're welcome to use it.

Quote
Capital Industrial Ships skill bonuses:
-5% reduction in fuel consumption for industrial cores per level
5% bonus to effectiveness of mining foreman gang links per level when in deployed mode
50% bonus to the range of Capital Shield Transporters per level.
20% bonus to drone damage and hitpoints per level.

Role Bonuses:
900% bonus to the range of survey scanners
200% bonus to the range of cargo scanners

99% reduction in CPU need for Gang Link modules
99% reduction in CPU need for Clone Vat Bay

Can use 3 Gang Link modules simultaneously.

She has all 3 of the mining gang links installed (cap, Cycle time & range) and the Clone Vat bat. 
I don't yet have the Industrial siege module - just need to buy it and the BPOs for compression.

Update: Have all 3 gang links installed now.
« Last Edit: March 29, 2009, 11:20:15 AM by Rubino »



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Offline Rubino

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Re: Mining op
« Reply #8 on: March 27, 2009, 01:14:34 PM »
I'd like to get a corp op moving sometime soon in Z3 if Peo/Mac can arrange it.
How many hulk pilots do we have now in Fountain?  I have 2 available.



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Offline Caradir

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Re: Mining op
« Reply #9 on: March 27, 2009, 01:22:24 PM »
Helen is in Hulk

Const can fly Retriever or act as escort
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline peo

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Re: Mining op
« Reply #10 on: March 27, 2009, 01:34:35 PM »
20 days or so until I'm in a hulk but I'll join in a barge.

I'd suggest Sunday night for a op, since we already have the corp op night then.
« Last Edit: March 27, 2009, 01:38:07 PM by peo »

Offline Macrune

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Re: Mining op
« Reply #11 on: March 27, 2009, 06:03:24 PM »
I'd like to get a corp op moving sometime soon in Z3 if Peo/Mac can arrange it.
How many hulk pilots do we have now in Fountain?  I have 2 available.
I have 2 characters in Hulks (1 can also fly an orca). I have a 3rd character that will be orca capable within 25 days.  The only issue is that im not in 0.0 in any form yet, and am unlikely to be for several months yet.
I think you may want to have someone else take the mining manager role as im not even playing at present.
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Offline Rubino

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Re: Mining op
« Reply #12 on: March 27, 2009, 08:22:00 PM »
np - when you're ready for things to be moved - let me know and I can arrange it.

Regarding the Sunday Op - what are the thoughts on security?



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Offline peo

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Re: Mining op
« Reply #13 on: March 28, 2009, 06:20:35 AM »
I'll have hrod aligned etc either in a tackler or fit the cane for pvp, armor buffer tank and a repper with mwd and disruptor/webber etc.

If we can get a couple of ships (alts of the people mining would be preferable I think) that should be enough. Of course keeping a close eye on local so that the more squishy mining ships can warp out while combat support warps in. I doubt that he relatively small gangs that usually pass through will be able to do much to us with such a setup. We know from the test we did yesterday that the drones will have a tough time against the probable tackler they come in but he won't by himself be able to do squat (against anything valuable) but the sentries should be able to chew up his support quite well.

Offline peo

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Re: Mining op
« Reply #14 on: March 28, 2009, 06:30:07 PM »
So noone opposes sunday.
Which time?
6:30 eve time?