Author Topic: PvP (group) training idea  (Read 36940 times)

Offline Rubino

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Re: PvP (group) training idea
« Reply #15 on: January 28, 2009, 10:08:22 AM »
I've frigs, cruisers, destroyers, AF and some dictors collected so far.  Additionally I've a selection of T1 anchorable bubbles.
If you let me know what ships/modules/ammo you want - I'll bring it all to one station in or near to 0.0.



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Offline Jarkko

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Re: PvP (group) training idea
« Reply #16 on: January 28, 2009, 10:20:02 AM »
Yes, I would be available on Friday evening, prolly a bit after 18 server time though.

I don't yet have a jump clone, is that a problem?

Offline peo

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Re: PvP (group) training idea
« Reply #17 on: January 28, 2009, 10:27:49 AM »
I've frigs, cruisers, destroyers, AF and some dictors collected so far.  Additionally I've a selection of T1 anchorable bubbles.
If you let me know what ships/modules/ammo you want - I'll bring it all to one station in or near to 0.0.

On sisi?

Offline Rubino

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Re: PvP (group) training idea
« Reply #18 on: January 28, 2009, 10:36:02 AM »
Aye



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Offline peo

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Re: PvP (group) training idea
« Reply #19 on: January 28, 2009, 10:53:34 AM »
Aye

Ok, I'll log on there later and pick stuff up. Probably I'll use a vigil hehe best learning what I'll initially be flying for real :)

Offline Jarkko

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Re: PvP (group) training idea
« Reply #20 on: January 28, 2009, 11:29:25 AM »
Aaah, SISI. Need to finally figure out how to get there then  :P

Offline peo

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Re: PvP (group) training idea
« Reply #21 on: January 28, 2009, 11:37:24 AM »
Aaah, SISI. Need to finally figure out how to get there then  :P

Follow the guide posted :)
Didn't take long at all once I did that hehe :)

Offline Warcold

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Re: PvP (group) training idea
« Reply #22 on: January 28, 2009, 11:56:01 AM »
The fleet/flying course I intend to give doesnt involve any pewpew, so no sisi needed for that, just hisec EVE QR will do...
I have exam next friday, so I will set it up after that date (it: reading, writing in forum and giving the actual course).
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


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Offline Macrune

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Re: PvP (group) training idea
« Reply #23 on: January 28, 2009, 04:51:45 PM »
The time schedule will be a little tough for me guys. Most days i dont get home from work until some time between 4 - 8 pm if im working days and even then i dont tend to be able to give my undivided attention to the screen until the kids are in bed (post 8 pm). Thats why if u see me on prior to then its like to be as a semi afk miner.
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Offline Mangala

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Re: PvP (group) training idea
« Reply #24 on: January 28, 2009, 04:53:11 PM »
I'd lik to take part in this - whenever/wherever and give some fcing a go too - although wouldnt want to step on Saf's toes in that regards either :)
"May God stand between you and harm in all the empty places you must walk."


Offline Warcold

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Re: PvP (group) training idea
« Reply #25 on: January 28, 2009, 05:35:27 PM »
Quote
I'd lik to take part in this - whenever/wherever and give some fcing a go too - although wouldnt want to step on Saf's toes in that regards either
I've been thinking about this yesterday.
I am a noob. The only pro I got is that I am a noob who did a course.

What I've been thinking is that I'd be irritated if more experienced players would correct me all the time, put doubts to the things I say etc.
What I wóúld like from experienced players is that they add their knowledge to 'my course'.
I guess (hope) this is understandable and not too cocky from my side.

The only way possible to make these 2 things possible I could come up with is again to copy Agony. -> i.e. have two (or more) FC's, but serial, not parallel. As can be seen in more complex fleet operations / courses, having more than one person calling the shots is not only irritating to the person trying to lead, but also confusing for the rest of the ppl.

So there are a number of possibilities IMO:
- I give the course and ppl participating just ask questions because they want to expand their knowledge and otherwise shut it
- Somebody more experienced gives the course and ppl partic.... etc
- We have more ppl giving the course, but in a serial way, which takes a bit of organizing between the FC's about who does what.

All of the above are fine by me. Third option sounds like most fun to me. Only reason I offered to do so is because I had the idea and did the agony course, so I have some knowledge to dish out. There are ppl among us who have more knowledge to dish out and they are very welcome to give a course to help ppl grow in my place. In that case I'd be very happy to join the group for fun and practice while neatly keeping my mouth shut   ;)



Why I have to make things so complicated is beyond me too  :-\
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


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Offline Mangala

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Re: PvP (group) training idea
« Reply #26 on: January 28, 2009, 05:37:41 PM »
Your course matey, Im happy for you to lead, you to do the informing and such. I'll happily be quiet.  Also gets you FC experience, without combat, but it all starts somewhere :)
"May God stand between you and harm in all the empty places you must walk."


Offline Warcold

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Re: PvP (group) training idea
« Reply #27 on: January 28, 2009, 05:45:05 PM »
well... if ppl have jumpclones and wish to go into lowsec/0.0 with some cheap frigs I guess a more experienced person could mebbe lead the gang better. This implicitly was the serial part I had in mind...

I'd also like to do some sparring with you or other ppl about what to involve in the fleet movement course. Good to have some feedback.



And @ mac: the course will prolly only last about an hour or so (mind: I still have to think what I will implement, so it can also be 30 or 90 mins, w.e.). If we can't get all ppl together for one course, I'd be happy to do a 2nd go, tailored to ppls availability.
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Rubino

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Re: PvP (group) training idea
« Reply #28 on: January 29, 2009, 05:20:19 PM »
I've setup a POS on SISI in EOA-ZC (0.0 space) and will be dropping off stuff there today.
There will be spare ships at the POS.
Grab yourself a ship & set it up as you want (don't forget ammo) and drop it off at Kubinen and it'll be jumped down.
I also have a Rorqual setup with a Clone Vat at Kubinen - so give me a nudge when you want to setup your clone and then you'll be able to get there without manually hopping.
There's a station in Nearby Akkora I think - so you can also use the market/clone there when you're in 0.0.

The idea behind 0.0 is that we can bubble a gate, play dictors, Warp Disrruption Fields - whereas in higher sec you're limited.
You'll also be able to play with the 0.0 rats to get an idea what they're like, how your tank holds, etc.



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Offline Jarkko

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Re: PvP (group) training idea
« Reply #29 on: January 30, 2009, 07:07:06 AM »
As usual, I am dazed and confused.

Could somebody please give a list for todays practise?

1) What should I read up first?

2) Where am I supposed to be?

3) When am I supposed to be there?

4) What am I supposed to arrive in?

5) How long is the thingy supposed to last?

6) Is there free beer?