Thats a given

But we need more people in alliance (carebears or not they can be used as cannonfodder

)
I'm thinking more along the lines what numbers we think might be needed (in total) and what kind of cap-fleet.
My own thoughts are:
1. Dominion has made large fleet fights painful (i've heard), 200+ in system makes it nigh on impossible to do anything.
2. "Crashing a node" is a viable and legit tactic in a pinch.
3. Assuming we initially aim for "crap" space (no high end moons or such to start with) none of the really big guys will bother.
With these in mind I belive what we need in number is to be able to field 150-200 people in order to defend space. We are not aiming for these numbers by ourselves.
As for caps I think we need about 50 dreads.
Now for us.
My belief is that we should aim to being able to field ~30 people on our own and should aim for having enough dreads to be able to one or at most two cycle a deathstar.
30 man fleets make a very good core of a medium-small alliance and should give us enough people "in house" to do fun roams or other pvp without having to rely on coaxing carebears from their wh or rats.
Again I'll post more when I come up with more irrelevant garbage
