I just don't like the way MD and some others try to get participation up. The stick just won't work in a game, try carrot

I think almost everyone can give 2h a week to a defence fleet and many would probably do it a lot more.
For example (trying to expand my thinking to make it clear):
We need most defense between about 16 and 22 eve time (prime in europe and beginning of prime in the US) since we are euro heavy we have most people about at those times.
Lets divide that into 2h slots, 3 slots per day, 7 days a week so in total 21 slots.
We would probably need around 10 people to make a fleet that can work as a deterrent towards roaming reds so in total 210 slots in each week.
We have 600 characters in the alliance, lets say most have one alt so 300 players and then if everyone has to help out 2h a week that would mean we can fill 300 slots even

Have no idea if I'm making sense.
But to be honest I think it is a better way than demanding people drop everything they are doing 12 jumps from pnq when some reds appear there. Since if you are lets say ratting it takes some time to get to your combat ship and I doubt people will want to just dock up and clonejump there since it takes 24h to get back and then you will have to jump back to do it all over.
(and ofc then becoming angry when you lose a 700m ship, wth is MD flying and why the heck did he undock in that ship? if he knew there were hostiles around)