Hands of Justice
What we have played => EVE Online => Topic started by: Mangala on April 16, 2009, 06:46:50 PM
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Fit please :)
Preferrably for small gang work.
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This is my general fit for fleet:
[Onyx, EVEMON Fleet Onyx]
Shield Power Relay II
Shield Power Relay II
Power Diagnostic System II
Damage Control II
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Warp Disruption Field Generator I
Core Defence Field Extender I
Core Defence Field Extender I
Worked well in the last major fleet action - took a little shield dmg in the some of the action - but nothing major and about half way through the combat I was back at full shields again :)
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(http://handsofjustice.co.uk/forum/gallery/1_29_06_09_10_39_59.jpg)
Im a mere 1 day off being able to use this - finishing off Graviton physics IV.
Gets 109k EHP, when not mwding is cap stable at 52%.
I have a different fit in eft im working out - lots of disruptors, not much dps. In that fit, nothing moves in my scripts range.
Working on deployable bubbles too. But thats a subject for a light dictors thread.
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awesome resists!
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I like this one too:
(http://handsofjustice.co.uk/forum/gallery/1_30_06_09_12_28_24.jpg)
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Can lock down 2 targets and they cant move :)
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not at all, or just not use AB and stuff?
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not at all, or just not use AB and stuff?
No MWD, No Warp, cant recall the 3rd thing those scripts change...
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warp, mwd, ab iirc (think i was grabbed in my hauler by such a thing once and read about it later)