Hands of Justice
What we have played => EVE Online => Topic started by: Mangala on February 18, 2009, 05:45:57 PM
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Skills & Module info compared to T1:
Access Difficulty Bonus: T1, 5%; T2, 5.5%.
Optimal Range: T1, 5,000 m; T2, 6,000m
Required CPU: T1, 20tf; T2, 25tf
Prerequisite: T1, Salvaging Level 1; T2, Salvaging Level 5
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no difference in cycle time? :-\
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so T2 has a poultry 0.5% access difference and a 1000m range boost whats the point lol ;)
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so T2 has a poultry 0.5% access difference and a 1000m range boost whats the point lol ;)
Knowing CCP - SalvaginG V is needed for Sleeper wrecks...
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so T2 has a poultry 0.5% access difference and a 1000m range boost whats the point lol ;)
That's 0.5% for skill level, so 2.5% difference (25% to 27.5%) for Salvage V ;)
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thought there were also some implants that made salvaging more efficient.
And like stated in this topic somewhere it might be you need salvaging V to salvage sleeper wrecks.