Hands of Justice

What we have played => EVE Online => Topic started by: Dlarah on February 01, 2009, 02:06:38 AM

Title: Hulks?
Post by: Dlarah on February 01, 2009, 02:06:38 AM
Just wondering if there are any plans to get what is needed for the corp to be able to build Hulks for the miners?
And if so when might this happen? :)
Title: Re: Hulks?
Post by: Mangala on February 01, 2009, 07:27:21 AM
There is - most likely we'll buy bpc's straight off the market then offer them at a discount or somesuch.  Invention via KASEI is a possibility but thats quite alot of time out of Mangala's training plans to get Simud to suitable levels of skills to make it work.
Title: Re: Hulks?
Post by: Caradir on February 01, 2009, 11:58:07 AM
83 days for Const to get Gallentean starship engineering V, Gallente encryption V and Mech Eng V
Title: Re: Hulks?
Post by: Rubino on February 01, 2009, 12:17:50 PM
Not sure it's worth getting those skills up too high, looking at Eve-Meep - you only get a 4-5% increase in the chance of success from having those skills at lvl 1 compared to lvl 5.

With lvl 1 skills, Max runs on the input BPC (10-run) & Stolen Forumulas as the decryptor:
37.8% chance of success to get a 5-run hulk BPC with: ME -5 & PE 1.

With lvl 4 skills:
43.4% chance of success to get a 5-run hulk BPC with: ME -5 & PE 1.

Swapping out the Stolen Forumulas decryptor with the Engagement Plan decryptor gives:

With lvl 1 skills:
21% chance of success to get a 3-run hulk BPC with: ME -3 & PE 0.

With lvl 4 skills:
24.1% chance of success to get a 3-run hulk BPC with: ME -3 & PE 0.


Looking at current contracts:
1 run ME: -1, PE: -1 goes for about 50m
3 run ME: -3, PE: 0 goes for about 117m
9 run ME: -6, PE: -3 goes for about 295M
Title: Re: Hulks?
Post by: Caradir on February 01, 2009, 01:51:35 PM
well i currently have them all at 1 gallente skills at 1 Mech eng at 3