Hands of Justice

What we have played => EVE Online => Topic started by: Rubino on January 28, 2009, 11:38:07 AM

Title: New NPC AI: W-Space
Post by: Rubino on January 28, 2009, 11:38:07 AM
From dev comments (here: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917074&page=18#517):

Quote
   
Quote
     
    Originally by: libertarian coleThis whole thread makes me depressed....
    The way I see it is NPCs in their current form create the middle class of EVE. Yeah sure some people can make a killing off of moon mining, scams, market alts, or running a corporation; but NPCs allow the average joe type
    player to make a decent living. You will give players experience at PvP that they will then be unable to participate in because of the new costs in PvE.
   


As I stated above, the loot rewards are being balanced to the new difficulty. Also you seem to be ignoring the statement that these new AI are only going to be on wormhole NPC's.

So brand new NPC's with new AI. This isn't changing the amount of isk a mission runner gets from doing missions.

So I don't see where your fear is coming from. If and I stress IF we deploy this to the rest of NPC then of course the rewards would be balanced against the diffaculty so the Average "The Plumber" Joe won't see a significant change in the amount of isk/ time reward.

Yes with the new AI there may be only 2 ships in the spawn, but it might take you 20 min to kill them. But you would get the same reward as if you spent 20 min killing 15 ships.

I hope this resolves some of your fears.
Title: Re: New NPC AI: W-Space
Post by: peo on January 28, 2009, 11:48:54 AM
Cool :) more challange means more fun :)
Title: Re: New NPC AI: W-Space
Post by: Caradir on January 28, 2009, 01:34:43 PM
yey npcs that are actually difficult without resorting to taking a frig on lvl 3s just for lols.
Title: Re: New NPC AI: W-Space
Post by: Mangala on January 28, 2009, 03:51:46 PM
yey npcs that are actually difficult without resorting to taking an assault frig on lvl 4s just for lols.

:)
Title: Re: New NPC AI: W-Space
Post by: peo on January 29, 2009, 05:07:46 PM
Quote
The Sleeper has Awakened

We have been observing the current strength scale between players and NPCs with watchful eyes for quite some time now. More often than not, PvE interactions in EVE are quite limited, merely consisting of watching the NPC explode after a few volleys. We are not satisfied with that. We want to offer our players true PvE challenge, requiring real team effort and proper gang coordination. We want to give players satisfaction when finally overcoming these PvE situations and reaping the rewards. And of course we want to achieve all of this while giving you the most enjoyment out of it.

That is why for Apocrypha, we are unleashing an ancient race into the universe: the infamous Sleepers, lurking throughout the vast unknowns stretching at the other side of the Wormhole maws. Do not underestimate them, as they will remain radically different from the regular pirate factions you are used to. More often than not, they will give you some substiantial bang for your buck and will require player gang coordination and effort to be dispatched. More details are left for another Dev Blog, but at the moment, know they have comparable player attributes and thus require variations of PvP fits to engage.

Why shoot them? Because they will guard and yield the very components needed for Tech3 ship production. There will be more details on this in future blogs.

http://myeve.eve-online.com/devblog.asp?a=blog&bid=620

Latest blog.
Title: Re: New NPC AI: W-Space
Post by: Warcold on January 29, 2009, 07:33:05 PM
So Sleeper Technology is at least one skill that should be looked at...
Title: Re: New NPC AI: W-Space
Post by: Rubino on January 29, 2009, 08:01:58 PM
Aye - there is 1 skillbook currently available via contracts for 250m
Title: Re: New NPC AI: W-Space
Post by: peo on January 29, 2009, 08:07:12 PM
Wouldn't be too quick in buying one of those skillbooks to be honest.
Title: Re: New NPC AI: W-Space
Post by: Caradir on January 29, 2009, 09:24:18 PM
yeah i is a thinking if sleeper tech is gonna be used more will be seeded.
Title: Re: New NPC AI: W-Space
Post by: Rubino on January 29, 2009, 09:48:30 PM
Not so sure - Gas Cloud harvesting is still fairly rare I think
Title: Re: New NPC AI: W-Space
Post by: peo on January 30, 2009, 06:27:42 AM
From (the little) I've picked up sleepers are currently in minmatar COSMOS (whatever that is...) which means there is a significant difference between the different areas in what people have learned. Meaning sleeper tech, yan-jung tech etc.
I would think that these Sleepers while related to the remnants COSMOS will be different enough to not require that particular tech but another "wh-sleeper" tech.