Hands of Justice

What we have played => EVE Online => Topic started by: Caradir on December 16, 2008, 03:00:11 AM

Title: Hulks a business proposition
Post by: Caradir on December 16, 2008, 03:00:11 AM
Due to previous issues i shall lay out in a more organisewd smaller chunk manner.

Assumptions will be made on Mineral prices in costs (im sure large purchase orders could reducethese and most other material costs).

Step 1

Covetor

Covetor BPO  only seen 1 in market 2.3Bill Isk, (unless someone is brave enough to go to 0.0 space to buy one)

Covetor BPcs 1.5M for a 1 run copy, 7M for a 10 run copy.

Construction Materials

Isogen                         17,860          @        60                   1,071,600             

Megacyte                         270          @    3,000                     810,000                               
 
Mexallon                       61,341          @        25                   1,533,525                                   
 
Nocxium                         3,976          @       105                     417,480                             

Pyerite                        645,669         @           4.2               2,711,809.8                                   

Tritanium                   2,122,136        @           3.95              8,382,437.2                                         

Zydrine                           1,031        @     2,350                  2,422,850   

                                                                                     __________
                                                   TOTAL BUILD COST:-    18,849,702  (assuming 1.5M BP cost)

Covetors sell for around 20M  or 1,150,298 profit per unit. Which means 2,000 sales to recoup cost of BPO.

However the aim is to produce Hulks the production of the Covetor is just the first phase.

   

Step 2      

Hulk BPC invention

Materials required


8 Gallente Starship Engineering Datacores                         300,000                                 2,400,000
8 Mechanical Engineering Datacores                                 300,000                                 2,400,000   
Incognito Ship Data Interface                                     80,000,000 (reusable)                      308,000 (assuming build 5 per week with 1 year return) 
                                                                                   Research Cost:-                      5,108,000

True research cost worst case  20,432,000 as max percentage of success is 25%
 

Step 3

Hulk Construction       (Items marked BPO can be constructed individually, ill discuss after)

Covetor                                                      1 @  18,849,702                                18,849,702

Construction Blocks                                     85 @           471                                       40,035

Crystalline Carbonise Armour Plates(BPO)       128 @         7,801                                     998,528

Fusion Reactor Unit(BPO)                            128 @        85,000                                10,880,000

Ion Thruster(BPO)                                     128 @        35,000                                  4,480,000

Magnetometric Sensor Cluster(BPO)              170 @        24,980                                  4,246,600

Morphite                                                  122 @        10,000                                  1,220,000

Oscillator Capacitor Unit(BPO)                      235 @        26,000                                  6,110,000

Photon Microprocessor(BPO)                        255 @        16,900                                  4,309,500

Pulse Shield Emitter(BPO)                            255 @        37,000                                  9,435,000
       
R.A.M. Startship Tech(BPO)                          10 @        35,000                                     350,000

                                                                         Total Hulk Construction Cost         50,050,245

Market seems to be around 100M per unit, so ill assume average sell price of 95M, meaning average profit of 44,949,755 minus research costs (worst case) of 20,432,000 gives 24,517,755 actual profit per unit. (or 94 sales to recoup Covetor BPO outlay)
Title: Re: Hulks a business proposition
Post by: vacuum on December 16, 2008, 09:16:47 AM
In short:

http://www.eve-guides.com/mining/completeminersguide_v2.2-34.php
Title: Re: Hulks a business proposition
Post by: Caradir on December 16, 2008, 11:22:01 AM
i was talking about the costs of inventing/ building the ships ;)
Title: Re: Hulks a business proposition
Post by: Warcold on December 16, 2008, 08:04:55 PM
Quote
(assuming 1.5M BP cost)
you realize 10-run-BPCs almost double your profit, right?
or are they hard to come by?
Title: Re: Hulks a business proposition
Post by: Caradir on December 16, 2008, 08:31:20 PM
im looking at worst case profits ;)
Title: Re: Hulks a business proposition
Post by: Mangala on December 16, 2008, 08:39:12 PM
Whats the cost of Invention slots in Empire? (Ie have you factored that in too?)

Although we could do invention in the POS, but given the number of invention slots in Empire its a moot point really.
Title: Re: Hulks a business proposition
Post by: Rubino on December 16, 2008, 09:03:51 PM
Also 25% would be accurate over a long time frame - in a short time window you might find you have to cover your expensis.
Title: Re: Hulks a business proposition
Post by: Caradir on December 16, 2008, 09:16:04 PM
ok brains melted ill do further sums and discuss sales figures tomorrow keep you eyes peeled ;)
Title: Re: Hulks a business proposition
Post by: vacuum on December 17, 2008, 12:20:09 AM
Covetor BPO  only seen 1 in market 2.3Bill Isk, (unless someone is brave enough to go to 0.0 space to buy one)

A covops and frigate scout should be able to make this easily enough.
I'm happy to play the frigate scout if anyone is nervous about it (alternatively, I can do the covops, but I might be a red to some passing person ...)
Title: Re: Hulks a business proposition
Post by: Caradir on December 17, 2008, 02:04:21 PM
Whats the cost of Invention slots in Empire? (Ie have you factored that in too?)

Although we could do invention in the POS, but given the number of invention slots in Empire its a moot point really.

hadnt included it as its impossible to find a slot in any station.

costs would however be:  install: 10,000 then 416.67 per hour for a total of :-  20,416.75 per invention cyle.