Hands of Justice
What we have played => Warhammer Online => Topic started by: Torgal on October 31, 2008, 10:35:30 AM
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Ok so the new tanky classes. I'm not much of an expert on tanks, I've played my SM to 15, but that's as far as it goes.
My question is regarding class mirrors. Every class has one, so how does it work for tanks? Do I understand correctly that the following is the case:
Ironbreaker - Blackguard
Swordmaster - Black Orc
Knight of the Blazing Sun - Chosen
If so I'm worried :o we're getting chosens and they're getting IBs lol
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While that doesn't sound good..
I really fail to understand why you need 3 tank classes..
Anyone want to do a review on the differences between the 3? Because I have no idea!
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I really fail to understand why you need 3 tank classes..
Variety. Could say the same about healers, but I'd be incredibly dissapointed if there was only one healer class.
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...
Ironbreaker - Blackguard
Swordmaster - Black Orc
Knight of the Blazing Sun - Chosen
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As far as I understand this is correct with some cosmetic differences.
The healers are also pretty similar:
Warrior Priest = Disciple of Khaine
Archmage = Shaman
Rune Priest = Zealot
It only in the dps characters we see more of a difference.
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The mirror classes are not exactly mirror.
If i understand correctly, the base of IBs "grudge" mechanics is damage taken.
Judging by the description, BGs "fury" mechanics may be based on damage done (to one target ???).
Zealots have more offensive debuffs, while RPs have better defensive buffs.
Order needs more tanks, says Mythic and i agree. Our front lines are weak to non-existant. Having more tanking classes may improve the situation, provided not all KotBS are re-rolled SMs.