Hands of Justice
What we have played => EVE Online => Topic started by: Mangala on January 13, 2011, 01:34:27 PM
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Picture heavy posts in bound:
Scout:
(http://eve.beyondreality.se/pics/NationIndustrialProxy.png)
(http://eve.beyondreality.se/pics/DistressBeacon.png)
(http://eve.beyondreality.se/pics/ForwardReconnaissanceOutpost.png)
(http://eve.beyondreality.se/pics/PropagandaCluster.png)
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Vanguard:
(http://eve.beyondreality.se/pics/NationMiningColony.png)
(http://eve.beyondreality.se/pics/NationCommanderOutpost.png)
(http://eve.beyondreality.se/pics/OverrideTransferArray.png)
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Assault:
(http://eve.beyondreality.se/pics/OverwhelmedCivilianFacility.png)
(http://eve.beyondreality.se/pics/NationConsolidationNetwork.png)
(http://eve.beyondreality.se/pics/NationCommanderStronghold.png)
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Headquarter:
(http://eve.beyondreality.se/pics/TruePowerProvisionalHeadquarters.png)
(http://eve.beyondreality.se/pics/TrueCreationsResearchCenter.png)
(http://eve.beyondreality.se/pics/NationRebirthFacility.png)
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Disappointing there are so little different missions. :-[
The Scout/Vanguard missions are something we could do with MAADI it seems, but the scout missions barely seem worth it, ISK-wise... And the Vanguard missions... - we need 5 pilots for it. Will be tough with current activity levels.
And I wonder if the rewards are total numbers or per pilot.
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As with missions and fw missions, its the LP that is really where the isk is. New Concord store is going to be popular after next week thats for sure, so low isk values isnt an issue.
Id hope that the rewards are per pilot, otherwise not 1 of these will be done by people even to whore lp :)
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are they adding sansha BPs to concord store etc?
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dont think so
sansha supercap BPs (can?) drop from the 'boss fights' though
[edit]
seems new capital mods and weapons are available at the stores though:
http://www.ellatha.com/eve/LPIndex-61
http://www.ellatha.com/eve/LPIndex-81
http://www.ellatha.com/eve/LPIndex-141
basically, they are introducing meta levels for cap mods through concord LP stores
[/edit]
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Been reading the sisi thread all about these invasions and the rewards are per person.
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Any eta on when they will be released??? OR is it Soon(tm)
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Any eta on when they will be released??? OR is it Soon(tm)
Tuesday. The final part of the Incursion expansion.
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If you like ships with lots of spikes that fly around and try to kill players, you’re in luck. Patch day is coming soon, which means you will all get to play with the Incursion feature shortly. On January 18, we will softly rub the hamsters in the server room till they fall asleep, prod them sweetly with foreign objects, and, if we’re lucky, they’ll wake up again with brand new content later that day. (If they don’t, we’ll have to place the largest order ever for very small coffins. Sadface).
One important note: If, on the 18th of January, you find yourself flying around New Eden unable to see any Incursions on the starmap, there is a good reason for it. Rather than just haphazardly throwing the content onto TQ, we’ll be opening it in what we hope is a spectacular-but-oh-so-carefully-staged manner, which means you won’t see it right away. Don’t panic - the spiky space zombies are still coming, but they’d rather jump out of a cake in lingerie, swinging assault rifles by the light of fireworks while singing whatever song space zombies sing, than simply “be there” when the server starts.
Keep your eye open for events and just generally things being a little “out of place” following the Incursion deployment.
Anyway, we’ve been working on the Incursion feature set for a while now, and I think I speak for the entire team when I say that I cannot wait for this to hit Tranquility. Incursions will bring you the latest in space-zombie technology, and we’ve put a lot of love into it. Enjoy!
Toodles,
CCP Soundwave
http://www.eveonline.com/devblog.asp?a=blog&bid=839
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Try to find some of that during the week??? (im most likely away for the next weekend)
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my schedule is wide open ;)
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Seems they made scoutmissions 100% for solo pilots, but halved the reward.