Hands of Justice

What we have played => EVE Online => Topic started by: Warcold on September 24, 2009, 09:03:55 PM

Title: Capital mods
Post by: Warcold on September 24, 2009, 09:03:55 PM
Our old corpie (and now NERF-er) Bethor inquired what it would cost him to have some capital mods built.
I dunno which BPOs we got and what our mineral status is exactly, so plz can someone give a price indication and an indication if it is even possible?
If mins are a prob, we could look into BPC prices?

Quote
2009.09.24 19:38
Hey pieter,
Kan jij kijken/vragen hoe duur deze mods zijn als jullie ze produceren voor mij

Capital Shield Booster I
Capital Shield Transporter I
Capital Shield Transporter I
Capital Energy Transfer Array I
Title: Re: Capital mods
Post by: Mangala on September 25, 2009, 05:14:32 AM
We have the Cap Shield Booster BP - and lots of BPC's held by maadi :)

They dont use lots of minerals at all - capital modules really dont across the board. Cost is looking around the 35-45 mill mark, depending on how minerals prices are in general (we have a sort of stock of most).
Title: Re: Capital mods
Post by: Mangala on September 25, 2009, 10:31:13 PM
Revised this down - 32-34 depending on builder :)  Which will either be Brian, or one of the stable I have but I need to check :D
Title: Re: Capital mods
Post by: Caradir on September 26, 2009, 11:17:56 AM
Revised this down - 32-34 depending on builder :)  Which will either be Brian, or one of the stable I have but I need to check :D

dont let anyone who doesnt have efficiency 5 near anything except ammo ;) thats my recommendation hehe