Author Topic: What part does each play in the class trinity?  (Read 2687 times)

Offline Mangala

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What part does each play in the class trinity?
« on: October 03, 2011, 09:02:51 AM »
As i am far to lazy to look this up, or read the abortion of a site that is swtor.com what does each class - for both sides primarily do? (So yeah if something can heal but that isnt its primary function then dont tell me).
"May God stand between you and harm in all the empty places you must walk."


Offline Kurtt

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Re: What part does each play in the class trinity?
« Reply #1 on: October 03, 2011, 10:36:01 AM »
Ok *puts SWTOR guru hat on*

Jedi Knight:

Jedi Guardian = Tank/single saber DPS (not as much DPS as Sentinel, apparently, but still competitive)
Jedi Sentinel = Dual wield DPS

Jedi Consular:

Jedi Sage = Heals/Ranged DPS (Think Force powers, chucking stuff around)
Jedi Shadow = Stealth DPS/Tank (meant to be very viable as 'avoidance' tanks)

Trooper:

Vanguard = Ranged Tank/Ranged Carbine DPS
Commando = Ranked DPS (assault rifle)/Heals

Smuggler:

Gunslinger = Ranged DPS (cover mechanic)
Scoundrel = Heals/Ranged DPS
« Last Edit: October 03, 2011, 10:38:43 AM by Kurtt »

Offline Mangala

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Re: What part does each play in the class trinity?
« Reply #2 on: October 03, 2011, 10:37:43 AM »
Cheers bud.

Thats cleared up some stuff in my mind.
"May God stand between you and harm in all the empty places you must walk."


Offline Kurtt

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Re: What part does each play in the class trinity?
« Reply #3 on: October 03, 2011, 10:38:08 AM »
Oh, and for Sith, pretty much mirrors Republic classes, as in:

Jedi Knight = Sith Warrior

Jedi Consular = Sith Inquisitor

Trooper = Bounty Hunter

Smuggler = Imperial Agent

Offline Kurtt

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Re: What part does each play in the class trinity?
« Reply #4 on: October 11, 2011, 11:05:25 AM »
I've just read that Bioware have nerfed the content in the latest build, so that all Flashpoints between 10-30 don't really need a strict trinity group make up. Do 4 DPS can faceroll their way through the content.

Not to sure about this change. I see why it was done, but it doesn't bode well for player skill on those newer to MMO's at endgame. We all had to learn to tank/heal/manage threat somewhere.

Hopefully, it's just Bioware trying differing things out, as I've heard they've also nerfed back the crafting/modding system, but only to test different ends of the spectrum, so to speak. According to Georg Zoeller, the internal build he's working on is far in advance to whats on the beta servers currently.

Offline Caradir

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Re: What part does each play in the class trinity?
« Reply #5 on: October 11, 2011, 12:52:02 PM »
my hope is that they are merely testing different things to get that "happy medium" for release.
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Mangala

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Re: What part does each play in the class trinity?
« Reply #6 on: October 11, 2011, 12:56:21 PM »
my hope is that they are merely testing different things to get that "happy medium" for release.

This.

Its bad enough such games dumb themselves down (not so much to aim at the casual market as not all casual players are mouth-breathers/window-lickers) over time, without one doing it from release.
"May God stand between you and harm in all the empty places you must walk."


Offline Kurtt

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Re: What part does each play in the class trinity?
« Reply #7 on: October 11, 2011, 12:57:48 PM »
my hope is that they are merely testing different things to get that "happy medium" for release.

I think that is the case. Or I hope it is.

They've totally stripped back the modding system in game, and virtually no items outside of high end items have mod slots. However, devs have indicated they're just testing this model, and internal builds are different.

Surprise surprise, Bioware aren't afraid to use the beta test to test stuff!

Offline Chug

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Re: What part does each play in the class trinity?
« Reply #8 on: October 11, 2011, 02:55:51 PM »
It is a bit of a shame that they've nerfed the initial flashpoint, would be good to see the need for a 'proper' group, but it's not the end of the world.

As they've said already, you wont actually get any form of tanking/healing skills until after level 10 when specialising, and up to then all toons will be dps. Would be a bit unfair/not much fun forcing someone to tank a flashpoint with 1 tanking skill. Can see theri point of view on that one. I'd have thought the flashpoints will scale in certain need for certain classes as you progressively gain the skillpoints. Not so much dumbing down as 'bedding you in' (without the rohypnol).

Offline universal_kalle

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Re: What part does each play in the class trinity?
« Reply #9 on: December 08, 2011, 07:09:47 PM »
I really really hope they don't go down the WoW road. There should be room for supportclasses as well that might not top any dps meters but bring other valuable abilities to the game. Loltroll (easier to pronounce than LotRO) has support classes if I ain't mistaken.
I would've preferd if they'd taken more than just a page from Stargate Worlds and totally skipped the trinity system in favour of a cover/avoidance/tactical system. But I guess that would've been a bit tougher with Jedi/Sith melee classes in the mix.
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Offline Caradir

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Re: What part does each play in the class trinity?
« Reply #10 on: December 08, 2011, 07:15:07 PM »
I really really hope they don't go down the WoW road. There should be room for supportclasses as well that might not top any dps meters but bring other valuable abilities to the game. Loltroll (easier to pronounce than LotRO) has support classes if I ain't mistaken.
I would've preferd if they'd taken more than just a page from Stargate Worlds and totally skipped the trinity system in favour of a cover/avoidance/tactical system. But I guess that would've been a bit tougher with Jedi/Sith melee classes in the mix.

we dont do dps meters or other elitist shit

we are all about the fun and if that means having silly group setups to do shit as long as its a blast who cares ;)
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)