So, unless there's a late swing in Miami Dade Florida
, looks like the vote is that we work towards moving to 0.0 in 4-8 weeks.
What are the things we need to do to prepare for this? 6 weeks (in between 4 and
is a lot of preparation time; so let's use it wisely.
Here are some suggestions for [Corp] and [Individuals]
[Individuals]
- Work out how you're going to make money in 0.0
* Mining / Ratting in decent trusec make about 30M/hour
* Corp mining makes more but that's really an 'op' for the corp to get minerals to build stuff
* moon mining even more but is difficult - and requires moon scanning
- Build a wallet to afford 4-5 of your favourite fully fitted ship types ( Initially stick to T1 insurable ships with T2 modules - this logically works out much cheaper than T2 ships with T2 modules :-) )
- Learn to fly a small fast ship (interceptor)
- Learn Propulsion Jamming I (so you can fit a point)
- If you are close to Electronics V (or have it already you good Caldari Achura Monk Military Pilots you :-) :-) ) then train 'Cynosural Field Theory I' so you can help rubino move about
- If you are Caldari and don't have a point in 'Battlecruisers' get a couple of points in battlecruisers; the drake is a fine 0.0 ratting ship.
- Get a jump clone setup
- If you're interested in the logistics and industry side of the corporation, train 'Anchoring' to IV; Ideally V because then you can train Starbase Defence.
[Corp]
- What type of alliance do we want to join?
* Territorial Military
- Usually requires the corp to have 20-30 active PVP players.
- examples: GoonFleet; Morsus Mihi; etc.
* Territorial Industrial
- Usually requires
- examples:
* Non-territorial military (pirate)
- Usually requires the corp to have 20-30 active PVP players.
- examples: Pandemic Legion; etc ; etc.
* Non-territorial military
- Usually requires
- examples:
- What's our USP - merchant/industrial?
* We should offer to come with soverignty claiming deathstar POSes and help establish a jump-bridge network (if one isn't there already).
* We should be able to say 'hey, we build XXX' - knowing that ally corporations will build '! XXX' :-)
- Scope out the space we're potentially moving to; we're looking for systems with:
* Moons with materials we want
* High numbers of belts (ideally containing Arkonor/Bistot ... Crokite)
* Good Trusec rating (< -0.3)
- How many hops to empire for a jump freighter / carrier - let's get cyno alts into those losec systems on the borderlands - ideally to find a nice quiet 1 station system
- Buffer the corp wallet to be able to afford the towers etc.
Any more for any more?