Hmmm I don't understand the "partial parry" mechanics, looks overly confusing.
Think of it as a deflect rather than a full parry, instead of the sword landing a hit you mange to change its course therefore diminishing some of the power behind the blow.
If I would transfer for example my Burglar (level 26) or Captain (level 20) to Snowbourne, would I find a new home with you guys? Or perhaps if I started an all new toon to explore the world again (I bet much has changed since spring 2007 when I explored the early levels first in beta and then when the game got released).
HoJ in Lotro at the moment is pretty much my RL mate who plays 3-4 times per week
i joined another kin to see more of the endgame, but still upkeep the kinhouse
Beosvir logs in now and again. Ive always said that if HoJ got busy again id come back over no qualms with my new contacts could be a fruitful alliance as The Last Alliance are a bunch of grumpy old gits
i pretty much plan on splitting my time between LOTRO (lifetime sub does that) and War
Also LOTRO is a different game now than it was at release (first year has brought in many changes, yet DX10 is still borked after last major patch
)and MoM will make it even more pretty by the looks of it, PVP is crappy in LOTRO. Ive always said the dungeons in LOTRo are sooo well scripted and pretty especially Urugarth, Carn Dum etc
Ive always had 1 major complaint with the game and its the sheer amount of forced grouping thats in it, theyve done a lot to address this (except in Angmar which can be painfully slow to get groups) and are working even more in MoM with the dungeon scaling they are adding. Going into a dungeon as 3-4 man or full group no probs dungeon will scale difficulty to suit the numbers