Hands of Justice

What we have played => Warhammer Online => Topic started by: Axenar on March 07, 2009, 07:47:58 PM

Title: Karak Hirn is being closed.
Post by: Axenar on March 07, 2009, 07:47:58 PM
Word up folks that might still want to play WAR. Karak-Hirn is being closed due to low pop and free transfers to other servers is open. Myself, I have moved with my new guild to Karak-Azgal and what a difference. Suddenly T3 is hoaching with groups raiding Keeps and doing scenarios that werent there a few weeks ago. Didn't realise how bad the population had gotten.

Anyway just to keep those interested in the loop.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 07, 2009, 09:07:15 PM
Word up folks that might still want to play WAR. Karak-Hirn is being closed due to low pop and free transfers to other servers is open. Myself, I have moved with my new guild to Karak-Azgal and what a difference. Suddenly T3 is hoaching with groups raiding Keeps and doing scenarios that werent there a few weeks ago. Didn't realise how bad the population had gotten.

Anyway just to keep those interested in the loop.

Jesus, last I played - week half ago - they were keeping it open and using it as one of the 7 ENG realms.  Must really be dire.   I may follow you in that move to KA, sounds like the pop is being brought together and hopefully will remain that way giving me an incentive to play some more.

Joy :(. I am not Guild Leader and so cannot use the /transferguild command to move the guild, its levels and its names (after finding 5 other people to assist on a new server) to a new home. This is probably the end of the Guild/Regiment in WAR, but not its members - the limited few who still log it from time to time.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 07, 2009, 10:30:07 PM
just checked it says beosvir is guild leader and your down as general .

if you move the guild empty the bank first.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 07, 2009, 11:42:00 PM
just checked it says beosvir is guild leader and your down as general .

if you move the guild empty the bank first.

hehe wasnt last time I checked, thanks for checking, bet I was just reading the list wrong ;)
Title: Re: Karak Hirn is being closed.
Post by: peo on March 08, 2009, 06:13:30 AM
"if we are not adding servers 6 months in we are in trouble..."

sigh, i really wanted this game to work

So azgal? If i can still log on that is.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 08, 2009, 07:33:37 AM
Yeah I'll be moving over there during the week - got to clean out the Guild Vault and stuff first then do a /transferguild before I move myself etc.  Even if the guild in the game is pretty quiet (or dead), I'd rather not all the effort people put into the ranking of it gone to waste etc.
Title: Re: Karak Hirn is being closed.
Post by: peo on March 10, 2009, 07:21:53 AM
I transfered a few characters.
Hrodgar now named Hrodhgar :(
Ansgar now named Adalhard

Also a two not in the guild, one for my brother who played a bit and one to reserve a name.
Stupid people stealing my names :(
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 10, 2009, 07:59:52 PM
seems everyone still on karak-hirn is getting automatically transfered to karak-norn think its tomorrow.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 10, 2009, 09:26:52 PM
Why didnt they announce this like before Axe and others we know moved to KA :S

Im trying to log on to deal with the guild etc before they shut down and move us to KN tomorrow, but now the stupid patch wont d/l, just sits at 0%.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 11, 2009, 09:37:56 AM
yes very short notice GOA muppets.

all they said before yesterday was karak-hirn was low pop and you could get a free transfer.

nothing about it shutting completly.
Title: Re: Karak Hirn is being closed.
Post by: peo on March 11, 2009, 10:16:07 AM
Just shows the incompetence that is Goa.
They haven't posted anything about it on any of the fansites either which is to be expected, afterall they don't really react well to criticism.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 11, 2009, 06:33:09 PM
dont know what's happened with all the down time but the guild is still on karak-hirn  :o
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 11, 2009, 06:41:40 PM
dont know what's happened with all the down time but the guild is still on karak-hirn  :o

I'll try and get on after dinner and move to KA then before this move to KN kicks in.
Title: Re: Karak Hirn is being closed.
Post by: Axenar on March 11, 2009, 06:47:25 PM
Think they say in the news thing that after the forced move you 'll get a free transfer if you dont want to be on Norn.

Our lot went to Azgal mostly as it seemed Norn was going to end up Order heavy and so wouldnt be much fun.

Seems good so far, had some well balanced fights in open RVR and plenty of access to Scenarios. Even so far as being able to do all the Live event tasks which I normally don't manage.

Really enjoying the game again now I'm seeing some action.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 11, 2009, 06:53:00 PM
Think they say in the news thing that after the forced move you 'll get a free transfer if you dont want to be on Norn.

Our lot went to Azgal mostly as it seemed Norn was going to end up Order heavy and so wouldnt be much fun.

Seems good so far, had some well balanced fights in open RVR and plenty of access to Scenarios. Even so far as being able to do all the Live event tasks which I normally don't manage.

Really enjoying the game again now I'm seeing some action.

T'is ending up Order heavy, seems alot of Destro from everywhere went to Eltharion or some such place?
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 11, 2009, 07:16:44 PM
Wtf.

so I log in, plunder the vault. do the /trasnferguild command, follow the popups instructions. Logoff.

Go to account management and wtf I cannot transfer any characters as this time!


Nevermind its GOA's stupid flash POS site mucking about!
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 11, 2009, 07:18:36 PM
me thinks things have not gone smoothly with the merger.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 11, 2009, 07:22:14 PM
could someone in the guild have a char on azgal from the other faction that could stop it.

ah ok just seen your edit
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 11, 2009, 07:23:28 PM
could someone in the guild have a char on azgal from the other faction that could stop it.

ah ok just seen your edit

Doubt it - I edited my post anyways.  Was the GOA site being flash stupid as usual. Transfers are pending now.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 12, 2009, 10:40:32 AM
hmm just logged into karak-hirn and all my chars are still there and it says my guild no longer exists dont know if this is part of the transfer process.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 12, 2009, 10:41:22 AM
hmm just logged into karak-hirn and all my chars are still there and it says my guild no longer exists dont know if this is part of the transfer process.

Yeah guild gets disbanded as part of the process. Then needs recreating on the new server.  But once remade regains all ranks and such right away :D
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 12, 2009, 10:43:18 AM
hmm just logged into karak-hirn and all my chars are still there and it says my guild no longer exists dont know if this is part of the transfer process.

Yeah guild gets disbanded as part of the process. Then needs recreating on the new server.  But once remade regains all ranks and such right away :D

ah ok :)
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 18, 2009, 03:01:24 PM
created a slayer on azgal this afternoon along with about 300 other people and choppas are supposed to be more popular.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 19, 2009, 03:30:33 PM
is there away of staying in the first tier in warhammer i cant remember if thats in the game.

first tier is so much fun. :)


anyway got my slayer to lvl12 went to kromar gap saw a lower lvl slayer being pounded on by a couple of destro so went to help omg chicken lol forgot what lvl i was.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 19, 2009, 07:38:55 PM
My biggest swathe of freetime is Sunday this week, so I'll be looking to recreate the guild there - mainly to keep the ranks etc intact (its alot of effort to just give up).

And well I want to have a little burny type fun on my BW in T1 and early t2 as it really does sound like the server changes have rejuvenated it for a while :D
Title: Re: Karak Hirn is being closed.
Post by: Taith on March 19, 2009, 07:44:06 PM
I imagine Karak Hirn sitting quietly in a back room, status lights occasionally blinking as it plans its upgrade path to becoming a Dalek, at which time it will exact a terrible vengeance on those who decomissioned it.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on March 19, 2009, 07:45:42 PM
I imagine Karak Hirn sitting quietly in a back room, status lights occasionally blinking as it plans its upgrade path to becoming a Dalek, at which time it will exact a terrible vengeance on those who decomissioned it.

More this I think:

(http://www.nemitz.net/vernon/wopr.jpg)
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 19, 2009, 10:50:36 PM
t1 scenerio's have been really busy i just joined all and they were popping every 2 minutes with a good rotation of each battleground.

not done any orvr yet but t1 seemed to be changing hands regulary.

must say slayers and choppas will be in for the nerf bat sooner of later i was top 3 for damage in every scenerio other 2 places taken by a choppa or another slayer.

sad to see bw's going solo still but they must be p***ed off they are not top of the list anymore.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on March 22, 2009, 01:21:49 PM
do you need ppl to reform guild on azgal although im having great fun playing a choppa on eight peaks
Title: Re: Karak Hirn is being closed.
Post by: Keggi on April 03, 2009, 01:10:46 PM
just to report my chars have automatically been moved to azgal .


/cry had to change backdraft's name
Title: Re: Karak Hirn is being closed.
Post by: Pashur on August 30, 2009, 09:03:24 PM
Tempted as I've been I downloaded and started playing half an hour ago. The free 10 days that is.
First thing I see is that all my high level guys are gone :(
I have nothing above level 5. Have any of you guys had this? Is it for the trial only or are they really gone?
I will of course contact Mythic etc.
First 30 min with a choppa, great fun, why oh why couldn't they make this game work. Nice graphics and the characters are so much nicer than in other MMOs. Humans in WAR you actually want to play. Well, I hope I get another 10 days next year.
Title: Re: Karak Hirn is being closed.
Post by: Keggi on August 30, 2009, 09:21:42 PM
think all chars were transfered to karak-norn or karak-azgal it all depended on if you had any destro chars on any of those servers.

think most of us were sent to azgal.
Title: Re: Karak Hirn is being closed.
Post by: Jarkko on August 31, 2009, 10:16:37 AM
Go to the account managing site, you can check where your toons are and also transfer your toons to Karak Azgal from there.
http://www.war-europe.com/

Title: Re: Karak Hirn is being closed.
Post by: Pashur on September 01, 2009, 06:48:06 AM
Go to the account managing site, you can check where your toons are and also transfer your toons to Karak Azgal from there.
...

So right you are. I found my toons back and moved some of them to Azgal.
I have played around with the Slayer and Choppa and I am having fun with these at low levels even though I know the futility of it.
I have to say it again, I really like the way the races and classes look in this game. I wish Blizzard would take a look at the WAR goblins.
Title: Re: Karak Hirn is being closed.
Post by: Jarkko on September 01, 2009, 07:46:31 AM
I have played around with the Slayer and Choppa and I am having fun with these at low levels even though I know the futility of it.
I have to say I like T1 and T2 better than T3 or especially T4... So much in fact that I have recycled some toons to be able to start over from rank 1  :o
Title: Re: Karak Hirn is being closed.
Post by: peo on September 01, 2009, 08:42:40 AM
I guess t4 is still the steaming pile they made it??
Rather than the real draw of the game it should be.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on September 01, 2009, 08:48:45 AM
I guess t4 is still the steaming pile they made it??
Rather than the real draw of the game it should be.

Yeah - they try and fix it, then make it worse.

Even the diehards I know are doing as Jarkko does - recycle chars over and over to just stay in t1/t2 now.   

The US is down to 6 servers and 3 of those are dying :S
Title: Re: Karak Hirn is being closed.
Post by: Jarkko on September 01, 2009, 09:08:45 AM
In other news, I really like the new and improved keeps/forts. Although defending inside has become even more impossible now, most of the PvP now happens at the gates; if the gates go down it is pretty much a PvE zerg to the commander (at least I've not witnessed a succesfull defense after the gate has gone down, but then again my experience is only from T2).
Title: Re: Karak Hirn is being closed.
Post by: Mangala on September 01, 2009, 09:10:04 AM
In other news, I really like the new and improved keeps/forts. Although defending inside has become even more impossible now, most of the PvP now happens at the gates; if the gates go down it is pretty much a PvE zerg to the commander (at least I've not witnessed a succesfull defense after the gate has gone down, but then again my experience is only from T2).

Havent done fort stuff in lower tiers - all changed then?
Title: Re: Karak Hirn is being closed.
Post by: Jarkko on September 01, 2009, 09:56:50 AM
In other news, I really like the new and improved keeps/forts. Although defending inside has become even more impossible now, most of the PvP now happens at the gates; if the gates go down it is pretty much a PvE zerg to the commander (at least I've not witnessed a succesfull defense after the gate has gone down, but then again my experience is only from T2).

Havent done fort stuff in lower tiers - all changed then?
Yeah, new layouts at the keeps, and the keeps have new (and improved) looks. There are more ramps up, proper (and more) balconies. The defenders can no longer do a thermopylai by parking three tanks at the top of the stairs and just heal them and watch the keep lord rape the attackers (who can not be healed because there is no space for the healers on the stairs).

The last stand now happens at the keep door, but as there is no keep-lord killing the attackers there and the ranged classes have a line of sight (and WH's and WE's can get in from behind), the battle is pretty much doomed for the defender. The other option would be to guard all the stairs up, but I haven't seen that many defenders available in any fight.

I saw once a handful of destro trying to defend in the old way at the keep-lord, but they were overrun fast. Once the attackers get inside the keep, the defenders are pretty much doomed.

I guess siege weapons are much more important now, but attackers are much more keen to press on to a keep defended by players. It's no longer "Oh damn, there are three players inside, lets go to some other area", but I've actually seen the following shout "Get the gate down fast so we get in at them!", and that in a raid with 11 players on the attack (and we took the keep).
Title: Re: Karak Hirn is being closed.
Post by: Warcold on September 01, 2009, 10:44:10 AM
dont make me enthusiastic about game again, plz :s
Title: Re: Karak Hirn is being closed.
Post by: Jarkko on September 01, 2009, 10:58:45 AM
dont make me enthusiastic about game again, plz :s
Sorry, I just tend to get super excited about things, and blabber out of how wonderful thing it is, until I find something else new and shiny to catch my interest :)

That said, WAR is definitively a better game than it was a year ago. Personally I intend to stay clear of T4 though (well, not totally, intend to occasionally wander there too so that I remember how much more fun T1 and T2 are ;) ), but I certainly do hope T4 gets more interesting at some point.
Title: Re: Karak Hirn is being closed.
Post by: peo on September 01, 2009, 11:01:49 AM
Doubt I'll get into it again to be honest.
The "RvR" they claimed was the selling point just became some damn "RvE" and battleground farm. Not the "fight for your realm and make a difference" I had hoped.
Title: Re: Karak Hirn is being closed.
Post by: Mangala on September 01, 2009, 11:51:26 AM
dont make me enthusiastic about game again, plz :s
Sorry, I just tend to get super excited about things, and blabber out of how wonderful thing it is, until I find something else new and shiny to catch my interest :)

That said, WAR is definitively a better game than it was a year ago. Personally I intend to stay clear of T4 though (well, not totally, intend to occasionally wander there too so that I remember how much more fun T1 and T2 are ;) ), but I certainly do hope T4 gets more interesting at some point.


I'll agree there - the lower tiers are even better than they were on release.  However I have little hope for the endgame changing for the better.  Mythics main folks are slowly leaving, EA's influx is taking over, the servers are continually being whittled down.  yes there'll be an income to keep them going tech wise, but I keep having visions of EA doing to WAr what SOE did to Planetside...
Title: Re: Karak Hirn is being closed.
Post by: Taith on September 01, 2009, 12:52:21 PM
I did quite enjoy the Guns of Nordenwatch scenario (if that's what it was called), particularly as an Archmage. The playstyle of trying to hold back behind my oblivious defenders and heal like mad suited me. I was sorry I never really got to play anything else. No one seemed to do anything but Nordenwatch at tier 1, and my PC couldn't keep up with tier 2.

I've no intentions of going back, but still, it had its moments.
Title: Re: Karak Hirn is being closed.
Post by: Jeremiah on September 01, 2009, 06:17:17 PM

Yeah, new layouts at the keeps, and the keeps have new (and improved) looks. There are more ramps up, proper (and more) balconies. The defenders can no longer do a thermopylai by parking three tanks at the top of the stairs and just heal them and watch the keep lord rape the attackers (who can not be healed because there is no space for the healers on the stairs).

The last stand now happens at the keep door, but as there is no keep-lord killing the attackers there and the ranged classes have a line of sight (and WH's and WE's can get in from behind), the battle is pretty much doomed for the defender. The other option would be to guard all the stairs up, but I haven't seen that many defenders available in any fight.

I saw once a handful of destro trying to defend in the old way at the keep-lord, but they were overrun fast. Once the attackers get inside the keep, the defenders are pretty much doomed.

I guess siege weapons are much more important now, but attackers are much more keen to press on to a keep defended by players. It's no longer "Oh damn, there are three players inside, lets go to some other area", but I've actually seen the following shout "Get the gate down fast so we get in at them!", and that in a raid with 11 players on the attack (and we took the keep).

weird thing is I have yet to see a defended keep taken in t2 or t3.  Its still a fun game tho and the good times are good.