Author Topic: Ferox - Missioning Setup  (Read 1534 times)

Offline Mangala

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Ferox - Missioning Setup
« on: December 19, 2008, 10:44:01 PM »
Setup this quickly in EFT for Mac (Akamine).  Its a basic, totally t1 (I'd go with best named T1 to make it better and lessen the overall requirements) fit for the Level 2's you are currently doing.



Cap lasts 5 minutes I know, but thats based on guns going all the time, in alot of L2's you can leave your drones or missiles at it.

It as an EHP of 31k - quite the buffer tank really.

The hardeners can be switched out to others to counter rat specific damage and the missile launchers can be changed out for heavies or standards - depending on the majority of what you'll face in missions.

Or you can totally passive and not give a care about cap usage and cap recharge time:

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Offline Macrune

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Re: Ferox - Missioning Setup
« Reply #1 on: December 20, 2008, 04:36:39 PM »
Thx Beo.
The second (passive) build is quite similar to one ive been mucking around with (if you change out 2 of the 200mm's for 2 x 125mm it would be spot on.)
Ill have a play over the next few days to see what my play style does with those builds.
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Offline Caradir

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Re: Ferox - Missioning Setup
« Reply #2 on: December 20, 2008, 08:39:19 PM »
Heres my current Ferox build, cap lasts only 1 1/2 mins on boost but ive found that i rarely have to turn it on in L2s.

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Offline Warcold

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Re: Ferox - Missioning Setup
« Reply #3 on: December 21, 2008, 12:27:13 AM »
your med slots are T2-rich though, takes some more skills than Beo's build, but interesting nonetheless


and how come some ppl have low/med/highslots seperated? I got it like Beo: one big list...
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