Thought I'd have a slight rant, while getting your opinions on somethings that upsets me..
If I came out and said, the only true TEAM-WORKING in a Scenario PUG is the fact that Healers are healing everyone, then I don't think I'd be far wrong.. (slight exception may be RP's who resurrect)
As an example, Engineers have choice of 2 Morale abilities for Rank-2
1) Increases your damage by 100% for 7 seconds
2) Decreases all damage your Group takes by 20% for 15 seconds..
I'm no saint, but I'd be thinking to myself..
Option 1 is going to improve my DPS, therefore improve my Renown and XP..
Option 2 isn't.. although it might mean we win the game..
This is my core point for this thread... The difference between doing something with measurable contribution and doing something that might win you the game...
I think the same logic can be used for nearly every single utility ability in the game..
From Abilities that drain the enemies AP's, lower resistances, lower AR migration or anything like that..
When I played on my Arch-Mage, I very rarely used the Action-point drain ability.. I just didn't seem to find the time to use it.. I'll also admit that it has no clear contribution to my "Damage Caused", "Healing done".. So maybe at the back of my mind its not something I consider ..
Do you think the Magus casting the root was to stop everyone, so people could DPS them down, or do you think he was doing it to save himself? I'm going to say the latter...
Are you like me? Do you do everything in those 15 minutes to maximise your DPS or to do as much healing as possible?
That is definitely my priority for majority of the time, however I will look out for opportunities on how I can help people.
On my Engineer in MT, I will use Barb-wire when I see the Bauble-holder is running my way and he's being chased...
On my WP in TA, I will attempt to resurrect Tanks, because I know how important they are to making advances...
So why is all of this? Is it because we're selfish buggers? or is it because Mythic put a Scoreboard at the end of the Scenario, and we're all so god damn competitive?
I'll hold my hands up and say that I will always look after myself first when I'm on my Engineer...
On my WP, I have been known to sacrifice myself a few times, so that someone can survive... I'll use my Rank-1 morale ability to keep a Tank up, knowing that if I don't cast it on myself that I'll die within seconds..
So without annoying anyone or accusing people...
How do you feel about this? What sort of utilities don't you use? What examples of team-play are you proud of?
The key purpose here is to find out a LOT of details about the other careers in this game, by looking at the abilities you don't often see... Its also to try and understand the difficulties that careers have in using these abilities..
I think overall contribution would greatly improve if we all knew what everyone else does and how we could help them..
Discuss
Envicta.