Hands of Justice

What we have played => EVE Online => Topic started by: Bethor on August 29, 2011, 02:30:23 PM

Title: Scorpion
Post by: Bethor on August 29, 2011, 02:30:23 PM
Asked this on nerf forum also.

but anyone got any comments on this Scorp fit.
Role is fleet support. Its cap stable when the smarties + RR mods are off (duh)

Smarties are fitted against drones and some other frigs who come to close. (no i cant fit t2s)

looking at the KB most common enemies are either minnies or gallente hence the race specific ECM.
I am tempted to drop a plate to get more cap.

With just the RR on and the smarties off cap lasts 1m28s  (7m35s with cap booster)

With RR and smarties on cap lasts 39s (58s with cap booster on)
So please comment

[Scorpion, New Setup 1]
Damage Control II
Energized Reactive Membrane II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II

Sensor Booster II, Scan Resolution
ECM - Phase Inverter II
ECM - Phase Inverter II
ECM - Phase Inverter II
ECM - Ion Field Projector II
ECM - Ion Field Projector II
ECM - Ion Field Projector II
Heavy Capacitor Booster II, Cap Booster 800

Large 'Solace' I Remote Bulwark Reconstruction
Large 'Solace' I Remote Bulwark Reconstruction
Large 'Notos' Explosive Charge I
Large 'Notos' Explosive Charge I
Large 'Vehemence' I Shockwave Charge
Large 'Vehemence' I Shockwave Charge

Large Particle Dispersion Projector I
Large Particle Dispersion Augmentor I
Large Capacitor Control Circuit I


Vespa EC-600 x5
Vespa EC-600 x2




Title: Re: Scorpion
Post by: Mangala on August 29, 2011, 03:33:52 PM
Looks okay, but need to know more about when and with what other support you would deploy this?

As the fit needs a context.
Title: Re: Scorpion
Post by: Bethor on August 29, 2011, 03:58:27 PM
Looks okay, but need to know more about when and with what other support you would deploy this?

As the fit needs a context.
armor tank fleet obviously. just roam looking for fights. not sure if any logi will be present but spidertanking fleet at least
Title: Re: Scorpion
Post by: Mangala on August 29, 2011, 04:59:50 PM
Looks okay, but need to know more about when and with what other support you would deploy this?

As the fit needs a context.
armor tank fleet obviously. just roam looking for fights. not sure if any logi will be present but spidertanking fleet at least

Ahh, Id fuck the whole ship off in that case, get everyone in hacs/recons and roll with scimis and other  logis if you can get them to go fast(if your mates dont have logis they can bring then they arent worth flying with to be honest). Its been years since I saw an RR fleet run well, just too many variables (mainly of the "did the other pilots find their brains today" kind) of late, then theres the chance at gimping your deeps just to try and keep alive. RR fleets that I know of these days are all the same ship types, rather than mixed ones, so ymmv anyway.

However to give an answer rather than my opinion (a bitter opinion at that):

Wheres the prop mod?
Seriously, unless you are bait (and lol use a navy Scorp dual tanked to do that), then you aint getting out of drag bubbles fast, or even burning back to gates from your jump in.  Dont go relying on your jams to save you if there is (and there will be, you can count on it) more targets than you can jam and your mates can take down.

Smarties, lose them. Or least all but 1.  Frigs wont orbit in smartie range, even minnie will sit at barrage range and laugh at you.  Or even worse their BS will fuck you up first and then mow down your buddies, wasting what you stuck there anyway.  Also, its rare to see pure frig gangs out and about these days, even inty gangs will be able to range+speed tank, never needing to come closer than bubble/long point range.  Do something else with the highs.

Also, even a sebo on a scorp isnt going to make it lock frigs as fast as they will get into tackle+kite range for their gang - yes I know you dont need to lock for smarties - but you do need to lock to jam, and since smaller stuff is likely to be the first point of tackle, you may as well roll a falcon to jam them out instead, and have much manuveurability to run away with too.

If you do insist on RR, go with the everyday bog standard RR fit:

[Scorpion, RRpion]
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Quad LiF Fueled I Booster Rockets
INSERT JAMS TO TASTE
Heavy Capacitor Booster II, Cap Booster 800

'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo
'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo
'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo
'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo
Large 'Arup' I Remote Bulwark Reconstruction
Large 'Arup' I Remote Bulwark Reconstruction

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Hammerhead II x5
Hornet EC-300 x5
Title: Re: Scorpion
Post by: Mangala on August 29, 2011, 05:04:51 PM
Also DONT BE THE FC in this.

Too much for you to focus on anyway, let alone jam cycles AND rep cycles AND cap AND drones AND what your mates are all up to.
Title: Re: Scorpion
Post by: Warcold on August 29, 2011, 05:39:51 PM
Was about to say that smarties wont mix well with the RR theme, but Jon annihilated them already  ;)

Might think about RR drones instead of the EC ones, but I dunno...
Title: Re: Scorpion
Post by: Caradir on August 29, 2011, 06:00:49 PM
my memories of spidertanking BS's are not good and cant think of anything positive to add to that as a strategy.

My most positive advice would be DONT do it ;)
Title: Re: Scorpion
Post by: Mangala on August 29, 2011, 07:06:15 PM
Was about to say that smarties wont mix well with the RR theme, but Jon annihilated them already  ;)

Actually didnt consider smarties in the RR environment, deffo get rid of them, given they operate in the same range as none bonused RR...
Title: Re: Scorpion
Post by: Warcold on August 29, 2011, 10:19:35 PM
Asked this on nerf forum also.

Wait, Sin finally finished the forums??!   ???
Title: Re: Scorpion
Post by: Bethor on August 30, 2011, 06:49:24 AM
Asked this on nerf forum also.

Wait, Sin finally finished the forums??!   ???
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D  (i LoLed)

its a temp forum, he's doing it with a mate of his now, so i expect half the pace of what he usually does. I usually refer to the fact they have no analyst and no real plan. And if i suggest they set up a plan with deadlines they just wave it away and say they dont need it.
The simple fact is, it is a project and should be handled as such, or they should sacrifice eve time to get the programming done. OR start out simple and than elaborate.
And i still don't get why we can't just use a standard forum+api-login+killboard all just ready made packages. It would suit what we need. But my experience is developers always think they need to polish the underlying work, and every button should be hand crafted. There should be all kinds of non useful items everywhere that no one is going to use and most important they don't need analysts and when they ignore the analyst they fuck up. But ey, I've only been in the business for what.. 8 years? (also will stop editing this now just in case someone is trying to read it)


but back to the fit.. forgot about smarties taking out friendlies also. And been switching a mdw and ab on and off. Might sacrifice an ECM to go double prop.

Also not sure about siege launchers, cruises seem more fitting for some reason.

And why 2 Energized Adaptive Nano Membrane II ? EFT says 2 1600mm Reinforced Rolled Tungsten Plates I is more EHP (i trust on your experience, but would like to know why. just plain for the res?)
Title: Re: Scorpion
Post by: Bethor on August 30, 2011, 06:58:08 AM
i dont get it, its so simple
set up requirements.
use MoSCoW to prioritize
set a dead line
....
profit

Even agile development works along those lines..


back to fittin, i saw the prices of the 'solace' i first decided upon, but after carefull consideration (and seeing they cost around 9m a piece) i decided to go for the 1.4m 'arups' (i wasnt in jita but in hek and rens where the market sucks monkeyballs, at least in rens it does)


even with an AB the thing is freakishly slow 257m/s

[Scorpion, New Setup 1]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Steel Plates II

LiF Fueled I Booster Rockets
ECM - Phase Inverter II
ECM - Phase Inverter II
ECM - Phase Inverter II
ECM - Ion Field Projector II
ECM - Ion Field Projector II
ECM - Ion Field Projector II
Heavy Capacitor Booster II, Cap Booster 800

Large 'Arup' I Remote Bulwark Reconstruction
Large 'Arup' I Remote Bulwark Reconstruction
Siege Missile Launcher II, Mjolnir Rage Torpedo
Siege Missile Launcher II, Mjolnir Rage Torpedo
Siege Missile Launcher II, Mjolnir Rage Torpedo
Siege Missile Launcher II, Mjolnir Rage Torpedo

Large Particle Dispersion Projector I
Large Particle Dispersion Augmentor I
Large Trimark Armor Pump I



Title: Re: Scorpion
Post by: Warcold on August 30, 2011, 08:26:38 AM
i dont get it, its so simple
set up requirements.
use MoSCoW to prioritize
set a dead line
....
profit

Even agile development works along those lines..

 :D


And cant you fit t2 repairers? you noob!  ;)
Title: Re: Scorpion
Post by: Bethor on August 30, 2011, 08:28:56 AM
i dont get it, its so simple
set up requirements.
use MoSCoW to prioritize
set a dead line
....
profit

Even agile development works along those lines..

 :D


And cant you fit t2 repairers? you noob!  ;)

I actually can
Title: Re: Scorpion
Post by: Caradir on August 30, 2011, 11:08:48 AM
even with an AB the thing is freakishly slow 257m/s


Caldari like to cruise along not go fast
Title: Re: Scorpion
Post by: Bethor on August 30, 2011, 11:09:54 AM
I know. but c'mon 257 with an ab
Title: Re: Scorpion
Post by: Mangala on August 30, 2011, 11:20:59 AM
1. Fit an MWD.  Everyone in your gang should be fitting these, except those with bonuses to AB's which can make them go fasta (and painting the AB red isnt a bonus!). You'll get out of bubbles faster, even slightly faster is good for this;

2. 2 EANM's over more buffer = More Resists = More actual damage prevented, rather than ability to absorb more overall punishment as you would with 2 plates. Its an either/or thing tbh, go with what you feel comfortable;

3. No need for the ECM rigs (IMO), you can jam far enough for most needs given you would be jumping into camps, or HOPEFULLY camping with drag bubbles yourself anymore range is just meh at this stage.  Take the extra buffer combined with the dual EANMs;

4. Given its a roam and not a fleet engagement ship, torps are better as you'll mainly be in peoples faces, instead of sitting at huge range. Stick with the torps;

5. Cap becomes less of an issue when you consider that you dont need to have the RR going all the time, same with the MWD.  Id switch the RR up - keep your chain-buddies locked of course - when the other sides deeps is getting a some of them into low shield, dont run it the second you land in a camp as "lol im out of range", "lol we all jumped in all over this gate and im going down, lol rep range";

6. Do this with HACs/Recons & Logis.  Fuck RR BS Honestly.  Get your mates to skill train useful shit and not bearing skills or PI skills instead :D
Title: Re: Scorpion
Post by: Bethor on August 30, 2011, 11:27:39 AM
got the recon ECM ship in also. so thats pretty much the same to fly as the scorp..

Not sure if it gonna be gang or bubble, as we do both now and than.

more confortable flying cruisers really, but like to try this out. and 1 of the rigs is for strength
Title: Re: Scorpion
Post by: Warcold on August 30, 2011, 11:28:13 AM
I know. but c'mon 257 with an ab


That's why I prefer frighulls  ;)