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Messages - Warcold

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3496
Warhammer Online / Re: The concept of Effective Health Points
« on: October 14, 2008, 02:08:18 PM »
totally off topic, but Torgal, why on earth does your avatar have a banana in his 'pants'? ? ?    :-\

3497
Warhammer Online / Re: Sieging Tips
« on: October 14, 2008, 02:00:49 PM »
I'm not so sure about LOS and AoE heal either. We should try that out sometime. And besides, I dont really use groupheal that much, as most of the time, there is a far bigger need of spikehealing. AM groupheal also does about 540 healing (3s cast, no cooldown), but that is at lvl 40. At my lvl, healing is 250-ish (so 80 HPS). That's just not enough to keep the tanks up I think.
The things I use most are HoT spells [spell]Lambent Aura[/spell] and [spell]Healing Energy[/spell], of which the first is instant cast, so i can spam it on different players fast.
For spikehealing i use [spell]Boon of Hysh[/spell] (SLOW) and, if available, Morale: [spell]Divine Favor[/spell].

If you are right, and 4 out of 6 ppl would be upstairs taking damage, and I can heal them from a distance I would do 320 HPS, which would be worthwhile, but I truely doubt it.

But back to tactics: If going to the balcony doesnt work the only option I see would be to knock destro towards middle of room. Dont have paint handy, but ill try to draw it in ASCI:

|
|
|
|

|
|   ^    ^
|   |     |   _______
|__2___1_|_|_|_|___

So tanks charge up, then hugging the wall and facing the room, Tank 1 knocks first load of destro towards middle of room (1), next, 2nd tank, also hugging the wall, KBs a bit farther, towards middle of room (2).
Dont know if this will work, or if this is doable, but this way you will have a nice spot for ppl to advance and knockbacks will only fling you in the wall and not down the stairs again.

Utopia??


[edit]hmm, you sure, eh? I never saw it happen, but will try it out again...
anyway, if so, i dont see reason for healers to go up, they should say downstairs and DPS should follow the tanks[/edit]

3498
Warhammer Online / Re: Sieging Tips
« on: October 14, 2008, 10:32:13 AM »
nice movie prae  ;)

3499
Warhammer Online / Re: Mount Gunbad: 08/10/2008
« on: October 14, 2008, 10:09:51 AM »
just to prove i'm right, here's another screeny i took few days ago.



see the similarity? even got the haircolor right!

3500
Warhammer Online / Re: Guild Heraldry: Evolving thread.
« on: October 14, 2008, 10:05:57 AM »
Being a fan of simplicity i voted for 5. Don't mind the dwarviness (or watchacallit?)

3501
Warhammer Online / Re: Sieging Tips
« on: October 14, 2008, 09:55:29 AM »
IMO breaking down doors isnt the real problem. Getting up the stairs is.

Wasnt there yesterday, but so far what I've seen is that the following tactic is advocated: CHARGE UP
Ok, let's take a look at that from my perspective:
- Tanks go first, healers next, ranged dps last, right? Ok. Especially with quite some destro upstairs the following thing happens: Tanks are blocked on top of stairs , charge jutters to a halt, everyone is stuck at upper ramp or lower platform (between the 2 ramps). Being on upper ramp, squishies are the perfect target for ranged dps. I've died quite a lot from those guys and to be honest, for the healers it is very hard to do their work effectively from there, including ressing. You cant see doodoo, cause camera gets very close to the toon, so I have to rely on the warband overview and you cant imagine how often I have had the following on my screen:
Quote
You can't see your target
- Other tactic: just run through to balcony and see where you go from there. What I have seen is that a few ppl make it there, run all around the balcony, with any luck in groups of 2 or 3. From healer perspective:
Quote
You can't see your target

Being better in pointing out problems than thinking out the solutions this will prolly not be the best solution, but I'll give it a try.
- IMO first tactic just doesnt work, because of the different lvls (in height), healers cant see their targets and thus are nearly worthless. So 2nd tactic may be way to go, but only if the instructions go beyond 'running to the balcony'. So mebbe: take first exit and turn left (or right, but choose ONE) and stick at first corner.
Hopefully 5-8 ppl of the warband make it through and the next phase will have to start: a slow process of ressing ppl to the balcony. Tanks go in a bit to keep ppl at bay. Healer stands in door opening (they have to be able to look around the corner).
An AM res takes 10 secs (sometimes less), so this is slow going. Ppl have to patiently wait their turns. (and tanks will have to take quite some punishment, holding off destro for about 15 secs). What also may help is for ppl who are on 2nd floor say that they are there, so healer knows who to heal. (you can't see..., remember?)
Ppl on stairs should say they are on stairs, so healers below can res them (maybe keep a party in reserve below?)
It also might be an idea to coordinate the ressing through TS (we need more ppl on TS!) so the ressing upstairs can go in sync with ressing downstairs. With the party(s) below giving  a divertion. Once the majority of ppl is up and running give a go for a two fronts attack.


Ok, this is my 2 cents, maybe a bit too much details, maybe off here and there. 'd Like to hear what you think.

3502
Warhammer Online / Re: Guild Heraldry: Evolving thread.
« on: October 11, 2008, 04:55:34 PM »
thinking out loud here:

5 is a nono for me cloakwise
2, 6, 7, 8 too plain for my taste
pattern of 9, although its bit dwarven-ish, which i like...  but still... nah...

this leaves 1, 3, 4 & 10

I think 10 can be very interesting. In this setting it seems a bit simple, but if you set a dark background with a light foreground (e.g. 'gold' on dark red) ánd if the emblem fits right into the shield, this could be cool. Could be a ++ for me.
1 gets a +/-, 3 and 4 get a +

So voted 3, 4, 10

[edit]could only vote for 2 patterns, so ditched 3, cause it wont look as cool on a cloak IMHO[/edit]

3503
Warhammer Online / Re: Eats Kittens: Standard Theives & Braggards
« on: October 11, 2008, 04:41:09 PM »
See who's in this sad excuse for a guild here: http://www.wardb.com/guild.aspx?id=2614 (no unsafe picture this time)

3504
Warhammer Online / Re: Mount Gunbad: 08/10/2008
« on: October 10, 2008, 09:28:26 AM »
Don't go to mount gunbad while at work then.

Sorry for any heartattacks I may have caused. Maybe listened to this cd too often: http://www.discogs.com/release/429427  :-\

3505
The Dog & Duck / What to do when server down?
« on: October 10, 2008, 08:50:53 AM »
When looking for dwarf banners on google, bumped into this: http://flashgame.plaync.jp/dwarfcomplete.jsp

have fun!

3506
Warhammer Online / Re: Mount Gunbad: 08/10/2008
« on: October 10, 2008, 08:20:53 AM »
Quote
Also as everyone keeps getting new spells the combat looked really good at times, some great spell affects.
Yeah, that was so funny. When Beo went: It's so cool that the gobbo shamans make it rain all the time  ;D  [spell]9240[/spell]

Quote
Chaos thing the poxbearer something or other.
Yeah, on the screenie it looks cool, from the side. But I can tell you that from my (Lellebel) point of view, things didnt look so pretty... More something like this:
 (EDITED - NOT SAFE FOR EYESIGHT OR BRAIN!)

(if this picture aint appropriate for this forum just (make me) remove, np. But this was how it looked, it did!)

3507
Warhammer Online / Re: Guild Heraldry: Evolving thread.
« on: October 10, 2008, 08:11:07 AM »
Has anyone noticed that 1 and 4 are the same patterns?

3508
Warhammer Online / Re: Tome of Knowledge Thread
« on: October 09, 2008, 07:38:09 AM »
In Altdorf Library I found some books in the shelves that should be clickable at some point in the game (just highlight when moused over now). Unfortunately I could only find Altdorf Volume 2 and Volume 3. Couldnt find Volume 1, so I suppose (or rather hope, cause otherwise I will have to go past all the books again  -_-) there is a quest where Volume 1 is already available.

3509
Warhammer Online / Re: T3: High Pass: Tonights AAR
« on: October 07, 2008, 08:12:22 AM »
Gaaaw! This was even more fun than Reikwald! Glad I'm level 20 and can see a hint of the action and cant wait till I level up some more!

3510
Warhammer Online / Re: First day defending Reikwald
« on: October 07, 2008, 08:05:33 AM »
I posted a few screenies of the defence in forum-gallery.

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