Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Macrune

Pages: 1 ... 27 28 [29]
421
Warhammer Online / Re: My PQ fun
« on: October 03, 2008, 08:26:13 AM »
If anyone on the guild needs a hand with a PQ they only have to shout. This little healer is always available to help out when he's on.

Oh and if you do ask for my help you may have to do so several times using capitals in guild chat. Mainly because if im mid fight i don't tend to be reading whats scrolling across my chat window  ::).

422
Warhammer Online / Re: Regimented Alts
« on: October 02, 2008, 07:33:27 AM »
Macrune - 23 Runepriest
Macslippy - umm 14 or there abouts Shadowwarrior

thats it so far

423
All I know is that I don't know reaaaaaaally know anyone well gamewise except for Beo.

And guild chat is boring. :(

The knowledge will come with time.
At present people are playing a new game with all new areas etc etc so they are more concentrating on what they are doing in game which means guild chat may not be at the level we came to expect with game like WoW. I can remember tanking karazan on a number of occassions whilst watching TV  ::) thats how well we got to know that game  ;)
I have to admit that when im engrossed in a quest or PvP or even PQ i dont tend to look at the guild chat much. But then thats what comes from rolling a healer as my main this time around. I spend most of my time watching team members health bars so i can stick in the heals as quick as poss.
The chat will pick up (and probably get more controversial) as people settle into the game and guild.

424
The Dog & Duck / Re: Crazy Swedes run rampant on UK motorway
« on: October 01, 2008, 06:52:15 AM »
Apparently they are both manic depressives and both had been on the old weed as well.  ::)

425
Warhammer Online / Re: Let them eat cake!
« on: October 01, 2008, 06:07:01 AM »
Under ideal conditions i'd say tithe rather than tax as that way those paying dont feel like they have no choice (a falsehood maybe but nevertheless you know where im coming from)
The only problem with that is knowing who's paying and who isnt. Beo i take it theres no way you can tell who's paying or not? Being the Head Honcho that you are im not sure if you'd have access to parts of the guild that can tell you that.
If you don't then we have no choice really itll have to be tax to ensure everyone pays thier bit.
Might I suggest that before the tax it implemented its put up in the guild tab in full CAPS for a week or so first just so that no-one can say they werent aware. And also that from now on whenever anyone invites someone to the guild they ensure they tell them first that we will soon be implementing a guild tax of btwn 5 - 10 %.  That way no-one can say they werent warned.

(p.s. - ive set my tithe at 10% and to be honest i dont even notice the difference in income so i'd suggest that as the tax rate)

426
Having run several guilds in WoW and other games i'd agree that 100 members is a good stop point. Even with that number you are going to find the guild will develop factions, Its something that will always happen. (The last guild i ran ended up with over 500 members and was a nightmare  :o )
As far as alts go. Can you not create/use a specific rank for alts only and/or have a thread here where people can put all their characters on one post. That way the post creator can keep the start of it updated with the full list.
Im glad you mentioned the fact that we'll always be open for friends of member to join. That has always been one of the biggest bugbears ive had to get over. When others have insisted closed means closed to all. Ive lost alot of guildies who've left cos i couldnt persuade the rest of guild management to let their r/l mates in.

427
Warhammer Online / Re: Game Addons
« on: September 28, 2008, 01:50:54 PM »
http://war.curse.com/downloads/war-addons/details/squared.aspx

Ive found this one usefull.  As a noob healer its really helped me to be able to see who's in need of my aid.
Hopefully they'll update it soon so that you be able to tell who's in l.o.s and range as well.

Pages: 1 ... 27 28 [29]