Hands of Justice

What we have played => Lord of the Rings Online => Topic started by: Caradir on June 04, 2010, 02:32:30 PM

Title: Free to play
Post by: Caradir on June 04, 2010, 02:32:30 PM
seems following success of DDO free to play LOTRO is following suit

http://www.lotro-europe.com/freetoplay/info/?territory=EnglishUK&utm_source=lotro_email&utm_medium=email&utm_campaign=MTX_Announce_June2010 (http://www.lotro-europe.com/freetoplay/info/?territory=EnglishUK&utm_source=lotro_email&utm_medium=email&utm_campaign=MTX_Announce_June2010)
Title: Re: Free to play
Post by: Warcold on June 04, 2010, 02:37:54 PM
wouldnt be surprised if 'normal' play will get more expensive through this system
Title: Re: Free to play
Post by: Mangala on June 04, 2010, 02:40:46 PM
Seems the points and store stuff isnt that necessary to fully enjoy the game (when you were a founder and lifetimer like me, garry, keggi and others :D), which I like. (I scoured the FAQ to find this).

I do feel for those who'll join as neither vip or premium as they get very limited unless they pay...  So yeah Saf, you may have a point.
Title: Re: Free to play
Post by: Keggi on June 04, 2010, 02:44:41 PM
im a founder with lifetime sub and have had my money's worth out of it and it was fun and i think they have realized that they took a wrong turn with it somewhere.

and lost a hell of a lot of the player base it turned into one of those korean grind fests for me.



Title: Re: Free to play
Post by: Mangala on June 04, 2010, 02:51:13 PM
oooooooooooooooooo:

Quote
I'm an existing Lifetime subscriber to The Lord of the Rings Online. Will I receive any Points for being an existing Lifetime subscription customer?
(Last updated: 04-06-2010 01:26:03)
    Existing Lifetime subscribers to LOTRO will start accruing monthly Points from the 3rd June, 2010 at 500 Points per month.

Quote
I have a lifetime subscription to LOTRO. What will Free-to-Play mean for me?
(Last updated: 04-06-2010 01:10:00)
    As a lifetime subscriber to LOTRO, you will keep all of your membership privileges and are automatically upgraded to VIP status. You will receive 500 Free Points every month like the other VIPs, but you do not have to pay a monthly fee since you are a lifetime member. All you have to do is keep playing the game and visit the LOTRO Store to spend your free Points. In addition to qualifying for the same rewards as standard subscribers, Lifetime members may also qualify for a special one-time Loyalty Reward of 1,000 Points. 
Title: Re: Free to play
Post by: Caradir on June 04, 2010, 02:51:41 PM
im a founder with lifetime sub and have had my money's worth out of it and it was fun and i think they have realized that they took a wrong turn with it somewhere.

and lost a hell of a lot of the player base it turned into one of those korean grind fests for me.

I had more than my moneys worth, and havnt logged in in an age as in my mind the legendary item system sounded good but was implemented shoddily and is indeed a Korean grindfest. Shame as the dungeons are high quality but with 0 need to run them due to drops being not any better than crafted/random drops etc.

Skirmish system though fun for a while is another grind fest.

DDO has improved a LOT since they did this so lets see what it does to LOTRO. Pity they dont have the Drow cash cow that DDO has :)
Title: Re: Free to play
Post by: Caradir on June 04, 2010, 02:52:20 PM
oooooooooooooooooo:

Quote
I'm an existing Lifetime subscriber to The Lord of the Rings Online. Will I receive any Points for being an existing Lifetime subscription customer?
(Last updated: 04-06-2010 01:26:03)
    Existing Lifetime subscribers to LOTRO will start accruing monthly Points from the 3rd June, 2010 at 500 Points per month.

yup so in teh Autumn when they do this we will have shedloads of points :)
Title: Re: Free to play
Post by: Caradir on June 04, 2010, 02:53:49 PM
Just another thought if they do it like DDO doing your deeds will earn some points so you can buy some addons, more bags, remove gold limit etc
Title: Re: Free to play
Post by: Mangala on June 09, 2010, 11:07:10 AM
Read on another forum that you may have to log in once a month to get the 500 points lifetimers get free.
Title: Re: Free to play
Post by: Jarkko on June 28, 2010, 04:02:32 PM
I took advantage of the current offer to purchase lifetime sub for 110 euros (wish I could have payed that in pounds instead, but... 70 =/= 110 euros :( ). One might ask where the sanity for that is in a game that is going free to play, but I think it will be worth it.
Title: Re: Free to play
Post by: Mangala on June 28, 2010, 04:06:23 PM
I took advantage of the current offer to purchase lifetime sub for 110 euros (wish I could have payed that in pounds instead, but... 70 =/= 110 euros :( ). One might ask where the sanity for that is in a game that is going free to play, but I think it will be worth it.

It will be in the long term, more benefits really.  Accrue points every month - and those points can then be used when future expacs come out, saving you money.

:)
Title: Re: Free to play
Post by: Mangala on July 03, 2010, 01:24:20 AM
Was just online, and chatting in GlobalLFF and there was mention - presumably now that the F2P beta is doing the rounds in the US at least - that Annuminas, helegrod and other older content will be built into a group scaling system - similar to how DDO and the skirmishes in lotro work.

If they pull it off right, then it sounds like it could be a Good Thing.  (Yes Im not complaining about something).
Title: Re: Free to play
Post by: Jarkko on July 03, 2010, 06:40:23 AM
Was just online, and chatting in GlobalLFF and there was mention - presumably now that the F2P beta is doing the rounds in the US at least - that Annuminas, helegrod and other older content will be built into a group scaling system - similar to how DDO and the skirmishes in lotro work.
Would be awesome, I've never got to see those places properly (just sneaking around on my burglar :) ).
Title: Re: Free to play
Post by: Mangala on July 09, 2010, 12:22:17 AM
(http://www.fohguild.org/forums/attachments/mmorpg-general-discussion/141746d1275685666-lotro-siege-mirkwood-now-free-play-tiers-1.png)

Im confused (although thats a given I know). So regular subscribers NOW count as what going forward? as if its Premium then they are fucked on what content packs they get?  And premium folks who join after f2p happens basically get the shaft on content?

As if so then surely they are just going to be better off going lifetime?
Title: Re: Free to play
Post by: Mangala on July 09, 2010, 12:24:45 AM
Was just online, and chatting in GlobalLFF and there was mention - presumably now that the F2P beta is doing the rounds in the US at least - that Annuminas, helegrod and other older content will be built into a group scaling system - similar to how DDO and the skirmishes in lotro work.
Would be awesome, I've never got to see those places properly (just sneaking around on my burglar :) ).

Yeah, its a "I have to return after this" point for me too - at least they arent changing their levels and making things too easier (anymore than already done but thats my broken record), just scaling instead, which is much nicer.
Title: Re: Free to play
Post by: Mangala on July 09, 2010, 01:18:10 AM
My query 2 posts up, answered same place I found that image by someone in the f2p beta:

Quote
It is actually a lot better then that.

What I understand is that they are closing off Quest-series/NPCs for non-payers but not the actual areas. As that list sais, world access is entirely free. Also all the Book instances are free(Epic Story) which is a large chunk of very good content.

So as a FTP you run out of quests at around level 20, but no one will stop you from simply grinding on mobs untill you are level 50, and/or exploring all the lands. Note that the level cap is also 50 for each tier, and that it is not stated anywhere that you can not train your skills any further after a certain level. So basically they are just witholding further Quests from you, and certain perks. But levels, areas and abilities all seem to be available (at least untill level 50 after which you have to purchase Mines of Moria for more). Just as crafting and hobbies are all available.

If you do not care much for grinding Quests or PvP you are pretty much golden. The Auctionhouse sucks anyway(for which you are restricted as a ftp), and who knows we will see some "EC-tunnel" type trading develop again when FTP folk want to trade their stuff!

I think it is a pretty good package to be honest. I have played FTP games where you already run into serious blocks after like 3 hours of play(Wizard 101 for example, or Free Realms where pretty much 80% of the items require payment if you want to wear/use them).
Title: Re: Free to play
Post by: Caradir on July 09, 2010, 10:05:36 AM
The way i read it was if you are a box owner That counts as you purchasing all the relevant adventure packs, so capped at 50 with everything we had available at release plus whatever was added before MoM. To get Moria and 60 cap , legendary items you need to buy Moria (if you already own it you get that when FTP) again if you purchased Mirkwood you get that and 65 cap when FTP. Basically if you play now, you wont lose anything you can currently do, The restrictions are for FTP people who start when that goes live.
Title: Re: Free to play
Post by: Mangala on July 13, 2010, 11:08:28 PM
Massively have done an article or two on the autumn releases:

http://www.massively.com/2010/07/09/the-road-to-mordor-touring-the-falls-new-content-with-turbine/

Good reading there.
Title: Re: Free to play
Post by: Caradir on July 14, 2010, 11:11:27 AM
Nothing surprising with the point shop screenies.

The thing exciting me the most is instance scaling, if done properly will be awesome.

Means that although i detest Helegrod, if im bored i can try and finally get more of the quests in there done.

3-man rift anyone :) hehe
Title: Re: Free to play
Post by: Mangala on July 28, 2010, 11:27:44 PM
http://www.lotro.com/gameinfo/devdiaries/759-developer-diary-instances-20-part-2-

Quote
Instance Scaling Part 2: Rewards & Quality

Hey everybody. This is Joe “jwbarry” and in this, the second in a series of Dev Diaries about our new Scaling Instance systems, I’m going to be talking about the structure of the rewards system, what you can get from playing Scaling Instances, stat tracking, and the quality bar.

Rewards

Adding scaling to instances presents some tricky reward problems. The way we commonly itemize instances is with a collection of items that are the level of the instance. These items will drop off of the boss or through barter systems. While no “new” instances are part of the Classic system, the full matrix of levels and instances would require us to make a prohibitive number of items. For example, the Great Barrow scales from level 20 to 65. That’s a tremendous range of levels for unique loot to design and create and a very painful amount of setup within the dungeon space to get the correct loot dropping. We struggled with this question, and once again looked to the Skirmish system for the answer.

The Skirmish reward system is based on three categories of tokens or currencies. Skirmish Marks are the totally liquid currency that roughly represents time spent playing Skirmishes. The level band tokens represent the level you’ve played at, and campaign tokens are the specific Skirmishes you have been in. Between these three currencies, we decide where to place rewards so players can work towards the rewards that are appropriate for their level. We decided this structure would work great for Classic instances. So, instead of implementing the same reward system twice, Classic instances will use the Skirmish reward system with some modifications and additions.

What does this all mean in plain English? Classic instances will use the Skirmish reward system. All normal item drops from monsters and bosses have been replaced by Skirmish marks. Any spaces, like Annúminas or Helegrod, that had barter systems in place have had their item drops and barter NPCs removed. However, have no fear – many of the unique items that could be acquired from all instances have been added to a new Skirmish camp vendor: the Classic vendor. New unique tokens are also awarded for Classic quests and Challenge mode. In addition, we’ve put Legendary Item jackpots on end bosses, and even small chances to drop Tomes that permanently increase your character’s base stats!

To sum up, Classic instances will give you everything they did before, except now they share a unified reward system. Instances that do not yet level-scale have had no change to their loot. They will still drop items just as they do now and they don’t drop any Skirmish Marks. Once a space is upgraded to level-scale, it will have its loot structure adjusted. With that background and overview done, we can tease some more details!

    * “Trash” monsters will all have low chances of dropping various tokens. Since Classic instances have no Lieutenants, we wanted to have “sparkly” moments during play.
    * A new token (much like the old Fourth Mark) is being added for the Challenge modes. These tokens will allow access to 2nd Age components!
    * Level 65 versions of the Annúminas and Helegrod sets with updated art and Radiance! It is important to note that while you can barter for Radiance armour from these instances, they do not require Radiance to play them.
    * A new level 30 set for the Great Barrow.
    * Various new cosmetic rewards added for all instances.
    * Cosmetic versions of the Annúminas and Helegrod sets.
    * And more!
Title: Re: Free to play
Post by: Jarkko on July 29, 2010, 07:47:42 AM
Sounds nice to me :)  Perhaps the skirmish vendor items will be competetive with crafted gear and quest rewards from now on, the only thing from skirmish vendos I've found useful (for my leveling toons, that is, dunno how good the skirmish stuff is at 65) have been some of the jewellery (with armour and weapons being definitively second rate to quest rewards and crafted items).
Title: Re: Free to play
Post by: Kurtt on July 29, 2010, 08:37:24 AM
Looking forward to Lotro going free to play if I'm honest. Free MMO's is good, imho.
Title: Re: Free to play
Post by: Caradir on July 29, 2010, 09:23:11 AM
anything that makes it worthwhile to do the awesome dungeons is good. The fact that they will scale as you level is frikkin sweet and if they are using the skirmish system will mean you should be able to do most solo, duo, trio, full group, and raid. With place slike the rift i imagine maybe missing out the 1,2,3, option. The ability to get radiance gear from the skirmish system is good, and the ability for bosses to drop 2nd age stuff and better gear is just cherry. I may learn to love LOTRO again.
Title: Re: Free to play
Post by: Mangala on July 29, 2010, 09:27:00 AM
Im looking forward to free to play too - should be a few more people giving it a go again :)

And the scalable stuff actually isnt making me rage, im liking how it sounds. (And having seen similar in DDO when i try that occasionally I know Turbine have a handle on  it).
Title: Re: Free to play
Post by: Mangala on August 12, 2010, 09:16:11 AM
anything that makes it worthwhile to do the awesome dungeons is good. The fact that they will scale as you level is frikkin sweet and if they are using the skirmish system will mean you should be able to do most solo, duo, trio, full group, and raid. With place slike the rift i imagine maybe missing out the 1,2,3, option. The ability to get radiance gear from the skirmish system is good, and the ability for bosses to drop 2nd age stuff and better gear is just cherry. I may learn to love LOTRO again.

Helegrod is being changed first.

Into 3 12mans and a 24man (4 sections), not scaled any other way from what I understand from the latest dev blog.
Title: Re: Free to play
Post by: Caradir on August 12, 2010, 09:25:43 AM
helegrod sucks anyways

they could make me give it another go by not making me roll on quest drops, stupid idea that.
Title: Re: Free to play
Post by: Mangala on August 12, 2010, 09:34:49 AM
http://www.lotro-europe.com/freetoplay/rewards/

Dayum!

Thats alot of points lifetimers *and founders* will end up with :)
Title: Re: Free to play
Post by: Warcold on August 13, 2010, 01:54:30 PM
1 charslot/server for free players makes me wonder what will happen with my other chars. Hope they dont delete em or something
(hipshot comment without bothering to read this thread or the site too thoroughly)
Title: Re: Free to play
Post by: Mangala on August 13, 2010, 02:58:50 PM
1 charslot/server for free players makes me wonder what will happen with my other chars. Hope they dont delete em or something
(hipshot comment without bothering to read this thread or the site too thoroughly)

:)

You get a choice at some point which you want to play, then the rest are locked.  Not sure how you open them up.
Title: Re: Free to play
Post by: Caradir on August 13, 2010, 02:59:41 PM
1 charslot/server for free players makes me wonder what will happen with my other chars. Hope they dont delete em or something
(hipshot comment without bothering to read this thread or the site too thoroughly)

did you pay for any playtime or put in a box code? , if you did you are classed as a premium player.
Title: Re: Free to play
Post by: Warcold on August 13, 2010, 03:34:26 PM
ahh, gogo premium me  :)
Title: Re: Free to play
Post by: Mangala on August 13, 2010, 03:54:56 PM
Quote
I'm pretty sure it was mentioned on US forums, but just in passing. Anyway, in current beta food and wound/disease/poison/fear pots (both potions and salves) no longer drop off mobs. Same with normal (white background) armour pieces and weapons.

(Read on the EU boards)

No fair, I actually like vendor trash. Can be profitable - especially when you are playing a heavy class.
Title: Re: Free to play
Post by: Caradir on August 18, 2010, 12:43:36 PM
Quote
WESTWOOD, MA – August 18, 2010 – Warner Bros. Interactive Entertainment announced today that Turbine’s The Lord of the Rings Online™  (LOTRO) will introduce its innovative new pricing model, allowing players to download the game and play for free and purchase expansions, quest packs, items, and account services a la carte from the new LOTRO Store starting September 10, 2010.

so we have an offiscal date
Title: Re: Free to play
Post by: Mangala on August 18, 2010, 12:46:12 PM
I think i'll get a US f2p account just for lulz - and US forum access (even if it is/could be limited in some ways) :D
Title: Re: Free to play
Post by: Mangala on August 19, 2010, 09:47:20 AM
Great Barrows changes.  *rabble, rabble, rabble, its already easy and none challenging, only fu - record broken*

Quote
Hey everybody. This is Joe “jwbarry” and in this, the final entry in our series of Dev Diaries about Scaling Instances, we’ll give details about the upgrades and changes to the Great Barrow, a quick summary, and then a list of everything you can find in the new Instance Join feature.

The Great Barrow Cluster

The Great Barrow, Othrongroth, is the final cluster we’ve upgraded for Volume III Book 2. It was last on the list because it is the lowest level instance in game. It’s a player’s first real introduction to instances and how they work in LOTRO, and the experience could use some love. We were also interested to see how the scaling tech would hold up across such a wide swath of levels. The Great Barrow starts at level 20 while all of the other spaces we’d flipped started at 50. Finally, Othrongroth is a gigantic dungeon and places a heavy load on the server every time a copy of it is created; it was a great opportunity to streamline and thin it down and make it less of a resource hog.

The Great Barrow required a different mindset than the other spaces. While all of the others were cap, or near cap, spaces when they were released, the Great Barrow is the first instance. It needs to be interesting but not overly deadly, challenging but more focused on teaching and introducing new mechanics in a controlled fashion. It also needs to be simple, straightforward, not overly complicated, and not too long. Like Helegrod, the Great Barrow was ripe to be winged into three separate instances, and the story already flowed for that. You have the Maze Wing with the twin brothers and getting the first key. Then there’s the Water Wing with Thadúr the Ravager, a Gaunt-lord, and the second key. Finally, you have the third wing leading to an epic second round showdown with Sambrog. Three twenty to thirty minute wings: perfect bite size chunks for your first instance experience around level 20.

The first challenge came in determining where to draw the lines. The Great Barrow is a massive place, not only serving as a dungeon but with an Epic quest that overlays through and uses a bunch of the space. The decision was made to ensure each wing had as little overlap as possible and as much unique space and ground coverage all its own. The Maze and Water Wings would start just after the anvil room, and Sambrog’s wing would start in the anvil room. The Epic would remain the same.

We also had to deal with rebuilding the way you got access. Since the dungeon was split up, the quest to rebuild the key didn’t make as much sense. Additionally, with Instance Join, we had no ability to know and enforce whether you had actually picked up the quest from the NPC. The solution again came from Helegrod’s example. There is a new deed for the Barrow-downs, completed by defeating the bosses at the end of the Maze and Water Wings. Every person who wishes to play the Sambrog Wing will need this deed completed, but also, just like Helegrod, this is a one-time gate. Once it is completed, you can play the Sambrog instance as many times as you wish as often as you wish.

The Maze Wing

We tackled the Maze Wing first. Overall, the feedback internally on the Great Barrow across the board was that it needed work. It wasn’t overly challenging, which was ok, but it also wasn’t overly interesting. The trash mobs didn’t do anything particularly memorable. With winging it, we’d removed the mini-bosses and turned them into bosses. And there was a lot of concern about how to create a space that was manageable for level 20 players that scaled in such a way as to remain interesting for level 65 players. The first challenge was making the trash more memorable. We looked across the wings at what monsters each featured and tried to get as little overlap as possible. Then we looked to add base level mechanics you don’t see on landscape, but are frequent in later on instances. For the Maze, we targeted hotspots, specifically ones that monsters place on the ground that force you to move around. We added new crawlers that would come up to you and explode, killing themselves and leaving an acid cloud which then deals acid damage to you while you stood within it. We also swapped out all the archer wights for melee wights, saving the archers for Sambrog’s wing. We then tweaked up the split-wights and regular crawlers to be sigs and normals. Also, our World-builders gave the wing a lighting pass, helping to visually distinguish it from the other areas of the instance cluster.

The second part was to add a mini-boss battle. Halfway through the dungeon was a room with ample opportunity to do this. We sealed the exit door and added an elite master wight with a few friends. When he gets to low health, he screams and the room starts to shake. Several seconds later, two giant crawlers erupt from the ground. The crawlers deal acid damage and feature frontal Area-of-Effect knockbacks so they fling players around the room. When the crawlers reach health thresholds, they call forth regular and exploding crawler adds. Once this mess has been dealt with the path forward opens up. Next, we looked to tackle the issue of how to balance level 20 and level 65 players needing different things. We examined the existing tech and discovered we could alter which skills a monster has available to it at different levels without having to replace the monster. Within the Great Barrow, we’re trying that out to see how it feels. Specifically in the Maze Wing at 65, you’ll see melee wights gain the ability to summon crawlers throughout combat and deal shadow damage instead of common damage, decayed will gain the ability to interrupt inductions, and crawlers now deal exclusively acid damage.

The Water Wing

We next looked at the Water Wing and Thadúr, our first Gaunt-lord. Feedback here focused on the lack of a mini-boss, the boss himself not being overly interesting or challenging, and similar worries about scaling and adjusting difficulty. First, we added a mini-boss fight. It involves limrafn, spreading your party out, and timing. Don’t want to ruin all of the new tricks and challenges. Second, we upgraded the boss battle. We diversified his adds and allow him to stay in combat, but become invulnerable while they are out.

Third, just like the Maze Wing, we upgraded the trash monsters at level 65. This saw the gaunt-men now dealing exclusively shadow damage, the limrafn gaining a cold aura and damage reflect, frost-wights dealing only cold damage, and archer wights gaining the ability to heal.

The Sambrog Wing

Finally, we get to the boss of the Great Barrow, and this time around Tom Bombadil isn’t going to ruin our fun! The major issue in this space was the boss fight; it wasn’t overly interesting or challenging and didn’t teach much about what you need to know for later instances. The space also lacked a mini-boss, and the trash would again need upgrades at level 65.

At the base level, we varied up the monster mix by bringing in some of the exploding crawlers from the Maze Wing. We also gave the fell spirits the ability to channel-heal some of the monsters in the instance.

Level 65 trash upgrades consisted of upgrading the gaunt-men from common damage to shadow and giving them the ability to bring in pets. We gave archers healing abilities and upgraded the fell spirits to give them ranged attacks and hotspot creation. The mini-boss is an encounter inspired by the classic game Gauntlet. Two gaunt-men stand in the center of a large room, summoning undead. So long as each is alive, endless undead will swarm the room and continually respawn. Defeat the gaunt-men, and the path forward opens up for you.

Sambrog saw a lot of work (and rework), as we tried a few things that weren’t quite on the mark, were too time consuming, not overly interesting, or too complex for this level, until we finally settled on something solid. He begins the fight and instantly darkens the entire room. Once he’s down some health, he summons heavy damaging hotspots at his feet for moderate periods of time. Further down in health, he will begin bringing in fell spirits that will channel heal him. The two primary teaching lessons here: know when to move and know when to switch targets and gank the healer.

That’s a pretty simple fight for a level 65 boss, so we ramp the intensity with the challenge mode, doing our third fight where the composition of what’s going on changes when Challenge is activated. This time around, you use a crypt just before engaging in battle. From there on out, starting at 15 seconds and every 30 seconds after that, pairs of adds will enter the fight. These adds will continuously respawn until Sambrog is defeated and can consist of anything you’ve seen in the cluster leading up to this fight. Additionally, when Sambrog hits his health thresholds, he summons in groups of fell spirits that begin channel healing him instantly. Should make for a pretty chaotic scene!

In Summary

As you can hopefully see, there’s a lot to this initial offering, and we’ve focused not just on making the instances we’ve upgraded scale and be more accessible, but to improve the quality and game experience within each instance to match our expectations of what we’re capable of today. As time goes on, we’ll continue to march through the game and upgrade more instances, in addition to building entirely new clusters and spaces. For now, we hope you’ll all enjoy these 12 upgraded re-released spaces!
Title: Re: Free to play
Post by: Jarkko on August 20, 2010, 11:07:03 AM
Quote
WESTWOOD, MA – August 18, 2010 – Warner Bros. Interactive Entertainment announced today that Turbine’s The Lord of the Rings Online™  (LOTRO) will introduce its innovative new pricing model, allowing players to download the game and play for free and purchase expansions, quest packs, items, and account services a la carte from the new LOTRO Store starting September 10, 2010.

so we have an offiscal date
The funny thing is that in USA you can not create trial accounts anymore, but in Europe you can. As the trial is for 14 days, people in Europe can start playing LOTRO for free *today* :)

https://cogaccounts.codemasters.com/?territory=EnglishUK&skin=lotro&trial=lotrotrial&utm_source=lotro_marketing&utm_medium=banner&utm_campaign=lotro_trial_flash_promo
Title: Re: Free to play
Post by: Mangala on August 20, 2010, 10:41:39 PM
Changes added in recently:

Quote
More character slots:

5 base (VIP)
2 Moria
10 purchasable
---
17 Total.

Keep in mind that if you purchased the adventurer's pack, those 2 slots count against the 10 you can purchase. So you would have this breakdown

5 Base (VIP)
2 Moria
2 Adventurer's pack
8 Purchasable
----
17 Total

You can mix and match as you wish with F2P and Premium options, but the end result is a cap at 17 characters per account per server.

Official Discussion: F2P Head start - Page 11 - The Lord of the Rings Online™ Forums (http://forums.lotro.com/showthread.php?&postid=4911738#post4911738)

And secondly Free account will now get 2 character slots

Quote:
We snuck that one in. Much like we're sneaking in the change to allow F2P players to have 2 slots instead of just 1. (Premium and VIP will be unchanged)

Umm...oops.
Title: Re: Free to play
Post by: Caradir on August 24, 2010, 11:14:48 AM
How to level up in F2P

(http://handsofjustice.co.uk/forum/gallery/2_24_08_10_12_09_52.jpg)

i noticed from this the Bree rep dungeon (Huadh Iarchith) seems to be downlevelled to 20 from 50 :( , although that may mean i can actually finish the deeds in there, Even lvl 50 EM with adds are damn hard to solo at 65 :)
Title: Re: Free to play
Post by: Mangala on August 24, 2010, 01:26:52 PM
Nice table there.  Answers alot of the questions I had about F2P which ive been seeing in /advice and globallff in game.
Title: Re: Free to play
Post by: Caradir on August 31, 2010, 06:58:07 PM
Quote
Originally Posted by Sapience
Two updates for you!

There will be a full installer available on Tuesday September 7th at some point in the afternoon.

The patch will be ~911MB.

I would strongly encourage anyone who is planning on returning for F2P, to get installed and fully patched up before the 7th so you'll only need to patch up the Volume III, Book 2 updates when they go live.

so be ready for slow DL speeds on Tues with almost 1G to get to everyone.
Title: Re: Free to play
Post by: Mangala on September 03, 2010, 01:51:24 PM
Quote
Originally Posted by Sapience
Two updates for you!

There will be a full installer available on Tuesday September 7th at some point in the afternoon.

The patch will be ~911MB.

I would strongly encourage anyone who is planning on returning for F2P, to get installed and fully patched up before the 7th so you'll only need to patch up the Volume III, Book 2 updates when they go live.

so be ready for slow DL speeds on Tues with almost 1G to get to everyone.

I'll grab it by torrent tuesday evening and have it 10minutes later then :)
*IIRC either CM or useful community types there sort torrents out so yay :D

Much easier that way.

Thanks for posting this btw, totally didnt see this earlier.
Title: Re: Free to play
Post by: Caradir on September 05, 2010, 04:32:58 PM
Pax news

highlights:

DirectX11
Crisper graphics, water ripples, better looking armour (with battle scars even).

Month of... returning
As result of the community feedback threads Turbine and Codies created, the class months will return to add more polish. Next up are Lore-masters and Rune-keepers. [bring on Captains so they can fix our DPS again]
(pet cosmetics tied to skills, not necklaces? would be grand.)

Legendary weapons will see a work over in the, not too far, future. Less grind, less lottery, more customization. Possibility of Cosmetic weapons.

More voice overs
So far over 40 actors were hired to add more voice.

Rift revamp up next
Turbine plans to make one "multi-winged" version and a "long hard slog" one. [anything that can get the best raid ever used by more people is good]

New classes?
No comment! But hints that Turbine is always keeping an eye on which roles are under represented.

Server additions
are based on the interest the F2P move generated. In comparison to DDO it was two and a half to three times that, with over 100k players in the beta.

Full article (http://www.massively.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/)
Title: Re: Free to play
Post by: Jarkko on September 06, 2010, 06:08:56 AM
I really truly need to get an upgrade for my computer soon. Still using an XP machine (and thus DX9 gfx), the screenies of the DX11 stuff looks droolingly good...
Title: Re: Free to play
Post by: Mangala on September 07, 2010, 04:01:03 PM
Quote
Originally Posted by Sapience
Two updates for you!

There will be a full installer available on Tuesday September 7th at some point in the afternoon.

The patch will be ~911MB.

I would strongly encourage anyone who is planning on returning for F2P, to get installed and fully patched up before the 7th so you'll only need to patch up the Volume III, Book 2 updates when they go live.

so be ready for slow DL speeds on Tues with almost 1G to get to everyone.

Been thinking about this.

Its US side only isnt it? 

As their servers are down today to sort stuff for the US early start tomorrow.

CM being stupid eurofags, havent actually said anything about early start or a prepatch (ive been looking all over the horrible horrible horrible codies forums all afternoon...)
Title: Re: Free to play
Post by: Caradir on September 07, 2010, 05:26:27 PM
yup CM went silent and havent answered any questions so as you see on there forum the anger is rising.

Although if they are withholding release to sort some of the issues with it it wouldnt be the first time, although they really ahould learn to communicate better.
Title: Re: Free to play
Post by: Caradir on September 07, 2010, 09:48:03 PM
best quote evr from recent dev chat

Quote
We took Radiance outside, tied it up to some railroad tracks, and...well...I think you saw the end of this in Red Dead Redemption. Look for this in the future - we will be removing Radiance from LOTRO.

....and there was much rejoicing. Seriously happy that that shit is going :)
Title: Re: Free to play
Post by: Keggi on September 08, 2010, 12:57:17 PM
well laucher has a message on it saying it has been delayed so no 10th of september release for europe.
Title: Re: Free to play
Post by: Caradir on September 08, 2010, 01:00:46 PM
well laucher has a message on it saying it has been delayed so no 10th of september release for europe.

yup as usual Turbine deliver and release buggy patch, CM have always had the guts to delay release of patches until they are sorted, pity they are shit at keeping the community informed.
Title: Re: Free to play
Post by: Mangala on September 09, 2010, 03:34:55 PM
The US forums are now hideous. But still better than Codies.

That is all.
Title: Re: Free to play
Post by: Caradir on September 09, 2010, 09:00:17 PM
can you say CHEEEEZ?

http://g4tv.com/videos/48553/The_Lord_Of_The_Rings_Online_Free_To_Play_Trailer (http://g4tv.com/videos/48553/The_Lord_Of_The_Rings_Online_Free_To_Play_Trailer)
Title: Re: Free to play
Post by: Kurtt on September 09, 2010, 09:59:46 PM
can you say CHEEEEZ?

http://g4tv.com/videos/48553/The_Lord_Of_The_Rings_Online_Free_To_Play_Trailer (http://g4tv.com/videos/48553/The_Lord_Of_The_Rings_Online_Free_To_Play_Trailer)

EPIC!
Title: Re: Free to play
Post by: Caradir on September 10, 2010, 12:19:54 PM
Store only cosmetics

http://roll100.blogspot.com/2010/09/lotro-store-shopping-list.html (http://roll100.blogspot.com/2010/09/lotro-store-shopping-list.html)

why hasnt WOW implemented a cosmetic system yet?


oh yeah blizz havent realised it works for Turbine yet ;)
Title: Re: Free to play
Post by: Goatboy on September 10, 2010, 01:12:32 PM
can you say CHEEEEZ?

http://g4tv.com/videos/48553/The_Lord_Of_The_Rings_Online_Free_To_Play_Trailer (http://g4tv.com/videos/48553/The_Lord_Of_The_Rings_Online_Free_To_Play_Trailer)

A lol escaped from my mouth.

Title: Re: Free to play
Post by: Caradir on September 10, 2010, 03:20:11 PM
Quote
Hi folks,

Following our announcement on Wednesday regarding the delay of Free-to-Play in Europe, we can now provide you with a further update as to its status. It’s not good news I’m afraid. We are currently anticipating a delay of more than a week, potentially launching around the end of the month, and are still not in a position where we are able to confirm an exact date.

As you know, we were tracking a launch date of 10th September and up until recently thought this was still achievable; however, due to some major obstacles this date is simply not possible. Many of you have asked for a detailed explanation as to why this has come to be and why there wasn’t very much notice of the delay. Regarding the implementation challenges we talked about, the good news is that our Store and new servers are just about ready to roll, barring some final, live stress testing that needs to be performed.

We understand this is disappointing for you, more so because of our lack of communication in the earlier part of the week coupled with the last minute bad news. As the situation was changing literally from hour to hour, we weren’t in a position to tell you anything with any stability to it.

As we work to bring Free-to-Play to launch here, all eligible players will still continue to accrue loyalty rewards as per the rewards table on the website. We’re also laying on a bunch of your favourite live events on all servers starting next week and we’re introducing a community competition to allow you to take out your frustration on us and win some great prizes in doing so. We know this won’t substitute for the new Store and Enedwaith, but maybe it will make things a little more fun for you as you wait. Look out for announcements on all of these things within the next few days.

As always, thanks for your support and patience and a particular thank you to all of you who took the time to send us personal messages, those were awesome and really appreciated!
__________________

i forsee more crying on CM forums after this post ;)  but id rather not have the buggy US release thanks ;)
Title: Re: Free to play
Post by: Kurtt on September 10, 2010, 04:28:39 PM
Erm, I can login and play on Snowbourne and I don't have a sub...
Title: Re: Free to play
Post by: Caradir on September 10, 2010, 04:33:27 PM
Erm, I can login and play on Snowbourne and I don't have a sub...

they activated welcome back week as consolation of delay ;)
Title: Re: Free to play
Post by: Goatboy on September 10, 2010, 05:00:03 PM
It's hard to be the one to bring those messages, especially when you can't do anything about it. Obviously it's a late announcement, but the message itself is quite nicely done in my opinion.

Unlike the people behind Blood Bowl that kept blaming players for not being able to play online in the beginning instead of saying they coded a piece of crap.
Title: Re: Free to play
Post by: Mangala on September 12, 2010, 06:54:00 PM
http://lotro.mmorsel.com/p/tpfinder.html

Nice site that has loads of lotro related stuff on board, including this tool/guide to TP :)
Title: Re: Free to play
Post by: Caradir on September 12, 2010, 11:05:16 PM
Im so glad CM delayed release, Turbines servers are screwed big style, laggy as fook, 70% data loss, queues for login due to them downgrading numbers due to above issues, seems its spreading to the established DDO servers as well :)

WTF have they done?
Title: Re: Free to play
Post by: Mangala on September 13, 2010, 09:19:44 AM
Queues for logins on some servers is apparently due to the 000's of euros trying out F2p US side (ie people who dont read the abhorrent codies pos forums).

Also I wonder how much of the server stuff is them underestimating how many people will want to play it f2p - after all its a big name as far as licenses go.

Then ofc the whole store thing is just nuts - i have read around the way that the store is 3rd party tech...
Title: Re: Free to play
Post by: Jarkko on September 13, 2010, 10:31:31 AM
On Paradox forums somebody mentioned there had yesterday been a queue of over 400 people on the server he is playing on. So there sure has been lots and lots of people joining the game during the weekend.

My son took advantage of his LOTRO account with the "welcome back" offer. Remains to be seen how long he will stay interested in LOTRO this time, at least he hasn't played WoW since last spring or something.
Title: Re: Free to play
Post by: Caradir on September 22, 2010, 11:05:47 AM
not really F2P info butttt.......

Quote
Today we celebrate the birthdays of two most esteemed hobbits. Don't forget to go and see Frodo as he has a special quest that is only available today.
Title: Re: Free to play
Post by: Mangala on September 22, 2010, 11:15:39 AM
not really F2P info butttt.......

Quote
Today we celebrate the birthdays of two most esteemed hobbits. Don't forget to go and see Frodo as he has a special quest that is only available today.

OOO Will log on later :)
Title: Re: Free to play
Post by: Goatboy on September 22, 2010, 03:30:41 PM
DONDE ESTA EL FRODO?!
Title: Re: Free to play
Post by: Caradir on September 22, 2010, 03:50:57 PM
DONDE ESTA EL FRODO?!

In his bedroom in Last Homely House, its on the botttom floor near bank iirc
Title: Re: Free to play
Post by: Goatboy on September 22, 2010, 03:57:44 PM
My dwarf minstrel has been warped to Breeland by the magic beer barrel in the guild house. That's about as close as I ever got to any hobbits. I have no idea what a Homely Hoopladoo is. :P
Title: Re: Free to play
Post by: Mangala on September 22, 2010, 04:00:31 PM
My dwarf minstrel has been warped to Breeland by the magic beer barrel in the guild house. That's about as close as I ever got to any hobbits. I have no idea what a Homely Hoopladoo is. :P

He means Rivendell.

Im sure he has a character able to port you there if the quest is for all, and not just the usual dev cop out for high levels only ;)
Title: Re: Free to play
Post by: Caradir on September 22, 2010, 05:26:03 PM
My dwarf minstrel has been warped to Breeland by the magic beer barrel in the guild house. That's about as close as I ever got to any hobbits. I have no idea what a Homely Hoopladoo is. :P

He means Rivendell.

Im sure he has a character able to port you there if the quest is for all, and not just the usual dev cop out for high levels only ;)

Sorry for assuming everyone knows that the Last Homely House is Elronds place in Rivendell :P
Title: Re: Free to play
Post by: Goatboy on September 22, 2010, 07:00:12 PM
See... what's wrong with 'Elrond's place'. Tolkien should have stuck with that!  ;D
Hell I've never even read through all the books. -.-
Title: Re: Free to play
Post by: Kurtt on September 23, 2010, 11:04:33 AM
See... what's wrong with 'Elrond's place'. Tolkien should have stuck with that!  ;D
Hell I've never even read through all the books. -.-

Burn him!
Title: Re: Free to play
Post by: Goatboy on September 23, 2010, 12:51:24 PM
It's not my fault Tolkien needs two pages to describe how the grass is dancing in the wind!
Title: Re: Free to play
Post by: Caradir on September 23, 2010, 01:30:38 PM
It's not my fault Tolkien needs two pages to describe how the grass is dancing in the wind!

no he doesnt hed write a 16 stanza song about it and make Tom Bombadil sing it.
Title: Re: Free to play
Post by: Warcold on September 23, 2010, 05:08:52 PM
It's not my fault Tolkien needs two pages to describe how the grass is dancing in the wind!
That's exactly why I never read all the way through it either...
Was glad they made the movies
Title: Re: Free to play
Post by: elv on September 23, 2010, 08:42:27 PM
yes the books are pretty poor adaptions of the movies i mean wtf no liv tyler :D

laters elv
Title: Re: Free to play
Post by: Warcold on September 24, 2010, 09:09:30 AM
plus if you have the dvds, you can just pause it for 5 minutes every 30 seconds of the film and you will have the same effect as the books really   ;)

or am I being optimistic here?
Title: Re: Free to play
Post by: Goatboy on October 03, 2010, 02:35:42 PM
So when is this thing going F2P in Europe?
Title: Re: Free to play
Post by: Caradir on October 04, 2010, 02:27:55 PM
So when is this thing going F2P in Europe?

Once the "problems" that CM are having are gone.

As they are unwilling to say exactly what these issues are im thinking the legal men are involved between CM and Warner Brothers (who now own Turbine).

so its a SOONtm
Title: Re: Free to play
Post by: Caradir on October 19, 2010, 05:45:24 PM
Quote
Dear players,

My name is David Solari and I’m the General Manager of Codemasters Online.

I'd like to give you some explanation (as far as I can), as to why the Free-to-Play service for LOTRO in Europe has been delayed.

As many of you correctly surmised, the issues have been contractual rather than technical. As they were contractual issues, we are bound by confidentiality and you will understand that I can’t give you any further detail.

This is the reason why we have been unable to provide you with any substantial information as to when we will go Free-to-Play, despite the desire to share this with you.
Unfortunately a contract was required in order to go Free-to-Play and this has taken much longer to conclude than expected.

The good news is that the contractual issues have been resolved and we are on the home stretch.

I can’t give an exact date at this time as there is still some preparatory work to do, but rest assured everyone involved is giving 100% to bring Free-to-Play to Europe, and there will be more definitive information hopefully later this week.

We can confirm the launch is imminent and we should be able to announce the dates later this week/early next week.

I understand the lack of information has been frustrating for you and for that I can only offer my deepest and most sincere apologies. It has been a very difficult time for all parties involved and we hope to draw a line under this and move forward to bring you Free-to-Play as soon as possible.

We are nearly there and can only thank you for your patience and continued support.
__________________

finally confirmation that its legal niceties holding it back so heres to SOONtm
Title: Re: Free to play
Post by: Mangala on October 19, 2010, 06:05:39 PM
Aye does look that way.

Contractual stuff has to be related to them needing to renegotiate with Turbine set for 2011, but with WB's acquisition of Turbine this changed all that - and US side contract law is always a fun thing, given half of it is on a state by state basis.
Title: Re: Free to play
Post by: Macrune on October 20, 2010, 09:50:13 AM
It's not my fault Tolkien needs two pages to describe how the grass is dancing in the wind!
That's exactly why I never read all the way through it either...
Was glad they made the movies

Movies were ok but if frodo and sam did any more crying and moaning in the  2nd and 3rd parts i'd have gone and hunted them down myself. bloody pansies ruined it for me. Still on my DVD player ive got it set up so it automatically skips those bits when i play it. (intelligent programing FTW)  ;D
Title: Re: Free to play
Post by: Taith on October 20, 2010, 02:24:05 PM
It's not my fault Tolkien needs two pages to describe how the grass is dancing in the wind!

What if it's a complicated dance?
Title: Re: Free to play
Post by: Goatboy on October 21, 2010, 08:43:35 PM
Free points! Og Og Og!

https://cogaccounts.codemasters.com/lotropreview
Title: Re: Free to play
Post by: Caradir on October 25, 2010, 06:23:36 PM
so the Pando media booster isnt doing a good job and isnt boosting shit so the LOTRO community have set up their own torrent to download the preview client :) Just when CM could get some rep back they screw up again lolz
Title: Re: Free to play
Post by: Goatboy on October 25, 2010, 08:09:22 PM
Wut? We need to download it again?
Title: Re: Free to play
Post by: Caradir on October 25, 2010, 09:08:28 PM
Wut? We need to download it again?

no nubbins only if you want to take part in the ftp preview (i.e. beta - stress tests etc) do you need a new client download otherwise when it goes live it will patch as normal.
Title: Re: Free to play
Post by: Goatboy on October 26, 2010, 08:31:20 AM
Hoozay! Nubbins is me!
Title: Re: Free to play
Post by: Caradir on October 26, 2010, 11:39:23 AM
Hoozay! Nubbins is me!

bake me some nub cake ill be back for high tea.
Title: Re: Free to play
Post by: Goatboy on October 26, 2010, 03:52:08 PM
Five bazillionmilliongigadozen (5000) points to spend in the LOTRO store. The points won't transfer into F2P, but will the items you buy with them? DUN DUN DUUUUUUUUUUUUUUUUUUUUN.

Can't bake cake. Must lose weight. I've been taking a crap every day since Saturday. Ridiculous. 

I want cake now. Damn you.

I also want to be home, installing the preview client and getting mah points.
Title: Re: Free to play
Post by: Caradir on October 26, 2010, 04:24:17 PM
Five bazillionmilliongigadozen (5000) points to spend in the LOTRO store. The points won't transfer into F2P, but will the items you buy with them? DUN DUN DUUUUUUUUUUUUUUUUUUUUN.

Can't bake cake. Must lose weight. I've been taking a crap every day since Saturday. Ridiculous. 

I want cake now. Damn you.

I also want to be home, installing the preview client and getting mah points.

no all you get is the 50 0pojnts for taking part, the 5000 are for testing the store

nothing you buy carries over to live at all (why would it)
Title: Re: Free to play
Post by: Goatboy on October 26, 2010, 07:26:21 PM
Oh fudgemuppets. I bet you enjoy telling little Scottish children that Santa Clause wears underwear underneath his reindeer kilt as well.
Title: Re: Free to play
Post by: Caradir on November 01, 2010, 11:29:08 AM
Quote
The much anticipated The Lord of the Rings Online Free to Play Store and latest content, Book 2; Ride of the Grey Company will launch across Europe on Tuesday 2nd November 2010.
Title: Re: Free to play
Post by: Mangala on November 01, 2010, 11:45:25 AM
Quote
The much anticipated The Lord of the Rings Online Free to Play Store and latest content, Book 2; Ride of the Grey Company will launch across Europe on Tuesday 2nd November 2010.

About time.
Title: Re: Free to play
Post by: Caradir on November 01, 2010, 11:51:42 AM
GODS ALL MIGHTY

no stand alone patch will be available so update from launcher (1.3G) or download full client ( ~ 13G)
Title: Re: Free to play
Post by: Mangala on November 01, 2010, 12:00:39 PM
GODS ALL MIGHTY

no stand alone patch will be available so update from launcher (1.3G) or download full client ( ~ 13G)

Dev houses are stupid fuckers thesedays.

Stick up a torrent and let your users do the work is the best way to do it ;)
Title: Re: Free to play
Post by: Macrune on November 02, 2010, 09:48:55 AM
damn so they are going ahead with  the ftp then. And i'd managed a whole 6 months without playing by using the 'I really can't justify  another game' excuse. Ah well guess i'd best dust off the disk and reload and update it.  ::)
Title: Re: Free to play
Post by: Caradir on November 02, 2010, 12:26:51 PM
damn so they are going ahead with  the ftp then. And i'd managed a whole 6 months without playing by using the 'I really can't justify  another game' excuse. Ah well guess i'd best dust off the disk and reload and update it.  ::)

indeed they are and as you have had paid time before your account is a premium account which has less restrictions than the FTP account i.e. your a freemium.
Title: Re: Free to play
Post by: Caradir on November 02, 2010, 01:09:08 PM
so is ftp launch smooth? is it feck

forum servers "down"

hash errors in patch "we are aware which file is causing this and will be sorting it"

*golf clap* CM

Quote
They should move the servers to Amsterdam.
I have never heard of needing a code to "generate hash" there. :P
Title: Re: Free to play
Post by: Caradir on November 02, 2010, 02:21:04 PM
They handed out extra papers and roach so the hash problem is resolved.
Title: Re: Free to play
Post by: Darkstirm on November 02, 2010, 02:29:31 PM
Am patching now. One byte at a time  8)
Title: Re: Free to play
Post by: Mangala on November 02, 2010, 02:36:16 PM
I'll download when theres a torrent - and there will be im sure! Otherwise im gonna cry.
Title: Re: Free to play
Post by: Warcold on November 03, 2010, 10:52:26 AM
Ooh the patcher gave me a nice scare by crashing my computer and making it say
Quote
please insert a bootable device or die
after a reset.  ???

Luckily powering off and on made everything ok in the end  :)
Title: Re: Free to play
Post by: Caradir on November 03, 2010, 10:56:58 AM
I'll download when theres a torrent - and there will be im sure! Otherwise im gonna cry.

patchers actually quite fast Jon seems they have sorted that out at least
Title: Re: Free to play
Post by: Warcold on November 03, 2010, 12:02:38 PM
OMFFFFG!!!!
If you want people to pay for EVERYTHING, even if you are a so-called 'premium' (shoot the one who came up with that name for it) player...
MAKE SURE THE FUCKING STORE WORKS!!
Title: Re: Free to play
Post by: Caradir on November 03, 2010, 12:22:28 PM
OMFFFFG!!!!
If you want people to pay for EVERYTHING, even if you are a so-called 'premium' (shoot the one who came up with that name for it) player...
MAKE SURE THE FUCKING STORE WORKS!!

you really are in a bad mood today arent you ;)

btw i didnt log off i entered a session play about the history of the Dunedain and Aragorn first meeting Gandalf :D
Title: Re: Free to play
Post by: Warcold on November 03, 2010, 12:31:44 PM
OMFFFFG!!!!
If you want people to pay for EVERYTHING, even if you are a so-called 'premium' (shoot the one who came up with that name for it) player...
MAKE SURE THE FUCKING STORE WORKS!!

you really are in a bad mood today arent you ;)

btw i didnt log off i entered a session play about the history of the Dunedain and Aragorn first meeting Gandalf :D
stoopid game said you logged off is stupid game
Title: Re: Free to play
Post by: Caradir on November 03, 2010, 12:33:08 PM
stoopid game said you logged off is stupid game

does that when you enter a session play never understood why
Title: Re: Free to play
Post by: Warcold on November 03, 2010, 12:40:32 PM
well i aint going to play the game till they fixed it's stupid ass...
not able to travel cause i cant unlock travel due to store being... well... you know...
Title: Re: Free to play
Post by: Caradir on November 03, 2010, 12:46:13 PM
well i aint going to play the game till they fixed it's stupid ass...
not able to travel cause i cant unlock travel due to store being... well... you know...

any routes you have should be available (bottom right button "travel) if you want to be lazy and travel a route you havent unlocked (bottom left button "unlock travel" )
Title: Re: Free to play
Post by: Kurtt on November 03, 2010, 01:09:08 PM
Whats with my lvl 40 needing to pay for the Trollshaws?
Title: Re: Free to PAY
Post by: Warcold on November 03, 2010, 02:09:11 PM
Well I know it's free, so I shouldnt bitch, but still the subject of this thread was wrong.
Title: Re: Free to PAY
Post by: Caradir on November 03, 2010, 02:25:00 PM
Well I know it's free, so I shouldnt bitch, but still the subject of this thread was wrong.

what do you expect? nothing in life is truly free.

Its still better than having monthly subs as when you buy an adventure pack its unlocked that content for all charcters you roll, most other stuff can be gained in game with paitence.

so yes you ar free to PAY :P
Title: Re: Free to play
Post by: Mangala on November 03, 2010, 02:32:41 PM
I'll download when theres a torrent - and there will be im sure! Otherwise im gonna cry.

patchers actually quite fast Jon seems they have sorted that out at least

Did it last night pretty late - was fast for sure, quite surprised.
Title: Re: Free to play
Post by: Warcold on November 03, 2010, 06:37:45 PM
So yeah, have same issue as Jon said some ppl have: it's saying I have a free account and not premium. Hope they fix it soon.
Title: Re: Free to play
Post by: Mangala on November 03, 2010, 06:46:46 PM
So yeah, have same issue as Jon said some ppl have: it's saying I have a free account and not premium. Hope they fix it soon.

http://community.codemasters.com/forum/lord-rings-online-general-discussion-424/441825-why-am-i-not-premium-6.html#post6704228

"Should" be corrected during downtime tomorrow.
Title: Re: Free to play
Post by: Warcold on November 04, 2010, 09:51:18 PM
Good fun playing a 'sort a' bored'  ;) MMO with my e-mates again. Seeing actual chars walking around and doing stuff with them, instead of the little-icons-in-space that EVE is. Maybe that's what will make WIS a good thing in EVE then after all.

Thanks guys, was fun!
Title: Re: Free to play
Post by: Mangala on November 04, 2010, 10:13:23 PM
Good fun playing a 'sort a' bored'  ;) MMO with my e-mates again. Seeing actual chars walking around and doing stuff with them, instead of the little-icons-in-space that EVE is. Maybe that's what will make WIS a good thing in EVE then after all.

Thanks guys, was fun!

Aye, was very good fun this evening, looking forward to more like it - with more folks to thanks to F2p :)
Title: Re: Free to play
Post by: Caradir on November 04, 2010, 10:17:58 PM
had fun , as Jon says would be good to get 6 regulars so we can do instance shit ;) but even if we dont theres always Skirmishes with 3 ;)
Title: Re: Free to play
Post by: Warcold on November 05, 2010, 04:00:04 PM
btw Jon, did you find anything on the forums about the store still being AWOL?
Title: Re: Free to play
Post by: Caradir on November 05, 2010, 04:25:13 PM
Quote
Hello there. With this problem you need to make sure your PC's browser is set to allow Google Analytics traffic. Sometimes that site is blocked.
__________________
Satine.
*****

and make sure firewall isnt also blocking google anyltics, why? i do not know but people ob forums say this has sorted the issues they had.

btw shop usee I.E. even if its not default browser
Title: Re: Free to play
Post by: Goatboy on November 05, 2010, 04:50:38 PM
If the firewall blocks GA traffic (lolwut?), the tracking script or Google js libraries most likely won't load and if they coded it crap (they designed it crap anyway), that may cause everything else to go tits up as well. Basically stupid programming.
Title: Re: Free to play
Post by: Mangala on November 05, 2010, 05:09:02 PM
btw Jon, did you find anything on the forums about the store still being AWOL?

http://community.codemasters.com/forum/technical-assistance-forum-737/443088-strange-store-issue.html

Glanced over this lastnight - seems to support garry's findings too - but head was a little too mashed to sense of it at the time :)

Follow the "solution" suggested a few posts down.  If memeory serves I had to do similar for people in the past who couldnt get past the launcher on the early vista release of lotro, so poor coding is poor basically.
Title: Re: Free to play
Post by: Warcold on November 05, 2010, 05:24:00 PM
Quote
Hello there. With this problem you need to make sure your PC's browser is set to allow Google Analytics traffic. Sometimes that site is blocked.
__________________
Satine.
*****

and make sure firewall isnt also blocking google anyltics, why? i do not know but people ob forums say this has sorted the issues they had.

btw shop usee I.E. even if its not default browser
enable google analytics!?

[rage]rage[/rage]
Title: Re: Free to play
Post by: Mangala on November 05, 2010, 10:02:09 PM
New reply to another thread about this:

http://community.codemasters.com/forum/lord-rings-online-general-discussion-424/443136-empty-store-window.html

Paraphrasing: "Remove your own firewalls, windows is enough"
Title: Re: Free to play
Post by: Warcold on November 06, 2010, 10:10:25 AM
ok, tweaked my host-file back to allowing google analytics. sucks huge monkeyballs that it is necessary though  >:(
Title: Re: Free to play
Post by: Goatboy on November 06, 2010, 10:26:36 AM
I'm legging it to Bree to get a poneh!
Title: Re: Free to play
Post by: Macrune on November 07, 2010, 07:34:09 AM
New reply to another thread about this:

http://community.codemasters.com/forum/lord-rings-online-general-discussion-424/443136-empty-store-window.html

Paraphrasing: "Remove your own firewalls, windows is enough"

enough for what?

Windows firewall is  a bucket of rusty bolts.

Never used it and never will.  ;)
Title: Re: Free to play
Post by: Mangala on November 10, 2010, 12:42:48 AM
Sure ive linked it, but you f2pers can get up to 1470 TP per character:

http://lotro.mmorsel.com/p/tpfinder.html

handy site this for finding out such stuff like that.
Title: Re: Free to play
Post by: Warcold on November 10, 2010, 08:05:50 AM
Sure ive linked it
I'm sure you havent  ;)
Cool, I can get 3500 more with the Eriador/MoM access I should have

And should be this for each char, amirite? So x4 or x5 depending on Free/Premium
Title: Re: Free to play
Post by: Mangala on November 10, 2010, 11:00:05 AM
Yes for every character you can do stuff on you can earn all those TP.  Its not limited to earning them on 1 character per account ever etc.  So just rinse and repeat on each available character you have depending on account type etc
Title: Re: Free to play
Post by: Warcold on November 10, 2010, 02:08:58 PM
I wonder what happens to TP a char has earned once you delete it though. Else you would have an endless amount of TP you can earn.
Kill your darlings etc.
Title: Re: Free to play
Post by: Mangala on November 10, 2010, 02:24:13 PM
I wonder what happens to TP a char has earned once you delete it though. Else you would have an endless amount of TP you can earn.
Kill your darlings etc.

From what i reckon - and from the "free" tp tip i posted last weekend - it seems once its earned they dont care were it was from...
Title: Re: Free to play
Post by: Caradir on November 18, 2010, 02:36:52 PM
seems next area could be Isengard(ish)  (http://www.eurogamer.net/articles/2010-11-16-lotro-confront-saruman-next-year)

that is the way the epic story is going as well ;)
Title: Re: Free to play
Post by: Caradir on November 19, 2010, 04:44:41 PM
seems next area could be Isengard(ish)  (http://www.eurogamer.net/articles/2010-11-16-lotro-confront-saruman-next-year)

that is the way the epic story is going as well ;)

and then this appears today :D

Quote
WARNER BROS. INTERACTIVE ENTERTAINMENT, TURBINE AND CODEMASTERS ONLINE UNVEIL THE LORD OF THE RINGS ONLINE™: RISE OF ISENGARD™

New Digital Expansion to The Lord of the Rings Online™ Launching Fall 2011

Warner Bros. Interactive Entertainment unveiled today The Lord of the Rings Online™: Rise of Isengard™, the latest expansion to the award-winning free-to-play massively multiplayer online roleplaying game (MMORPG) developed by Turbine. Rise of Isengard will expand the online world of Middle-earth where players will join forces to press further eastward into the legendary region of Isengard. Rise of Isengard will be available for purchase in the LOTRO Store in the Fall of 2011 with an increased level cap, the new region of Isengard including the legendary tower of Orthanc, enhancements to monster play and much more!

“2010 has been a year of unprecedented growth for The Lord of the Rings Online with our successful introduction of a free-to-play option for our players,” said Kate Paiz, Executive Producer of The Lord of the Rings Online. “This is going to be another outstanding year for the game as we progress on our journey toward Mordor and it all begins with our upcoming November update. The journey will carry through 2011 ending with our arrival in the epic region of Isengard where players will confront the raging war and shadow that has spread across Middle-earth.”

NEW FEATURES:

    * Experience the Rise of Isengard – The Epic Story continues as the Grey Company makes its way south into Dunland, but troubles arise as their road takes them into lands where Dunlending forces, marshaled by the Wizard Saruman, prepare for war. The Rangers must seek new allies and face dangerous new foes, chief among them the traitor Saruman, whose web of intrigue threatens to endanger your quest, your friends, and your life.
    * Increased Level Cap — Players will be able advance their characters up to level 70, gaining access to new traits, virtues, skills and class quests.
    * Expanded Monster Play – LOTRO’s monster play system will get a major revamp including opening up the feature to all players, changes to monster player skills and advancement and a brand new region for players to battle for or against the forces of evil.


The Lord of the Rings Online is the ultimate adventure. This award-winning massively multiplayer online role-playing game delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most famous fantasy of all time. From the picturesque surroundings of the Shire to Moria, the most fearsome underground realm ever imagined, players can experience the world of Middle-earth for free! For more information, visit www.lotro.com.

http://www.youtube.com/watch?v=STMIauUwcLY
Title: Re: Free to play
Post by: Warcold on November 19, 2010, 05:25:26 PM
Btw, although the description in the LOTRO store seems to say otherwise: Buying a quest-pack for one character, goes for the whole account. This makes it pretty easy to get access to the whole game, esp. when only buying regions 'on sale' and maybe even the expansionpacks. When you do loads of deeds ofc...
Title: Re: Free to play
Post by: Caradir on November 19, 2010, 05:46:54 PM
Btw, although the description in the LOTRO store seems to say otherwise: Buying a quest-pack for one character, goes for the whole account. This makes it pretty easy to get access to the whole game, esp. when only buying regions 'on sale' and maybe even the expansionpacks. When you do loads of deeds ofc...

did i not already tell you this? or was it goatey?

i still wouldnt buy Moria at its store price (2500 ponts or so) try and find a cheap box they are still out there
Title: Re: Free to play
Post by: Mangala on November 19, 2010, 05:55:24 PM
Hell if you cant find a cheapo one on the continent, I can always look around over here, splash out a few quid and email you the code :)
Title: Re: Free to play
Post by: Caradir on November 19, 2010, 06:02:27 PM
Amazon (http://www.amazon.co.uk/Lord-Rings-Online-Mines-Moria/dp/B001BN5ERE/ref=sr_1_1?ie=UTF8&qid=1290189587&sr=8-1) £4.99

Play (http://www.play.com/Games/PC/4-/5984566/The-Lord-Of-The-Rings-Online-Volume-II-Mines-Of-Moria/Product.html?ptsl=1&ob=price&fb=1)  £8.99

just first 2 i thought of

can you tell servers are down ;)
Title: Re: Free to play
Post by: Warcold on June 29, 2011, 12:29:31 PM
Didnt know who I logged out on, but didnt mean to be rude.
Only saw you asking how i was just before screen went black after logging out  ::)
Title: Re: Free to play
Post by: Kurtt on June 30, 2011, 12:12:45 PM
Didnt know who I logged out on, but didnt mean to be rude.
Only saw you asking how i was just before screen went black after logging out  ::)

Twas me. Don't worry, I didn't realise you were online till it was too late! :D