Ran the Bree skirmish (Mischief&Thievery) twice to get it.
Seems I was very lucky in those two runs to get three campaign marks. I've since completed M&T skirmish four or five times, and not got a single of the campaign marks
Then again, I've got more of the markers which can be traded for SM (esquire or whatever they are called), and in my current situation (need moar SM's, lotz and lotz of SM's!) I am not complaining.
Besides, I already have the hat
Does anybody know if the skirmish trait for increased incoming healing (ie the one the player character can take) works for stuff like Mischiveous glee (one of the burg self-heals) or healing from food-buffs? I have now the armour skill (basiacally because I got it for free, and none of the skills available made me immediatly start drooling), but the effect doesn't to be that great (although when the bannerguard gives his armour buff I have close to 30% common mitigation in all, which is pretty nice I think).
With lots of small healing going on (bannerguards HoT, Mischieveous glee, food buffs, Clever retort (just 25% chance there to actually get a heal, but it has saved my butt several times; although most of the time I actually pray for the power buff, which lets me go all bananas with skills with zero power issues), Find footing (only usable against the troll lieutenants, as they seem to be the only ones to stun; then again, they also hit like trucks so I am very happy for the extra heal usable against them), not to mention the Man heal (although it still easily heals Fitzer to full health even without any buffing), the improved incoming healing might be much better for a burg (if thing get really hairy, I pop touch&go anyway, and basically don't get hit for a while) than the mitigation from the increased armour?