Author Topic: 40k MMO (Info Leak)  (Read 14325 times)

Offline Bethor

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Re: 40k MMO (Info Leak)
« Reply #45 on: October 21, 2011, 06:09:10 PM »
still would like a necromunda like game, i envision it kind of like they did bloodbowl
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Offline Caradir

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Re: 40k MMO (Info Leak)
« Reply #46 on: October 21, 2011, 06:15:50 PM »
still would like a necromunda like game, i envision it kind of like they did bloodbowl

Necromunda would make an awesome game

perma death for gangers and everything :)
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Mangala

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Re: 40k MMO (Info Leak)
« Reply #47 on: October 25, 2011, 07:33:30 AM »
Turns out they maybe rolling with black templars, not smurfs.

So yeah good luck grouping a bt with xenos.

And yeah gogo segregated guilds we pick one group and stick with it. Purity of the species and free from taint and all that.


Info dump from around the net:

Quote
Game Design Notes:

* Relic is lending a very small hand in the overall development of dmo. Winking, a chinese based developer is also on board. They helped with Spacemarine as well.
* Vigil is doing 90% of the work. Most of the shared work load is art, and animation.
* Spacemarine is built on the same engine as darksiders (and darksiders 2 respectively)
* Dmo is using the same engine, with gameplay (at least combat) akin to Spacemarine.
* Contrary to what I was told, the art style is NOT like Spacemarine, rather the whole game is more like darksiders (1 & 2), very stylized. The videos released at the last E3 are fairly accurate to the current state of the art style. Less realistic.
* Revision to what I was told by the rep, is that Spring 2012 is unlikely… maybe for more announcements on the game’s progress. Though a Darsiders 2 release in spring is likely, Vigil is working on both.

Class related notes:

* Races broadly put into forces of “Order” and “Disorder” similar to 40K World-wide campaigns.
* The “spacemarine” is a class, with a chaos counterpart.
* Tactical, heavy, assault as specialties.
* Each class starts as something familiar, and through progression changes.Ie. Scout to Marine
* Other classes include: psyker, techpriest, and assassin
* The assassin starts as a guardsman-esque character.
* Chaos have similar counterparts, cultist themed.
* Instead of an assassin, think demon host.
* Orks are with Chaos (disorder), Eldar are with the Imperium of man (order)
* Ork class rundown: Nob, mekboy, runt herda, mad dok
* Eldar class rundown: Scorpion, Avenger, Warlock, Reaper
* Expect Tau & Dark Eldar later, likely an expansion, though dark eldar npcs will be present on release, as well as Necron, and Tyranids. (Interesting idea, going for the ‘faceless’ races as NPCs, though I suspect you won’t be getting quests from the Swarmlord!)
* 60 character levels.

Gameplay related notes:

* A crashed space hulk will be one of the zones.
* Another zone will take place on an Imperial Cruiser, and Chaos Cruiser.
* Expect several instanced missions much like WoW, as well as open world.
* It will include instanced & open world pvp.
* Players will be able to dual weild things like pistols and melee weapons… yes that means two chain swords.
* The featured chapter is Black Templars. (As evidenced by the banner art)
* The featured chaos god is Khorne, at least for playable
* Word Bearers will also take a major role in the Playable chaos faction
* Nurgle & Fabius Bile will have a big Chaos NPC presence. (I suspect not Nurgle himself, but perhaps Typhus?)
* Possible shooter/RPG mode controls, like StarTrek Online.
* Third person action, plays like Gears of War/Space Marine mixed together for shooting.
Melee is more like Space Marine/Darksiders, with the target lock on.
Blocking melee attacks is a maybe, sheilds may be NPC only.
* NPC creatures vary from: Necromunda like humans, Chaos Cultists, Dark Eldar; from Grotesques to Warriors, Chaos Daemons and beasts, Orks, Grots, Guardsmen, defected Guardsmen, most of the minor Demons, Dreadnoughts, Tyranid Warriors, Genestealers and more.
* Forgeworld things may be present. Thunderhawk, terrain sets, Aquila landers, FW-esque equipment on vehicles.
* Environments range from snowy mountains, to the innards of a crashed space hulk… from cities destroyed, and orkified, to ancient eldar cities, overgrown with nids… from ancient battlefields, littered with the carcases of Titans and tanks, to a hive city, nostalgic with necromunda…. from the halls of Imperial Cruisers, to tge desecrated throne rooms of Chaos.
* Everything is large, beefy, and sticks to 40k very well. People already invested in the background and game will progress at a snails pace, as we will be distracted by everything.
* Left mouse uses the weapon in your character’s left hand, Right mouse uses the weapon in your character’s right hand. Rather cool mechanic.
* All abilities have a cooldown… No spamming your “3? key like most MMOs. This will likely annoy WoW diehards. This pleases me.
* Melee combos – dual wielding gives new moves
* There is sprinting.
* “Guilds” will be present.
* Team/party/squad size is 5
* “Raid” size is 50… subject to change.
* Ranged weapons have infinite ammo, but there is reloading, overheating, venting, and reloading.
* Weapons rarely get to take full advantage of their range when inside… lots of cover and turning corners, it’s very dynamic.
* Hero classes are possible, unlocked once you get a character high enoigh level.
o Imperium: Grey Knight
o Chaos: Chaos Sorcerer
o Ork: ‘Ard boy or Weird boy
o Eldar: Farseer
* Hero classes will begin at higher level…
* Likely 40.

A player progressing as a marine will do so as follows:

Lv. 0: an adept, think a marine wearing just carapace armor.
Lv. 10: more or less a scout.
Lv. 20: equipped like the marine character in th sm codex… forgot his name.
Lv. 30: a standard marine
Lv. 40 honor guard or Sergeant, some decoration
Lv. 50 sternguard, maybe captain.
Lv. 60 artificer armor, iron halos, the whole sha-bang.

Grey knight fits in fairly well at around 40.

Other classes progress similarly.

Misc. Notes

* Tech priest are very, very pure adeptus mechamicus themed…Backpacks with a robot arm.
* A cover system is implemented.Waist high cover and standing cover.
* Cross platform is very possible.
* Shooting mechanics will have aim assist
* Similarly, melee attacks will lock on.
* Abilities work similar to Warhammer Online. A common resource, then each class has a unique resource used with abilities.
* Weapons inxrease in “coolness” as far as progression is concerned.
* A lv. 1 autogun may be it’s familiar form in necromunda and early IG… by lv 60, sone autoguns look cool enough for inquisitors to be using, lathered in fancy trim, aquilas, etc.
* Same goes for other weapons…. think Call of Duty, as you unlock the various weapon upgrades, you guns start looking cooler.

Each class has 3 specialties.

* Marine: Tactical, Devastator, Assault
* Assassin/guardsman: the major assassin type, callidus, vindicare, eversor (however you spell it)
* The Marine is by far the most flushed out.
* most abilities are still very WIP.
* Jump packs- not sure how they’ll work.
« Last Edit: October 25, 2011, 08:19:54 AM by Mangala »
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Offline Caradir

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Re: 40k MMO (Info Leak)
« Reply #48 on: October 25, 2011, 11:45:06 AM »
fuck off teaming BT with any xenos is just WRONG on every level. Yeah teh kiddies like the black armour but really? another chapter would be better/more suited.
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Warcold

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Re: 40k MMO (Info Leak)
« Reply #49 on: October 25, 2011, 02:55:48 PM »
Yeah teh kiddies like the black armour but really?


Talking out of experience there now?
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

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The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


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Offline Caradir

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Re: 40k MMO (Info Leak)
« Reply #50 on: October 25, 2011, 06:59:18 PM »
Yeah teh kiddies like the black armour but really?


Talking out of experience there now?

you dont know the half of it matey ;)
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Warcold

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Re: 40k MMO (Info Leak)
« Reply #51 on: October 25, 2011, 09:24:36 PM »
Yeah teh kiddies like the black armour but really?


Talking out of experience there now?

you dont know the half of it matey ;)

Let's keep it that way...   :o
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Bethor

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Re: 40k MMO (Info Leak)
« Reply #52 on: October 30, 2011, 06:14:02 PM »
fuck off teaming BT with any xenos is just WRONG on every level. Yeah teh kiddies like the black armour but really? another chapter would be better/more suited.
 

im more for WE fighting BA

you cant go more balanced than that
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Offline Mangala

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Re: 40k MMO (Info Leak)
« Reply #53 on: January 16, 2012, 10:59:51 AM »
Rumour suggests this may have been dropped, along with EVERYTHING THQ has lined up to publish/pay for the 2014 gaming year.

http://kotaku.com/5876253/thq-wipes-out-games-planned-for-2014-to-ready-itself-for-sale-says-insider
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Offline Mangala

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Re: 40k MMO (Info Leak)
« Reply #54 on: February 03, 2012, 06:45:13 PM »
Didnt want that neutered, limited faction, short sighted dev lead MMO anyway (Not really I wanted to be a commissar!):

http://kotaku.com/5881889/in-the-grim-future-there-might-not-be-a-warhammer-40k-mmo

Quote
In the Grim Future There Might not be a Warhammer 40K MMO
A few weeks back, the future of THQ's Warhammer 40K: Dark Millennium MMO was very much up in the air. Comments early yesterday had seemed to ease fears over the project, but comments later yesterday brought the fears right back.

It seems beleaguered publisher THQ doesn't have the stomach or coin to fully back the development of the game itself any longer, saying in a conference call:

Because of the large financial commitment and associated risks, we are being realistic about our resources and we are actively seeking a partner for this compelling new MMO. We will keep you updated on our progress.

That doesn't sound very promising at all.
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Offline peo

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Re: 40k MMO (Info Leak)
« Reply #55 on: February 05, 2012, 06:50:02 AM »
If they go forward they really shouldnt make another wow.....

Offline Bethor

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Re: 40k MMO (Info Leak)
« Reply #56 on: March 29, 2012, 06:56:36 PM »
no longer an MMO  :'(
from rps
Quote
Eurogamer has news that THQ’s MMO project, Warhammer 40,000: Dark Millennium Online, has been refocused as a single-player and multi-player online game. The game had previously been rumoured to be cancelled. THQ boss Brian Ferrell said: “Based on changing market dynamics and the additional investment required to complete the game as an MMO, we believe the right direction for us is to shift the title from an MMO to a premium experience with single and multiplayer gameplay, robust digital content and community features.” Around 120 people across the Relic and Vigil studios have been laid off as a result of the change, which is depressing news. Hopefully we’ll firm up exactly what sort of game we’re left soon. A 40k RPG with online bits? Could be… And that would be okay by me.
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Offline Caradir

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Re: 40k MMO (Info Leak)
« Reply #57 on: March 29, 2012, 07:09:49 PM »
yuck
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)