Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Axenar

Pages: 1 2 [3] 4 5 6
31
Warhammer Online / Re: Witching Night
« on: October 29, 2008, 01:06:33 PM »
I'm away most of the weekend so will miss most of this.

Still it fits better than the one on Star Wars Galaxies. I dont play anymore but at random get the newsletter still and yes it seems Halloween has now shown up in the Star Wars Universe. Sounds like they're gtting desperate over there.

32
Warhammer Online / Re: HELP need level 25 seeds
« on: October 27, 2008, 10:05:42 PM »
Darn it all i need more level 25's after all, didnt manage to get my apothecary skill to 50 and the level 50 seeds are level 50 apothecary ingredients which i can tuse. Only got 6 levels to get too.

So one last ditch plea for some more level 25 seeds please.

Thanks.

33
The Dog & Duck / Re: What I have been doing the past week
« on: October 27, 2008, 08:16:49 PM »
I have that UFO with the Mod too, very old scholl but exactly what I was looking for after the dissapointment of stuff like  Aftermath and Aftershock. Got a bit repetitive after a while though.

34
Warhammer Online / Re: HELP need level 25 seeds
« on: October 22, 2008, 06:03:12 PM »
Yay thanks folks thats me at 50 now so no more level 25 seeds needed.

Much appreciated.

35
Warhammer Online / Re: HELP need level 25 seeds
« on: October 20, 2008, 09:02:20 PM »
Thanks for all the donations folks, much appreciated but would you credit it! I get to level 49 and run out. GAAAAHHH.

I'll have to hunt down a few more to get over that threshold.

36
Warhammer Online / Re: Voice Server Details
« on: October 19, 2008, 01:57:07 PM »
Is there any objections to lurking without speaking? Just my machine is in the Living room and my Missus is usually watching TV but I don't want to miss out on important chat, especially once I get high enough to be involved in the big fights.

37
Warhammer Online / Re: Tanks incoming in patch 1.1 (december)
« on: October 17, 2008, 06:19:06 PM »
Aye where's my hammerer (see my logo pic). Anyhoo glad the tank is back for Empire cos that's the one I wanted to be.

JOY! ;D

38
Warhammer Online / Re: HELP need level 25 seeds
« on: October 16, 2008, 06:11:57 PM »
I had been trying with level 1 seeds but it didnt seem to be shifting.

Anyway thanks for the offers guys, hopefully be back in game this weekend so I can capitalise.

39
Warhammer Online / HELP need level 25 seeds
« on: October 15, 2008, 12:26:37 PM »
I have a need, a need for seeds.

Please any non cultivators that get level 25 seed drops I'd much appreciate if you could donate them my way please.

Not interested in anything higher than that as I have tons of level 50 and 75's but can't get of level 38 in my skill cos I have no 25's to do it with.

Anyway will result in me getting to the point I can make decent heal and buff potions sooner if I can get myself levelling in this again.

Cheers.

40
Warhammer Online / Re: Patch 1.0.2 -- ooooh!
« on: October 15, 2008, 12:23:41 PM »
Another new patch is incoming with a (much needed) regional chat system implemented also the curse of seed drops is due to change.

Most importantly though-

Nurglings will no longer continue to make aggressive sounds after they have been killed

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=380


NOOOO! I'm struggling to find any level 25 seeds as it is. I think I need to go farm a lower zone and by the sounds of it before the patch comes in and they dont drop enough.

41
Warhammer Online / Few days break
« on: October 13, 2008, 06:01:02 PM »
Wasn't on at the weekend and likely wont be for the rest of this week, have a loan of a few Xbox 360 games from a mate and as I usually on get 1 to 2 hours per night to myself I'm best to play those this week. That and I have ebay listings to sort out. Just in case you think I've vanished.

Though if I can get the odd 20 minutes here or there to just do some quests then I might get on.

42
Warhammer Online / Re: Eats Kittens: Standard Theives & Braggards
« on: October 11, 2008, 03:06:31 PM »
oooh can we set bounties on em?

43
General Gaming / What other MMO's have you played?
« on: October 10, 2008, 03:01:01 PM »
It came up last night in our Sewers group and lead me to wondering, what other MMO's have folks played?

I myself have been on the following:

Star Wars Galaxies longest runner to date, over 2 years largely due to all my real life mates playing so we would all go one skype and laugh and chat while we played. In the end we all packed it in after they changed the entire game yet again. Having spent months working the path to Jedi they suddenly made it so anyone could play Jedi from level 1 and in disgust we all cancelled.

Eve, I got talked into this but never really saw the point. Nice enough game but seemed over the top you had to pay to play it. Especially as a lot of it could be done without even being at the machine. Maybe lasted 3 months here.

World of Warcraft, likely at the moment my second longest run on a MMO. Did a longish spell then quit for about a year, then re-subbed when the first expansion came out, lasted perhaps 6 months before I got annoyed with it again and quit for the second time. Stands as the only game I've quit twice.

Lord of the Rings Online, liked this one but got a bit bored of the same monsters and lack of the real epic feel lasted about 4 months. Was tempted to go back if Warhammer hadn't come out.

Pirates of the Burning Sea, oh what a mistake that was, pretty much did my 30 days. Enjoyed the game when it would work but chronic Lag during boarding actions put me off in the end as it was unplayable. Considering this was instanced solo fights with no other players too and yet WAR I can be at a keep with loads of folks on screen and still play. Nice concepts in the game though but in the end the poor coding put me off.

Outwith paid for I have been in a few Beta's too. Nice cos I'd get passed the novelty stage of the game to see if I liked it and in the end would find I wasn't that hooked so saved me wanting them.

Auto Assault, just didn't work for me.
City of Heroes, fun to start with but got repetitive
Disney's Pirates of the Caribbean, to be fair never actually planned to get this just got a chance to play in the beta so thought it would be fun (it wasn't).

Lastly and before all of the above I played on a rather unique NeverWinter Nights server. It was a persistent set of servers one run by a bank of machines in a guys garage in America, the world evolved and they even built a mod for crafting, long before I had even heard of MMO's (thought they were around). Designed for folks to roleplay but had some brilliant stories develop run by live guys acting as GM's and an ongoing war between 2 factions. They also added content on a hugely regular basis and had more species as playable than any MMO I've seen. Not bad for guys purely funded by non compulsory player donations.

Anyway that's the lot.

44
Warhammer Online / Re: Phoenix Gate
« on: October 09, 2008, 12:43:48 PM »
Forgot to say I also like the fact that the siege weapons dont need you to judge where a character is going to be when the shot lands, it's based on when you fire. I've experimented and it's definately where the red cross was when you hit fire. Ideal for the repeater especially cos it takes ages for the bolts to actually land.

I do love pasting all thier healers and ranged DPS guys with it and if they go out of sight on the bridge and there's nothing else to target fire anyway, generally find I catch them all standing about or fighting there even though I cant see them.

Add in my siege engine damage buff and I can do some serious injury to a lot of the non tank boys, tanks I generally target last if there's nothing else to go for or to help polish one off if he's clearly low health.

Think this is my fave T2 scenario now though. Even if it does go agaisnt my Dwarf nature to fight with Elf weapons.

45
Warhammer Online / Re: Guild Heraldry: Evolving thread.
« on: October 09, 2008, 07:23:28 AM »
I went for the geometric patterns that look dwarvish of 7 and 9. Like the brown colour, very unusual.

Pages: 1 2 [3] 4 5 6