Author Topic: warhammer nda lifted  (Read 7287 times)

Offline Keggi

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Re: warhammer nda lifted
« Reply #15 on: August 22, 2008, 03:42:42 PM »
we should have kept up with going the guild beta route they were short of guilds for the beta.

Offline Mangala

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Re: warhammer nda lifted
« Reply #16 on: August 23, 2008, 07:04:28 AM »
we should have kept up with going the guild beta route they were short of guilds for the beta.

Never knew that.

I remember signing up for it, and getting a couple of emails about from Mythic/GOA, but then they dried up and I subsequently forgot all about it.

Would have been good, but also I'm kinda looking forward to starting this MMO from the proper release, rather than having a chuck in beta (I dont want to feel too saturated in WAR too early if that makes sense).

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Question about graphics, what rig you running on and what do you get fps wise and so on? As many people I have seen posting elsewhere have good rigs but only get good gfx if they force them as they claim the game lacks a full suite of advanced graphics options.
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Offline Keggi

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Re: warhammer nda lifted
« Reply #17 on: August 23, 2008, 07:54:19 AM »
my rig

quad core 2.4 ghz
4 gig ram
8800gt with 1gig ram(not sli)which the game does support or so i have heard
xp pro

dont know about fps you needed fraps to check as theres no way to check ingame.
the game was not optamised in beta and only had limited graphic options.
one of them was to force the fps.
hope there is a full suite for release big mistake if there isnt.

game ran fine on my rig in pve only seeing lag in mass pvp this was all on beta servers so dont know if it will be the same on live servers.

i know kurtt was having issues with lag and it was a concern for him.

and the beta closes on monday /cry to get ready for open beta which starts on the 7th of sept.
« Last Edit: August 23, 2008, 07:57:44 AM by suralin »