I haven't logged on to WAR since last Monday (I think). Nothing spectacular going on, my interests have just been diverted a bit. Those who know me from before prolly know I have a short attention span at times; in fact, the shortest attention span in my family (my youngest kid is 3.5 years, and he can stay focused on things much longer than I ever could).
Anyway, I've been playing three other games the past week.
Dominions 3 and its "Conceptual Balance Mod". I like the game a lot (even though I suck at it), and the CB mod has opened up lots of strategies and tactics I've never before thought of
UFO:Extraterrestials with
bman's mod. This game, with the mod, is so much like Laser Squad and X-COM from years back. Played it last week so much I burned myself out by Saturday...
American Civil War. Been looking at this strategy-game on and off. Tried the demo last year, and it felt confusing as hell. A real-life friend swears it is the best strategy game ever made, and that it really captures the same spirit of VG's "Civil War" and GDW's "A House Divided" (old board games we used to play back in 80's and 90's). So I installed the demo again last weekend. First impression was still it feels like shit, to be honest. But I waded a couple times through the short campaign included in the demo, got lots of good advice and answers from the forum (and wiki), so I got a hang of the game. And as I now my friend I just had to believe he can't be totally mad, so I bought the game digitally today (from
GamersGate), installed on the work computer and patched it up and tested it on my lunch hour. It looks *great*. Compared to the demo, UI is cleared up a lot, lots of more tooltips. And what is more, easy to grasp scenarios. Boy can a demo give a wrong impression of a game?! Anyway, I guess I'll spend the next couple days exploring this game.
Altough I am already starting to feel the desire to hammer some skulls online in WAR...