Hands of Justice
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Had he been in HoJ, Alexander would never have wept.
Home
Help
Search
Calendar
Login
Register
Hands of Justice
»
What we have played
»
Lord of the Rings Online
»
Guardians: Might or Vitality?
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Guardians: Might or Vitality? (Read 1060 times)
Mangala
Administrator
League of Extraordinary Gentleman
Posts: 7534
WTF did I do??
Guardians: Might or Vitality?
«
on:
July 04, 2009, 10:05:31 AM »
When I have a choice of these, and not them combined on an item, which should I prefer?
(My characters stats and me arent speaking I think overall Ive mucked them all up, even with the handy images we have linked on this site!).
Logged
"May God stand between you and harm in all the empty places you must walk."
Caradir
HoJ Members
League of Extraordinary Gentleman
Posts: 3568
Re: Guardians: Might or Vitality?
«
Reply #1 on:
July 04, 2009, 10:15:10 AM »
as your place is to soak up damage first Vitality is by far your most important stat beyond the simple armour value of the item that is
Logged
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)
Print
Pages: [
1
]
Go Up
« previous
next »
Hands of Justice
»
What we have played
»
Lord of the Rings Online
»
Guardians: Might or Vitality?