- No senseless level grinding.
- No set trinity classes, any player can be any class due to skills.
- Group content should include puzzles which require each member to contribute. Said puzzles could be like an internet scavenger hunt to really get you immersed into a 'consporacy'.
- Solo should include missions (also including puzzles), but all full on story missions which contribute to a giant (even endless) story arc...i.e no killing x wolves then returning back to that quest giver
- An equal focus on PVE and PVP relating directly to the factions. Possibly even 3 factions at war with pvp, not just the usual 2
- A sandbox crafting system (akin to that of minecraft)
- as for IP, a very dark, atmospheric and sinister modern, almost real life setting which also incorporates real life myths and legends, bringing them to life.
Yep, you guessed it, I just described The Secret World. And it is going to be awesome. For me a perfect MMO.
EDIT: Oops, missed a couple of things
- Fully customisable toons. None of this...I have to wear this gear piece and look like a bellend until i find a nicer looking one... I want to create my character to look exactly how i like it, and gearing up should be done via an internal out of view system
- Varied quest types. Never mind killing stuff or picking stuff. I want to be able to go out and infiltrate an army base with the main focus on not been seen (rather than having to kill every mob in aggro range). And when ive done that, I migth fancy doing some investigative type mission