Oh god, with a good Cleric on me (gone back to my Paladin/Warlord/Voidknight to try the warfronts), Im a juggernaut! And with Discharge (I have a VK ability that stores 55 of each none melee damage attack I take as a thing called a Pact. Discharge releases these pacts and doing theur damage+ a bunch of air damage to targets) proccing all the time + devouring blow (weap+physical damage dealt removes casters mana = to 50% of the combined damage, uses action points so its a combo that i ensure is up all the time) from my VK soul, casters just melt as their mana drops loads! And once the enemy heals have gone its game over!
Also trying the profs - on armorsmith/butchery/miner at mo. I like it, basically its wow style, with certain aspects of lotros thrown in - some items can be added to recipes to give them more of a certain stat then normal or even better planar buffs and the like - its quite cool really. Familiar, yet still with a twist to be new enough.
For achie and "pokemon" types, there is achies, plenty of them (7420 points worth) and for collectors you can get numerous items - including tears of critters and for each completion you get special currency which can be traded for pets, mounts and so on - vanity stuff if you will.
I think in general it can be said of Rift that it amalgamates alot from the current main names in MMORPGs and combines them in a way that is familiar yet different enough to draw you in. You just need to get past the hump of "omg its xxxxx mmo reskinned", and Rifts+Invasions seems to really help with it - especially whole zone invasions!