Author Topic: Cataclysm Thread  (Read 46030 times)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #75 on: July 07, 2010, 06:58:05 PM »
A guildie in wow mentioned Blizz might be breaking british laws with this. Any of you UK people know if this is true?

Possibly some Data Protection stuff - I'll read up on the relevent provisions...

Anyways - more cata nonsense:


http://forums.worldofwarcraft.com/thread.html?topicId=25626290449&sid=1   ::)

Quote
When players reach level 10, they are presented with basic information on the three specializations within their class and are asked to choose one. Then they spend their talent point. The other trees darken and are unavailable until 31 points are spent in the chosen tree. The character is awarded an active ability, and one or more passive bonuses unique to the tree they've chosen. As they gain levels, they'll alternate between receiving a talent point and gaining new skills. They'll have a 31-point tree to work down, with each talent being more integral and exciting than they have been in the past. Once they spend their 31'st point in the final talent (at level 70), the other trees open up and become available to allocate points into from then on. As characters move into the level 78+ areas in Cataclysm, they'll begin seeing items with a new stat, Mastery. Once they learn the Mastery skill from their class trainer they'll receive bonuses from the stat based on the tree they've specialized in.

We understand that these are significant changes and we still have details to solidify. We feel, however, that these changes better fulfill our original class design goals for Cataclysm, and we're confident that they will make for a better gameplay experience. Your constructive feedback is welcomed and appreciated.

This is fucking retarded.
"May God stand between you and harm in all the empty places you must walk."


Offline Kathras

  • MAADI
  • Literati
  • ***
  • Posts: 136
    • View Profile
Re: Cataclysm Thread
« Reply #76 on: July 07, 2010, 07:35:57 PM »
Why am I getting the SWG revamp feel from this expansion?
"Uncompromising men are easy to admire." - fictional character

Offline Kurtt

  • HoJ Members
  • The Illuminati
  • ***
  • Posts: 992
    • View Profile
Re: Cataclysm Thread
« Reply #77 on: July 07, 2010, 07:54:56 PM »
Why am I getting the SWG revamp feel from this expansion?

I lol'd when I read that. I remember Pre-CU and CU. Before the dark times. Before the NGE...

Offline Dlarah

  • MAADI
  • Cogniscenti
  • ***
  • Posts: 251
    • View Profile
Re: Cataclysm Thread
« Reply #78 on: July 07, 2010, 07:55:45 PM »

Offline elv

  • Friends
  • Literati
  • **
  • Posts: 156
    • View Profile
Re: Cataclysm Thread
« Reply #79 on: July 07, 2010, 08:32:51 PM »
did i read that right you can only select one talent tree from 10 - 70? wasnt the idea of talents to have different skilled individual charcters surley this now limits character specialisation to 3 types per class between 10 and 70?

laters elv

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #80 on: July 07, 2010, 10:05:06 PM »
did i read that right you can only select one talent tree from 10 - 70? wasnt the idea of talents to have different skilled individual charcters surley this now limits character specialisation to 3 types per class between 10 and 70?

laters elv

Yes 1 tree from 10 to 70.  talents EVERY OTHER level (10, 12, 14 etc etc etc) with skills in between at 11, 13 etc etc.

So no pinching those one or two handy talents from other trees while levelling to 70 and so on :( 

We'll begin to see even more of the cookie cutter thanks to these limits.
"May God stand between you and harm in all the empty places you must walk."


Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #81 on: July 08, 2010, 01:21:12 PM »
FFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Quote
Same dungeons, they changed them up quite a bit though, Strath is mid 40's, same with Dire Maul. The loots the same. One of the really cool changes they did was made it in some of the dungeons there's the quests right at the entrance, so you can just snag them up right there. But there is quests outside of the dungeon still.

Like for instance, we zoned in to ZF and there was a quest to kill all the bosses, tiara of the deep, and to kill the last boss.

Been readng various beta reports....

Level ranges ive found so far:

Quote
What I know:

Dire Maul East 36-46
Scholomance 38-48
Dire Maul West 39-49
Razorfen Downs 40-50
Dire Maul North 42-52
Stratholme Scarlet 42-52
Zul'Farrak 44-54
Stratholme Undead 46-56
.
.
.
.
.
Sunken Temple 50-60
Blackrock Depths Upper City 51-61
Lower Blackrock Spire 55-65
« Last Edit: July 08, 2010, 01:27:09 PM by Mangala »
"May God stand between you and harm in all the empty places you must walk."


Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
« Last Edit: July 08, 2010, 03:00:58 PM by Mangala »
"May God stand between you and harm in all the empty places you must walk."


Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #83 on: July 08, 2010, 11:00:23 PM »
FFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Quote
Same dungeons, they changed them up quite a bit though, Strath is mid 40's, same with Dire Maul. The loots the same. One of the really cool changes they did was made it in some of the dungeons there's the quests right at the entrance, so you can just snag them up right there. But there is quests outside of the dungeon still.

Like for instance, we zoned in to ZF and there was a quest to kill all the bosses, tiara of the deep, and to kill the last boss.

Been readng various beta reports....

Level ranges ive found so far:

Quote
What I know:

Dire Maul East 36-46
Scholomance 38-48
Dire Maul West 39-49
Razorfen Downs 40-50
Dire Maul North 42-52
Stratholme Scarlet 42-52
Zul'Farrak 44-54
Stratholme Undead 46-56
.
.
.
.
.
Sunken Temple 50-60
Blackrock Depths Upper City 51-61
Lower Blackrock Spire 55-65

Since I refuse flatout to EVER use the LFD tool unless they add in a "burn that players house down with them in it and salt the earth it was on for having the iq of a turd and sterilise any remaining family members just in case another is created" button, I guess I either get more people to play with, or dont instance at all :(

You can say - get over it, get over yourself and put up with the bads, its only for 15 to 30 minutes at max - but then I say, whats the point of having guilds, having friends lists and what not if blizzard has made it possible for people to do stuff like instances in such a short amount of time you dont need to arrange things when you can login get into a zone, kill boss, logoff with badges etc  Whats the point of me wanting to play and spend some time with the few 'goods I manage to find in a community and enjoy some of the most polished pve content in the MMO market?

« Last Edit: July 08, 2010, 11:08:39 PM by Mangala »
"May God stand between you and harm in all the empty places you must walk."


Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #84 on: July 08, 2010, 11:53:21 PM »
1 saving grace for the explorer in me, people have to find the instances before they can do to them :)
"May God stand between you and harm in all the empty places you must walk."


Offline Keggi

  • HoJ Members
  • The Illuminati
  • ***
  • Posts: 851
    • View Profile
Re: Cataclysm Thread
« Reply #85 on: July 09, 2010, 06:08:16 AM »
FFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Quote
Same dungeons, they changed them up quite a bit though, Strath is mid 40's, same with Dire Maul. The loots the same. One of the really cool changes they did was made it in some of the dungeons there's the quests right at the entrance, so you can just snag them up right there. But there is quests outside of the dungeon still.

Like for instance, we zoned in to ZF and there was a quest to kill all the bosses, tiara of the deep, and to kill the last boss.

Been readng various beta reports....

Level ranges ive found so far:

Quote
What I know:

Dire Maul East 36-46
Scholomance 38-48
Dire Maul West 39-49
Razorfen Downs 40-50
Dire Maul North 42-52
Stratholme Scarlet 42-52
Zul'Farrak 44-54
Stratholme Undead 46-56
.
.
.
.
.
Sunken Temple 50-60
Blackrock Depths Upper City 51-61
Lower Blackrock Spire 55-65

Since I refuse flatout to EVER use the LFD tool unless they add in a "burn that players house down with them in it and salt the earth it was on for having the iq of a turd and sterilise any remaining family members just in case another is created" button, I guess I either get more people to play with, or dont instance at all :(

You can say - get over it, get over yourself and put up with the bads, its only for 15 to 30 minutes at max - but then I say, whats the point of having guilds, having friends lists and what not if blizzard has made it possible for people to do stuff like instances in such a short amount of time you dont need to arrange things when you can login get into a zone, kill boss, logoff with badges etc  Whats the point of me wanting to play and spend some time with the few 'goods I manage to find in a community and enjoy some of the most polished pve content in the MMO market?



you do have the vote to kick button if there is someone in the party who is really that bad or idiotic:)

Offline Keggi

  • HoJ Members
  • The Illuminati
  • ***
  • Posts: 851
    • View Profile
Re: Cataclysm Thread
« Reply #86 on: July 09, 2010, 09:32:26 AM »
just seen a post by PN over on the synch forums he is quitting the game over the real id thing his reasoning is that he is a teacher and it could put his job as risk.

they sure have opened up a can of worms with this idea.

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #87 on: July 09, 2010, 11:36:03 AM »
Still dont see why they added LFD (at a greater than server level) in the first place.  

Im a community minded guy, always have been and this doesnt help foster it, doesnt help people spread word of the bad's and meet new folks within their server community except in /2 retard channel and on the org bank ;)

As for voting to kick, lol.  They need to replace the kick button with my button and then I'll do it. Id be doing humanity a favour after all.
"May God stand between you and harm in all the empty places you must walk."


Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: Cataclysm Thread
« Reply #88 on: July 09, 2010, 11:41:30 AM »
But apart from the changes, im kinda looking forward to Cata, just as the old world will be something new. 

I just have to find ways to stretch out each level/zone as long as possible.
"May God stand between you and harm in all the empty places you must walk."


Offline Taith

  • Friends
  • Cogniscenti
  • **
  • Posts: 481
  • Nommer of Worlds
    • View Profile
Re: Cataclysm Thread
« Reply #89 on: July 09, 2010, 11:49:04 PM »
Still dont see why they added LFD (at a greater than server level) in the first place.  

Because the daily heroic functionality just didn't cut it.

On a bad day a level 80 dps toon has a 15 minute wait for an instance. It's allowed me to make ICC-ready a toon who came very late to the party. Admittedly I still ask in gchat if anyone wants to do a random, but I'm not hobbled if no one's up for it.

The explosion of lower-level instance runs has been astonishing. I have toons I never expected to see the inside of an instance. Now I literally choose which instances they do and don't go to.

There's a cost to community, I do agree, and I regret having to pay it. You meet some astonishingly mental players. Over the years there have been a small number of occasions when I've thought a player is so bad I wonder if I'm not the victim of a social experiment, and the new LFG system has made me think that more times in the last few months than I did in the years beforehand. I tried tanking pugs on a low-level paladin and despite enjoying the act of it, the players I met drove me back to dpsing. But the overall cost/benefit bottom line is well onto the benefit side.
DC Universe Online (EU PC): Psilance, Psion Hero, Noctirian, Sorcerer Villain
Neverwinter: Theron Dios, Control Wizard (Beholder)
Star Trek Online: Eric@TaithZero
SWTOR: Tarkanian, Sith Assassin (Progenitor) (Inactive)