Author Topic: [DEVBLOG] EVE Updating - Winter Expansion 2011  (Read 4737 times)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
[DEVBLOG] EVE Updating - Winter Expansion 2011
« on: October 06, 2011, 06:05:02 PM »
http://www.eveonline.com/devblog.asp?a=blog&nbid=2428

Quote
eve updating - winter expansion 2011
reported by CCP Zulu | 2011.10.05 17:27:49 | NEW | Comments
We hinted that we’re up to something big. Following Hilmars letter to the community it’s time to unveil the first step of actions we’re taking.

As we said we are planning something unparalleled. A significant part of that plan is the immediate refocusing of all the EVE development teams on EVE’s core gameplay: spaceships.

More programmers, more testers, more designers and more artists than ever working on bringing you meaningful and engaging improvements and additions to EVE.

Before we can elaborate on long term effect we will need further internal planning to take place and we will keep you updated on that progress. However the short term effect of this refocus will be evident immediately in dev-blogs coming out in the next days and weeks and in actual changes hitting our test servers. Right now we're going to give you a high level sneak peek of the winter 2011 expansion. The specific deployment date has not been set in stone but it will be on Tranquility well before Christmas.

EVE Online´s Winter 2011 expansion will be themed around improvements to warfare and PVP. We will be talking more specifically about each of the features and items in the coming weeks but, for now, here‘s an overview of what functionality, systems and gameplay we‘re going to improve and add to.

Hybrid weapons balancing

Factional warfare

Assault ships

Capital ship balancing

New T2 modules

Starbase logistics management

New EWAR-Drones

T2 Rigs manufacturing

Ship spinning

New font

More captains quarters

Time dilation

I want to make it clear that this is not a final list. As we go through design and implementation phases some things may require more work than initially expected and others may not hold water in the design phase and therefore may not make it into this particular expansion. Similarly some things might get added to the list. We will keep you updated on our progress every step of the way because, as Hilmar said, communication is one of the things we are dedicated to improve.

It‘s time to get serious about these spaceships.



Arnar Hrafn Gylfason

Senior Producer of EVE Online


AF Boost + Hybrid fixes.  Im moist.
"May God stand between you and harm in all the empty places you must walk."


Offline Caradir

  • HoJ Members
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3568
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #1 on: October 06, 2011, 06:13:46 PM »
that does say

new font

right?

changing a font needs to be put into a "whats coming" post? really?

nice though that they are looking at hybrids dps on them is sucky
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #2 on: October 06, 2011, 06:14:49 PM »
that does say

new font

right?

changing a font needs to be put into a "whats coming" post? really?

nice though that they are looking at hybrids dps on them is sucky

It needed too really.   CCP havent been about FiS for along time, its taken alot of shit for them to realise they derped.

Ie, the PCU not pushing past 40-45k lately :S
"May God stand between you and harm in all the empty places you must walk."


Offline Caradir

  • HoJ Members
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3568
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #3 on: October 06, 2011, 06:18:29 PM »
that does say

new font

right?

changing a font needs to be put into a "whats coming" post? really?

nice though that they are looking at hybrids dps on them is sucky

It needed too really.   CCP havent been about FiS for along time, its taken alot of shit for them to realise they derped.

Ie, the PCU not pushing past 40-45k lately :S

... and yet i also did read "more captains quarters" on that list too, they dont care about derping as long as breathers pay for e currency.
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #4 on: October 06, 2011, 06:22:39 PM »
They care this much about how badly they derped - but dont right out say sorry for wis/incarna etc:

Quote
Dear Followers of EVE Online,

The past few months have been very humbling for me. I’ve done much soul searching, and what follows is my sincere effort to clear the air with all of you. Please bear with me as I find my way through.

The estrangement from CCP that many of you have been feeling of late is my fault, and for that I am truly sorry. There are many contributing factors, but in the end it is I who must shoulder the responsibility for much of what has happened. In short, my zeal for pushing EVE to her true potential made me lose sight of doing the simple things right. I was impatient when I should have been cautious, defiant when I should have been conciliatory and arrogant when I should have been humble.

This soul searching took me back to when EVE was just an idea. Bringing her to life in 2003 was, in many people’s minds, impossible. But we found a way because EVE is something unique in the world. Getting her to 100,000 subscribers was an even more fantastical feat. Before long, we were launching in China, making DUST 514, merging with White Wolf to build World of Darkness, building Carbon, growing the company to 600 people, increasing our subscriber count beyond that of the population of Iceland and on and on, one resounding success after the next despite earthquakes, volcanic eruptions and even a world economic collapse.

Somewhere along the way, I began taking success for granted. As hubris set in, I became less inclined to listen to pleas for caution. Red flags raised by very smart people both at CCP and in the community went unheeded because of my stubborn refusal to allow adversity to gain purchase on our plans. Mistakes, even when they were acknowledged, often went unanalyzed, leaving the door open for them to be repeated.

You have spoken, loudly and clearly, with your words and with your actions. And there were definitely moments in recent history when I wish I would have listened more and taken a different path.

I was wrong and I admit it.



Captain’s Quarters

Without establishments and meaningful activities to engage in, forcing players into a mandatory single-player Captain’s Quarters experience was a mistake. I mentioned earlier the perils of not getting the simple things right. Removing ship spinning was a negligent oversight and a clear sign that we had fallen out of touch with our community. The interiors for Incarna were so scoped down by our launch window that CQ was essentially a prototype feature that we foolishly promoted as a full-blown expansion. We underestimated our development time, set impractical or misleading expectations, and added insult to injury by removing something in which players were emotionally invested.

I fully empathize with your disappointment in CCP. We would have been much better off positioning Incarna as an optional technology preview that interested players could have experienced and helped us to refine. The tragedy here is that the team really did build solid technology and great art to support what you can see and did it in way that sets a strong foundation for building out the rest. The fact is, in spite of our missteps, they delivered some of the most amazing interior rendering and character technology in the industry, and their efforts deserve praise. The fact we didn’t leverage their achievement more effectively is my fault.

Virtual Goods

Next we arrive at our rather underwhelming virtual goods rollout. There was hardly anything to purchase initially, let alone to put the cost of the infamous monocle in perspective. The last thing we wanted to do was create the perception that all items in the store would be in that price range. Quite frankly, it was rather pointless to begin with because we did not have a multiuser environment in which players could show off their purchases. It was another feature that we rushed out the door before it was ready.

We also didn’t do enough to assure you that this wasn’t the beginning of a “pay to win” scenario in EVE. Let me be blunt: Unless the MMO business changes radically, our virtual goods strategy for EVE Online will remain limited in scope and focus on vanity items, or as we said after the CSM visit this summer: The investment of money in EVE should not give you an unfair advantage over the investment of time.

Though the introduction was clearly flawed, our plans for virtual goods are intended to make your playing experience better, not to disrupt it. From a strategic perspective, we had to take these first steps because monthly subscriptions are increasingly becoming a thing of the past. The culture of online gaming is changing, just as the notion of digital ownership did with music. If we don’t evolve our technology, our game design and our revenue model, then we risk obsolescence, and we just can’t allow that to happen to EVE or to our community.



Incarna

For the same reasons, Incarna—the real one with actual meaningful gameplay in it— will be a big step towards the future. For an experience that relies so much on emergence and human interaction, it’s remarkable that it’s taken us this long to actually put a face on it. Once Incarna hits its stride, EVE will be more personal, and thus more accessible to general audiences. Visual self-expression in a virtual setting is a core psychological component of gaming; most people need to see their avatars, or something vaguely humanoid, or else they don’t connect with the game. We were behind the curve and it needs to be addressed for the sake of EVE’s longevity. We have the technology. Now we need time to add the content that will bring more meaning to the gameplay—again, without disrupting the space combat simulator that many of you are, or at least were, very much in love with—and without delaying crucial improvements that this core experience desperately needs.



A Humbler, Stronger CCP

I’m sharing these revelations with you now because it’s taken this long to transform them into action. From all this self-reflection, a genesis of renewal has taken root, a personal and professional commitment to restore the partnership of trust upon which our success depends, and a plan that sets the foundation for us to sensibly guide EVE to her fullest potential. In the coming days and weeks, the details of this plan and what it means for you will be unveiled. Part of what led us down this path is the fact we have not communicated well. This blog, and those that will follow, will hopefully demonstrate our conviction to transparency.

Good things are coming. They always do when you learn from your mistakes. In 2007, we faced a similar crisis of confidence, and it resulted in the creation of the CSM. We’re a better company because of it. In the last months, we’ve taken a hard look at everything, including my leadership. What I can say for now is that we’ve taken action to ensure these mistakes are never repeated. We have reexamined our processes, hired experienced industry professionals for key leadership positions, reassessed our priorities, moved personnel around and, above all else, recognized our limitations.

For me, the most frustrating aspect of this is that after all this time, as far as EVE has come and in spite of everything that’s happened, I fervently believe with all my heart that we’ve not even scratched the surface of EVE’s potential. My personal failing is not reconciling that passion with pragmatism. We’ve been trying to expand the EVE universe in several directions at once, and I need to do a better job of pursuing that vision without diluting or marginalizing the things that are great—or could be great—about the game right now. Nullsec space needs to be fixed. Factional warfare needs to be fixed. The game needs new ships. We need to do a better job of nurturing our new players and making EVE the intriguing, boundless universe it has the potential to be.

We really do have something that no one else has. EVE is still unique in the real and virtual world. This is our vision for her, and we want so badly to take you there. But getting there is not an entitlement. It will take hard work, open communication and, above all else, collaboration with you. The greatest lesson for me is the realization that EVE belongs to you, and we at CCP are just the hosts of your experience. When we channel our passion for EVE constructively, we can make this vision a reality together.

But enough talk from me. We all know that much quoted phrase, “It’s not what you say, it’s what you do,” that will make the difference here. From now on, CCP will focus on doing what we say and saying what we do. That is the path to restoring trust and moving forward.

Regards,

Hilmar Veigar Pétursson, CEO

CCP Hellmar

P.S. Please comment on our forums or on Twitter @HilmarVeigar

http://www.eveonline.com/devblog.asp?a=blog&nbid=2672
"May God stand between you and harm in all the empty places you must walk."


Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #5 on: October 07, 2011, 03:54:44 AM »
He still keeps blabbing about incarna as something good.
CQ themselves are one of the main reasons I have a hard time to log on (why the hell is my view off center constantly, who the hell thought that was a good idea... and making it difficult to get out in space in a spaceship game is good???? hmm ah well... )

They should scrap the entire feature and think "eve is a subs in oil" game again and scrap incarna and scrap incarna and scrap incarna (and fire the person who thought that it was a good idea...)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #6 on: October 07, 2011, 04:36:06 AM »
He still keeps blabbing about incarna as something good.
CQ themselves are one of the main reasons I have a hard time to log on (why the hell is my view off center constantly, who the hell thought that was a good idea... and making it difficult to get out in space in a spaceship game is good???? hmm ah well... )

They should scrap the entire feature and think "eve is a subs in oil" game again and scrap incarna and scrap incarna and scrap incarna (and fire the person who thought that it was a good idea...)

Turn it off and just have the door as background, its. What i do.
"May God stand between you and harm in all the empty places you must walk."


Offline Caradir

  • HoJ Members
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3568
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #7 on: October 07, 2011, 09:57:45 AM »
He still keeps blabbing about incarna as something good.
CQ themselves are one of the main reasons I have a hard time to log on (why the hell is my view off center constantly, who the hell thought that was a good idea... and making it difficult to get out in space in a spaceship game is good???? hmm ah well... )

They should scrap the entire feature and think "eve is a subs in oil" game again and scrap incarna and scrap incarna and scrap incarna (and fire the person who thought that it was a good idea...)

Turn it off and just have the door as background, its. What i do.

until they disallow you to do that ;)

cant sell monocles if you cants see em
"Banking was conceived in iniquity and was born in sin. The bankers own the earth. Take it away from them, but leave them the power to create money, and with the flick of the pen they will create enough deposits to buy it back again. However, take away from them the power to create money and all the great fortunes like mine will disappear and they ought to disappear, for this would be a happier and better world to live in. But, if you wish to remain the slaves of bankers and pay the cost of your own slavery, let them continue to create money." Josiah Stamp (Governor Bank of England 1928-41)

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #8 on: October 07, 2011, 02:43:22 PM »
Dont say stuff like that out loud, they'll hear you.
"May God stand between you and harm in all the empty places you must walk."


Offline peo

  • MAADI
  • The Pantheon
  • ***
  • Posts: 1891
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #9 on: October 09, 2011, 04:00:32 PM »
Dont say stuff like that out loud, they'll hear you.

Their idea is probably already that we will have to use it...
How else to sell their monocles.

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #10 on: October 21, 2011, 10:04:48 AM »
Quote
Originally Posted by CCP Navigator
Let me give you guys a little more information on what is coming. Starting next week we will be producing a series of 'In Development' video blogs which will look at what the various teams are planning for Winter 2011. I want to stress that these videos will not contain release dates as we are aiming to provide a lot of stuff and do not want to commit to a date we cannot keep. These will include:

Engine trails - Yes, that's right we are adding engine trails to EVE and we will show the work in progress so far.

New ships - Recently we featured a shot of the Tornado, the Deviant Art contest winner, on the EVE Facebook page. We were not happy with just giving out one ship so we will be showcasing all four new ships.

New nebulae - These new background sin the EVE universe are stunningly beautiful and will add to the immersion and feeling of being in deep space.

Team BFF - This team should be Best Features Fullstop and CCP Soundwave will give an overview of what his team has in store. Capital ship balancing, balancing hybrids, assault ships bonuses and much more will be added during winter.

Customer Relations - The Lead GM's will talk about changes to how petitions are handled, more options for Stuck petitions and how we aim to deal with your issues as fast as possible.

We are not just going to stop there. We will bring you more video blogs about what is in development for EVE Online.

https://forums.eveonline.com/default.aspx?g=posts&m=219333#post219333
"May God stand between you and harm in all the empty places you must walk."


Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #11 on: October 25, 2011, 11:02:58 AM »
http://www.eveonline.com/devblog.asp?a=blog&nbid=2922

Quote
Killmails are great.  They serve as reminders of good fights (or dubious mistakes).  They let you measure losses inflicted on your enemy in cold hard ISK.  They also demonstrate some interesting choices in ship fitting, or cargo-movement attempts.  If you're so inclined, they provide a way to track your kill/death ratio, and measure it against your peers.  I especially like the ones where a pod gets squished.  But I’ve always felt that those pod-mails were missing a certain... something.

In the forthcoming Winter expansion, we’re adding a much-requested piece of additional information to capsule killmails:  They will now list the fitted implants of the unfortunate victim.



This poor pilot sure likes his implants, even if his mix-and-match style is a little worrying!

I’m keeping this short and sweet, as I want to get the information out early to the third-party developers.  That way, they can make sure your killboards will be ready to start counting up those Slave sets as soon as this goes live!

If you’re a killboard or application developer, you’ll want to pay attention to how the implant list is going to appear.  For killmails copied from the client, the format will be similar to the destroyed items list for regular ship killmails.  Each implant will be listed under the Destroyed items: section, with an (Implant) marker (similar to how some items in a ship kill have a (Cargo) or (Drone Bay) marker now).  This is to enable a clear distinction between implants carried as cargo in a ship, and implants fitted to a capsule’s pilot.

For killmails obtained via the API, destroyed items have a flag attribute, showing their location prior to destruction.  Currently this can be 5 (Cargo) or 87 (Drone Bay).  Fitted implants will have a flag of 89.

This change should be released on to the Singularity test server sometime next week, so that you can start generating some test mails for your tools.

I look forward to seeing how this new information starts showing up in the battle reports.

Fly safe.  And remember, don’t plug in what you can’t afford to lose.

CCP Masterplan
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Mangala

  • Administrator
  • League of Extraordinary Gentleman
  • *****
  • Posts: 7534
  • WTF did I do??
    • View Profile
    • My EVE Blog
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #12 on: October 25, 2011, 11:09:26 AM »
my pants, suddenly tight.
"May God stand between you and harm in all the empty places you must walk."


Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #13 on: October 31, 2011, 09:13:04 AM »
Vid discussing the redo of the nebula and announcing new Raven model.

http://www.youtube.com/watch?v=8kBAWayqELU
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166

Offline Warcold

  • MAADI
  • League of Extraordinary Gentleman
  • ***
  • Posts: 3670
    • View Profile
Re: [DEVBLOG] EVE Updating - Winter Expansion 2011
« Reply #14 on: November 04, 2011, 03:24:22 PM »
Jesus! The Naga is fugly!

#toolazytolink
'Our lives are not our own. From womb to tomb, we are bound to others. Past and present. And by each crime, and every kindness, we birth our future.'

'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection.
The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'


http://warthunder.com/en/registration?r=userinvite_3240166