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Messages - Taith

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31
General Gaming / Re: Star Citizen
« on: October 17, 2012, 04:09:02 PM »
Freelancer? The game with no joystick support?  ???

32
General Gaming / Re: Star Citizen
« on: October 15, 2012, 04:21:27 PM »
If it's Privateer, I'm in. If it's Privateer 2, I'm out.

33
The Dog & Duck / Re: WAI U NO POST DIS YET?!
« on: September 20, 2012, 08:13:57 AM »
Surely you can just drink the fuel and it will run the chainsaw hand. Maybe mix it in with your coffee.

34
General Gaming / Re: Transformers Universe
« on: September 19, 2012, 12:56:26 PM »
They said middle of this year too and there's hardly any media out there for it either, but this is a thing I can't help but hope for. They said I could design and play my own Transformer.

Design and play my own Transformer.



What's the browser-based gamespace like these days, with HTML5 on its way?

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General Gaming / Transformers Universe
« on: September 18, 2012, 07:58:44 PM »
Transformers Universe

Interview

Oh God let this be good.

36
Star Wars: The Old Republic / Re: Star Wars - Free to Play?
« on: August 01, 2012, 02:21:05 PM »

I expect I'll patch Star Wars up and play occasionally. I still have my gripes with zone design, but a session now and then sounds reasonable. I'll just avoid the group quests, unless they've fixed that problem with a group finder. Plus I'd like to get my consular her starship. I liked the ships.

I've played two other F2P MMOs and those are doing well enough.

DCUO's problem is simply lack of minigames. Admittedly there are still the lockboxes, the loot of which I doubt is worth buying keys for, and it reminds you of the existence of the store every time you pull items out of your mailbox, but I just about stopped seeing that after a while. I enjoyed the game itself and it even convinced me that some variations of F2P are fine by me. I'd have spent a bit more money on it if I'd ever found a league.

Star Trek Online wasn't bothering me at all before I bought a lifetime subscription. The currency cap might have been an issue, but since I'm only now knocking around the cap after a couple of months of play I think it's a generous cap.

I don't know what DCUO's content updates are like because they're mostly endgame or new power sets (Green Lantern was frickin awesome), but STO's have been good. The last major release rolled out fleet-owned starbases. We're a short way into that system and of course it'll have its bugs, but it looks to be working out pretty well.

I can guess how the zerg rush of free players might upset an MMO. I think joining a solid, existing community within the game cancels out much of that. The ability to run alerts without pugging, and to hit raids for the Kryptonian battle suits, would have held me to DCUO. The fleet I've joined in STO seems pretty supportive, though I haven't quite got into the swing of things yet. Seems to mostly be a case of logging onto Mumble and asking if anyone wants to do an STF.

I'm curious to know in what way others found MMOs that went F2P suffered. Was it the quality of new players? The quality or speed of release of new content?

37
General Gaming / Re: What are we all currently playing?
« on: June 27, 2012, 05:53:59 PM »
Still busy on my first game of civ. I chose epic length. It takes long.

Have you heard about the guy who's had the same Civ game running for 10 years?

38
General Gaming / Re: What are we all currently playing?
« on: June 27, 2012, 02:49:39 PM »
I remember hearing of that one. Not my cup of tea, really. I have fond memories of Half Life and Counterstrike, of popping my head out of cover for half a second and getting it blown off by my brother armed with a sniper rifle. And I never even knew he was there.

That boy could snipe people on dial-up.

Star Trek Online is pulling me in deeper. It's got plenty of mini-games to keep me occupied. There are 6 chapters of story and I'm level 34 and I've only completed one of them.

Reminds me of what someone else said here on the forums about DCUO just missing something. Not enough mini-games, I'd say.

The Duty Officer system offered me a mission to entertain a Caitian scientist, which required a bottle of Saurian brandy. I checked the exchange and they were going for 3K a pop. Mulled it over, decided I could afford it, tried to buy it and discovered some clever dick had pulled them all off and reposted them for 11K. I passed.

A few days later I discovered you can buy them on DS9 for 20 credits.

I bought three.



I'm moving house in a week and will have an internet outage, but afterwards I think it's time to embark on that greatest of adventures: finding a fleet (guild). That's always fun.

39
General Gaming / Re: What are we all currently playing?
« on: June 27, 2012, 08:18:38 AM »
As well as camping PSU and the SOE sites for PS1 and PS2 infos.

I have to ask, what are PSU, PS1 and PS2? Because all I'm coming up with is Planescape, and I know that can't be right.

(If you tell me there is a Planescape MMO I will react in much the same way Kurtt did to the news of SWTOR.)

It is astonishing to think of you unplugging from the virtual, Mang.

40
Important Information / Re: SWTOR Server Transfers
« on: June 18, 2012, 09:23:17 PM »
I just transferred two Imperial characters and one Republic character to Nightmare Lands. (After resetting my password. And then instantly forgetting my new password. And the remembering it after a couple of exasperated minutes.) The transfer was almost instant.

My account has been inactive for several months.

41
The Dog & Duck / Re: The Plan
« on: June 18, 2012, 01:30:24 PM »
Hollywood wouldn't lie to me.

42
The Dog & Duck / Re: The Plan
« on: June 18, 2012, 12:34:09 PM »
Mars.

According to a movie I have yet to see, Mars is full of near-nekkid women and we will all be brooding superheroes.

43
Star Wars: The Old Republic / Re: Star Wars - Free to Play?
« on: June 15, 2012, 03:45:25 PM »
I enjoyed chapter 1 of the Trooper storyline. I felt betrayed. I wanted revenge. On every last one of those fuckers.
After that the storyline took a tumble and turned into random silly grind shit. I made it to 50 which was nice. I discovered that I could enjoy pvp and get shoulder rockets. FPs and Ops can be fun with the right people, but all in all it's just the same thing over and over and over again.

I never tried trooper. That does actually sound like an engaging story.

"I hear you know a guy named Tony."

"Never heard of him."

"My shoulder rockets think you have."



I rolled a consular and I got really bored really fast with Jedi masters falling ill everywhere and me being the only one able to help them.

I did wonder where that one was going. I can picture the design meeting:

"So we need a story-arc enemy for our Jedi healer class."

"How about an evil disease?"

"Dude, awesome."


I rolled some darkside dudes and never really got into playing them much as not a lot of people were playing on that side pre-Farstar.

I know what you mean. I like my silly chatter in gchat too much. It's one of the reasons why I didn't stick with DCUO and will probably be what ends Star Trek Online for me.


There's a chance I'll give it a go again soon or at some point. Would love to tbh. But I still have shit to sort out irl and trying to keep the biggest time wasters out of my life atm. And I just fucking hate doing the same zones twice.

Hope the sorting goes well, GB.

44
Star Wars: The Old Republic / Re: Star Wars - Free to Play?
« on: June 15, 2012, 02:43:16 PM »
Be honest, you knew I'd pop up in this thread, didn't you? ;D

I had forseen it.


Firstly, I'll say that I don't think there ae definite plans for SWTOR to go F2P. I think they have F2P scenarios in place, in case they need to push the button. I'd b suprised if it did so soon, but I guess stranger things have happened (The NGE springs to mind...).

Depends how fast the MMO lifecycle is these days. I'm on my second free MMO in six months and if I could ever find an anime art-style one that didn't look like a hideous Korean grinder I might be on my third.

And depends on how well they've placated their shareholders, I suppose.


The Heroic quests are a really fun part of the game for me. Sure, if you can't get groups for them, they become a royal pain in the ass, especially if your a completionist, like me. I've levelled my Sage to 46 so far without doing a Flashpoint or Heroic really, and that saddens me. It's not through choice, but through lack of server popuation to do it with. That said, you don't need to do a single FP, heroic or WZ to level up to cap. I know, I've done it.

1.3 is currently on the test server right now, and that brings the group finder, which includes options for finding groups for planetary content. This, combined with server transfers, will make finding groups so much easier. I've tried it, it works, its cool. Plus, no cross-server idiots to worry about.

Questing is the part of the game that tends to matter the most to me, so I'm particularly conscious of quest content that's difficult to complete for these kinds of reasons. A group finder sounds promising. If it works, it would knock this item off my list.


Not really sure what your gripe is with Coruscant, as I've levelled through it at least 6 times so far, and have enjoyed it each time. Maybe it's not as 'open' as you anticipated, and this is what is putting you off? Dromund Kaas does my head in however, and it was a real chore pushing two imps through that.

I find them obscenely disorienting.


Again, not something I've really noticed. After the first play through of most none class content stuff, I just hit spacebar anyway. Legacy perks in 1.3 might help you here. You can tailor a toon to get more XP from Class quests, Flashpoints and Warzones, as wel as Exploration, so it's entirey possible to skip most world conten.

It's not quests I want to skip and in fact I found levelling a bit fast. It's just that the briefings demand all my attention, which makes chatting on TS or whatever harder. I never thought I'd say it but I prefer a text window.


Not an issue for me, but then I'm not a writer ;)

Yeah I'm picky. You should see my book reviews. I've turned into some kind of hideous book snob. It's awful.


I agree here, and get round it by playing Lightside. So far, I've had no urge whatsoever to play a Dark side character, with the only exception being when I get DS points for making a decision that I would in RL, and me thinking that theres no way I should have got DS points for it! I also play my Sith and BH as LS too.

By the time I thought to give that a try, I just couldn't bear the thought of zones past Korriban and Synch's Imperial guild was a ghost town. And I really did want to play as evil, just not stupid evil.

I liked playing Republic, somewhat unexpectedly. If I ever returned to SWTOR it would be to the Republic.


SWTOR for life babeh. Or something...

I envy you your enthusiasm for the game, I really do.

Thanks for sharing your thoughts. I was interested to see what you had to say. How are things going with the Farstar Alliance? How are they finding the game?

45
Star Wars: The Old Republic / Star Wars - Free to Play?
« on: June 15, 2012, 12:31:53 PM »
Cross-posted on the Synch and HoJ forums.

There's a fragment of an interview with the SWTOR lead designer hinting that the game may go full free-to-play in the not-so-distant future. I know it's going free up to level 15, but I'm a bit non-plussed by that. Level 15 is about where I started disliking it.

For whatever reason, I've been thinking back on the game of late. I was openly telling people last year that I wanted to substitute SWTOR for WoW, but the game just didn't work out for me. The option of free-to-play lets me reconsider. If I don't have to pay a subscription, can I enjoy the game at a casual pace past its flaws?

I really don't have a clear picture in my head of what went wrong and what it might take to get me interested again, so I figured I'd open the matter for discussion. My thoughts are below.


The Good:

- Its Star Wars. I may not read the novels any more and the prequels were rubbish, but I'm still on good terms with the franchise itself. I've enjoyed the first two seasons of the Clone Wars CGI series and I plan to watch the third season soon.

- Tython and Korriban are both excellent zones. I played through both several times and enjoyed them. The way my Consular came by her lightsaber was completely epic.

- The storylines: good, if a little too unstructured. (See also below.)

- I really enjoyed the space combat missions. I'm sorry I didn't get a ship for my consular.


The Not So Good:

- Elite quests. I forget what they're called in SWTOR. I think Blizzard have it right here. They're aware people just skip them and are building something to compensate for that. They're a legacy of the pre-WoW MMO market and the audience has moved on from them.

- Coruscant and Nar Shadaa. Note that both are city planets. The design of both of these zones completely ticked me off and I didn't get past either. The Cataclysm underwater zone Vashj'ir is a bit of a trial too, but I've actually played it through several times and will probably do so again. Something is really wrong with SWTOR's city zone design for me.

- Chatty quest-givers. I never imagined this would be a bad thing, but it was surprisingly antisocial. Since the social aspect is a big reason that I play MMOs at all, let alone the ones I choose, chatty quest-givers and their funny gestures proved to be a negative.

- The storylines: a little too unstructured. WoW Cataclysm goes too far the other way, but it nevertheless provides some strong contrast. What do I think should have happened? My Sith inquisitor should have arrived on that third planet (whatever it was called), reported to the local Imperial commander and been routed back and forth to junior officer quest-givers. Pretend my inquisitor is attached to that officer's command on temporary assignment while working on the sneaky overall objective. Instead, as I recall, I didn't meet the local commander until about three quarters of the way through the zone. Narrative cohesion doesn't mean a linear quest structure.

- Stupid evil. On more than one occasion I found myself wondering how the hell the Empire functions at all if everyone sits around indulging their sadism. Quite screwing around folks and get on with conquering the galaxy. I know Star Wars is a straight-out good vs evil universe, but when I mass-murder rebels quickly for the sake of efficiency instead of slowly for chuckles I really don't think I should be earning light-side points.



Any feedback on my points? What did and didn't work for you? If you're still playing, how's it going? If you gave up on it, what would it take to entice you back?

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