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Topics - Bethor

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16
General Gaming / Salem Beta
« on: March 23, 2012, 06:02:39 PM »
Apparently Salem beta is starting soon.
Salem is a perma death mmo thats going F2P

if you use this link (and at least 3 of you do) i get accepted in the beta (and i would REALLY like that!!! so pls click it if you are not interested at all so i get in :D )
http://beta.salemthegame.com/?ref=6769531fb10

17
General Gaming / cities of motion for your time
« on: March 12, 2012, 06:37:54 PM »
http://www.rockpapershotgun.com/2012/03/12/paradox-will-trade-cities-in-motion-for-your-thoughts/#more-98630

filling in a paradox survey and you get it apparently i a few days (as i dont have it yet but got a message i would get it)

18
General Gaming / closed beta key for tribes ascend
« on: February 16, 2012, 07:10:05 PM »
is anyone interested in this? i got a key and not going to play.
just drop a line here and i'll pm  you details

19
http://fortnitegame.com/

well it looks fun based on the trailer i think..
Fortnite - Debut Trailer

20
General Gaming / kerbal space program
« on: December 02, 2011, 11:58:01 PM »
currently in 0.11 alpha, free to download and play

http://kerbalspaceprogram.com/

quiet fun actually, managed to shoot a ship in space for a couple of years, in orbit around the sun. I was aiming for a round trip to the moon

21
The Dog & Duck / anyone up for chineese?
« on: October 30, 2011, 07:15:15 PM »















































22
EVE Online / eve dice
« on: August 30, 2011, 06:41:54 AM »
gambling with eve cash is nice :D

this is eve dice. you roll the dice and win (or more probably loose)

quiet funny actually.  If you decide to play, please use my reference code :D

http://evedice.com/ref/662369198

23
EVE Online / Scorpion
« on: August 29, 2011, 02:30:23 PM »
Asked this on nerf forum also.

but anyone got any comments on this Scorp fit.
Role is fleet support. Its cap stable when the smarties + RR mods are off (duh)

Smarties are fitted against drones and some other frigs who come to close. (no i cant fit t2s)

looking at the KB most common enemies are either minnies or gallente hence the race specific ECM.
I am tempted to drop a plate to get more cap.

With just the RR on and the smarties off cap lasts 1m28s  (7m35s with cap booster)

With RR and smarties on cap lasts 39s (58s with cap booster on)
So please comment

[Scorpion, New Setup 1]
Damage Control II
Energized Reactive Membrane II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II

Sensor Booster II, Scan Resolution
ECM - Phase Inverter II
ECM - Phase Inverter II
ECM - Phase Inverter II
ECM - Ion Field Projector II
ECM - Ion Field Projector II
ECM - Ion Field Projector II
Heavy Capacitor Booster II, Cap Booster 800

Large 'Solace' I Remote Bulwark Reconstruction
Large 'Solace' I Remote Bulwark Reconstruction
Large 'Notos' Explosive Charge I
Large 'Notos' Explosive Charge I
Large 'Vehemence' I Shockwave Charge
Large 'Vehemence' I Shockwave Charge

Large Particle Dispersion Projector I
Large Particle Dispersion Augmentor I
Large Capacitor Control Circuit I


Vespa EC-600 x5
Vespa EC-600 x2





24
General Gaming / new x-com
« on: August 26, 2011, 09:19:27 AM »
http://www.rockpapershotgun.com/2011/08/26/twenty-minutes-of-narrated-xcom/#more-71213

including playthrough of 22 minutes


Quote
Twenty Minutes Of (Narrated) XCOM

By Jim Rossignol on August 26th, 2011 at 8:23 am.


2K Games have released the full twenty minutes of the XCOM E3 2011 demo, with the developers narrating what is going on. It explains some of the background and story, shows off the underground base, the agent selection process, the mission selection, the squad combat, and elements of the problem solving involved in the “battlescape” the game sets up. This is the most detail we’ve seen of the tactical elements of the game, and it’s definitely worth watching.

Thanks to everyone who sent this in.

This comment from a larger explanation by 2K Marin’s Jordan Thomas in the YouTube description is telling: “Candidly, it just wasn’t “XCOM” enough for the hardcore fans of the original games at 2K Marin, who serve as our creative conscience. So over the past year, we’ve made some pretty aggressive design changes, in pursuit of the feelings that we experienced when we played the original games. I’ll cover those in the video itself, but a quick note about story:”

26
General Gaming / Free to play MMO that might be fun?
« on: August 23, 2011, 08:30:30 AM »
found this on the paradox newsletter.
And well i think it might be fun.

http://www.rockpapershotgun.com/2011/08/19/dark-dark-wood-salem-teaser-is-spooky/

might be a lot of grievers though

27
General Gaming / Space Pirates And Zombies
« on: August 19, 2011, 07:33:16 AM »
Its a fun game to play really :D
Kind of top down shooting exploration game thingy.

http://www.youtube.com/watch?v=CbikOfUFcxI

28
EVE Online / hehe scamming 1.0.1
« on: August 12, 2011, 09:26:58 AM »
I anonymized  it ab it but i had a laugh (CC is not in our corp or alliance)
Quote
Local:
[16:42:26] Victim> i wanna hire a hit man for  Some guy
[16:43:07] Victim> i will even pay in plex
[16:43:43] CC> Money up front
 
Private:
 
[16:48:00] Victim> do we  draw this up as a contract or what
[16:48:36] CC> its more of a negotiation table,
[16:49:50] CC> like i said our fee is 1 bill a month, money up front, if you need to you can do instalments every month you want us to continue fighting or just pay it all at once
[16:49:57] Victim> kk 1bill is 1k of a mil right
[16:50:09] CC> yes
[16:50:18] CC> 1,000,000,000 isk
[16:50:34] Victim> ok give me a min to work the money
[16:54:20] Victim> i hope you don't burn me this is a lot of isk heh
[16:54:29] CC> make sure the isk is transfered to Corp of CC not me
[16:54:47] Victim> is he or she on
[16:54:49] CC> Corp of CC
[16:54:56] CC> iits the corperation
[16:55:01] CC> head of the alliance
[16:55:27] CC> keeps the trasactions cleaner for our books
[16:55:31] Victim> to CC
[16:55:53] CC> if you add the corp as a conteact you can give it direct to the corp
[16:55:58] CC> or to cross works as well
[16:56:03] Victim> ah kk
[16:57:24] Victim> ok i am just waiting on the money
[16:57:52] CC> no problem
[16:58:03] CC> takes 48 hours for fighting to comense
[16:58:29] CC> 24 hour vote timer, then the ccp 24 hour agression timer
[16:59:40] Victim> these guys are messed up hunting newbs for poos and giggle over and over again
[17:00:03] CC> what kinda of info do you have on them? what do they fly?
[17:00:46] Victim> let me ask
[17:00:50] CC> not like it matters, but it does cut down on our intel gathering
[17:02:05] Victim> i know Some guy was using a loki
[17:02:16] CC> nice, thats a fun kill
[17:02:33] Victim> good to hear
[17:03:23] CC> http://Corp of CC.griefwatch.net/index.php?p=main
[17:03:27] Victim> it may take a couple of hours at worse to get the money but i'll get it to ya
[17:03:29] CC> just so you know we are serios
[17:03:54] CC> our battle clinic board is far superior,
[17:04:22] CC> so just to clairify you want us to war them fro 3 months
[17:05:11] Victim> just for a month right now because it being 1 bill and well see from there
[17:05:19] CC> ok
[17:05:45] Victim> we have other enemies too that we may need for you guys to dispose of heh
[17:05:53] CC> butt soon as money is sent i'll start the vote
[17:06:06] CC> alot of enemies for such a young charecter
[17:06:09] Victim> we're being hunted by a couple but those guys are the worse
[17:06:41] Victim> hey i'm just trieng to mine and my corps gets targeted out for being weak
[17:07:10] CC> yes that is problematic
[17:07:24] CC> we should fix that for you easily enough
[17:07:59] Victim> but it's fun because we get picked on i hirer you and buy a bag of popcorn and watch the fireworks lol

[17:09:01] Victim> Some guy pod killed me twice while mining
[17:09:09] CC> yea for some added isk one of our members takes superb combat videos, puts them to music and can send them your way
[17:09:32] CC> thats a side contract he does for our wars, but it seems a very popular option
[17:09:35] Victim> lol
[17:10:00] Victim> how much are we talking
[17:10:14] CC> not alot i think the last one he did was aorund the 200m mark
[17:10:26] CC> i can send him an eve mail to get the details
[17:10:43] Victim> not bad i think i'll need to get the upgrade heh
[17:11:32] CC> 220m just got word back, apperntly its enough isk for him to fit 4 battle cruiseres for war
[17:11:51] Victim> nice
[17:13:11] CC> 1,220,000,000 total then, and i'll be sure to send the 220mil on to our camera man
[17:13:33] Victim> too easy just waiting on cash
[17:17:27] Victim> so you guys make a killing off of griefing people
[17:17:59] CC> that and taking 0.0 pos towers for alliances
[17:18:33] Victim> how much to ally with you guy, just curious
[17:19:01] CC> that would be pretty heafty
[17:19:16] CC> we charrge combat ready corps over a bil to join ouor alliance
[17:19:32] CC> cause we control some 0.0 space
[17:20:07] Victim> nice so then people could go out there mine and be left alone
[17:20:13] CC> yes
[17:21:02] Victim> well do me a favor and just see how much it would be for our weak asses to ally with you guys heh
[17:22:36] CC> sure i'll look into it, would have to be after the war
[17:23:00] Victim> no prob
[17:25:44] Victim> hey what if they leave thier corps to avoid you guys?
[17:25:55] CC> we will follow them
[17:26:02] Victim> nice
[17:26:16] CC> if they stay in a noob corp, we setup suicide runs
[17:26:32] CC> the bill jsut covers what we loose to sucide runs usualy
[17:26:44] CC> and fees
[17:27:00] CC> we dont make alot doing this but the boys enjoy it
[17:27:05] Victim> you guys have this all figured out heh
[17:28:22] CC> i gues, i mean we could always charge more, but a bil is enough to cover our losses and we are happy with that
[17:28:26] CC> we play to have fun
[17:30:55] Victim> good stuff cause a bill is deffinately worth it to cause pain to people who are douchey
[17:35:29] Victim> sorry this is taking so long
[17:35:46] CC> no worries
[17:52:43] CC> is there any reason behind the delay?
[17:53:09] CC> plex's are instant arrival usually
[17:53:25] Victim> i was given plex instead so i'm trying to figure out how to convert it into cash :(
[17:54:08] CC> sell them on the market, or trade me 4 plex's and i will give you back the change
[17:54:31] Victim> kk how do i trade you ti :(
[17:55:19] Victim> where is it in my stuff?
[17:55:30] CC> you have to delever it
[17:55:54] CC> press escape redeem items
[17:56:16] Victim> son of a they dropped it off a jump away brb
[17:58:38] Victim> my bad they dropped it off 21 jumps away this is becomeing bs lol4
[17:58:58] CC> should drop in the hanger your in
[17:59:07] CC> unless its on anouther charecter
[17:59:23] Victim> no they are being douche
[17:59:38] Victim> in jita 9
[17:59:48] CC> ahh
[17:59:53] CC> best place to sell them
[18:00:28] Victim> ok i'm going to try and make this as fast an painless as possible
[18:01:08] Victim> oncei get it changed over pay you and call it a day
[18:01:20] CC> sounds good
[18:08:40] CC> i'll put locaters on the targets now then
[18:09:00] Victim> good
[18:09:17] Victim> 11 more jumps sheesh
[18:09:25] CC> will keep their movmetns tracked and then drop a fleet on them
[18:09:34] CC> when you geto jita just sell them there
[18:09:36] Victim> lol
[18:09:43] Victim> kk
[18:09:43] CC> its the best price in eve to sell them
[18:10:02] Victim> pay everything to your corps?
[18:10:07] CC> yes
[18:10:41] CC> easier to keep reciepts from the corp then trying to look at it a month back in my personal wallet
[18:10:56] Victim> got ya
[18:11:23] CC> anyone who asked for isk directly is trying to scam you, it always goes through a corp
[18:11:56] Victim> well if this works well with you guys i'm just going to use you all everytime
[18:12:05] CC> sounds good
[18:12:11] Victim> no point otherwise
[18:12:22] CC> repeat buisess is always good*
[18:13:02] Victim> Victimbio heh
[18:15:22] CC> yea i can tell you really dont like them
[18:16:32] Victim> if they had killed the older guys a couple times an the newbs once no prob part of the game but they're being douche over and over again come on really?
[18:17:14] CC> two t3's are easy to kill we have killed many
[18:17:25] Victim> they are saying absically we do it and you can do nothing to stop us so...
[18:18:04] CC> too bad e cant drop carriers on them, but battle ships battle cruisers and t3's should be fun enough
[18:18:17] CC> carreirs cant land in high sec
[18:18:22] CC> game mechanic
[18:18:27] CC> but its over kill really
[18:18:28] Victim> right on
[18:19:27] Victim> 2 jumps
[18:19:34] CC> kewl brb bio
[18:19:41] Victim> kk
[18:20:54] CC> back
[18:25:26] Victim> 1,220,000,000
[18:25:34] CC> thats right
[18:26:16] Victim> and it is done
[18:26:29] CC> thank you
[18:26:33] CC> vote has started
[18:26:37] Victim> no thank you '
[18:26:41] CC> will take 48 hours till we can start shooting
[18:26:54] Victim> kk awesome
[18:27:49] CC> video will be ready within 48 hours after the war is finnished
[18:28:00] Victim> kk
[18:28:40] Victim> i'm in the middle of moving so if need be just mail me i'll try get on but you know how that goes
[18:28:55] CC> yup no problem
[18:30:02] Victim> ok peace



29
General Gaming / MMORTS End of nations
« on: August 12, 2011, 08:27:12 AM »
dutch site but english spoken movie

looks fun (i like rts)

http://tweakers.net/nieuws/76133/mmog-end-of-nations-wordt-gratis-speelbaar.html

30
EVE Online / Phaser Inc. Eve investment
« on: August 12, 2011, 07:01:09 AM »
I do hope none of you had too much riding on this :)

For me it was a nice profit in the end :D (i wasnt part of it, but guess i joined early enough to make a profit)

Quote
   

Who are we?

We introduced ourselves as failed PVP players, quitting EVE a couple of years ago. We said we got back in the game to do what we are actually good at; trading. This is only partly correct. We've been in this game since the end of 2004 and really love to play PVP. We are able to do some trading, but that's it.

At the outset Phaser Inc. was setup to make ISK. We have never traded any goods to make ISK. We've used our trading knowledge to answer questions from potential investors with regard to trading, which also worked to our advantage in building confidence.

Who is 'we'? may be the next question. You know Mordor Exuel and Eddie Lampert as the founder and CEO of Phaser Inc. We are actually the only two people who managed Phaser Inc. through its life cycle; no traders, no undisclosed corporations, nothing. That was all made-up to build our story and (again) to gain confidence.

Apart from Mordor Exuel and Eddie Lampert as a part of Phaser Inc., we got some help from outside the corporation. We hired a skilled developer to build and maintain the website. Of course we won't release his/her name to the public. This very person didn't know anything about what we were about to do. Apart from the developer we hired a freelance text writer/editor. Lots of respect to both the developer and our writer/text editor. They have shown some excellent skill and enabled us to make Phaser Inc. into what it became. Both EVE players, nice people to work with, and they earned some ISK along with their participation.


How did we do it?

We have very little skill in the financial arena. Because of that, it took some time to do the calculations on how we would be able to reach our goal. (We'll get to our goal later on in this article.) We setup our financial planning to be able to grow as fast as possible, but with increments that would enable us to efficiently reach our goals; not too fast, not too slow. Both going too slow or too fast would have stopped us too soon. We adapted our advertising to the financial planning. We only advertised in local chatboxes in solar systems. We had several reasons for this method. (One was to stay in control of the amount of attention our services received.)

We slowly increased the amount of ads dropped per day. We intentionally didn't go big on the forums. The forums, market discussions specifically, have always been the place to "bash" any new services. A big drawback to forums is - information stays on forums forever. Every potential investor would read all the negativism. With ads in local, we got some negative responses too, but they disappeared after a very short while. That's how a chatbox works.

Near the end of Phaser Inc. we did as much advertising as possible. We even gave interviews on blogs to maximize our presence. Now that we've reached our goals, we feel it's been enough, and decided to stop where we are. We most likely would have been able to pull out much more ISK than we already did, but enough is enough.


Why did we do it?

We had a lot of reasons actually, but above all there is one thing that's NOT the reason. Most probably we will disappoint a lot of people, even make more than a few a little angry for a while. That, in itself, has never, ever been our purpose. We consider that to be a collateral matter. However, enough about what wasn't the reason for doing it.

The main reason why we did it is; because we could!
But, of course, we don't do everything we can. One should imagine that we have a lot of people with an account on Phaserinc.com. That account will be secured with probably the same password as their EVE online accounts. We could have easily run all these accounts through our EVE client and stolen a lot of assets as well as ISK. But we didn't do that, simply because it is illegal - not allowed by the game rules. We don't want to go there.

That brings us to the other reason: What we did is allowed!
It's allowed, even encouraged people say, by the game rules as defined by CCP. We find that to be very important. We didn't want to go into any cheating, or illegal area. We wanted to play the game, and beat it in a different way than with PVP. And, there's another reason. Contrary what we made people believe, we are actual PVP players on other accounts. We have been in the game for a while and have our share of killmails (since 2004.) We now wanted to beat the game in another area. Unfortunately for some, that means beating other players at this game.

The last reason we want to mention is: It brings us a lot of ISK, obviously.
We don't have to worry about ISK for a very long time, now. No ratting or trading to earn ISK to pay for ships and ammo. Just hunting with our friends. When we founded Phaser Inc. we set ourselves a goal. We wanted to break the trillion border. The total profit of this project was aimed to be over 1 trillion or 1.000.000.000.000 ISK. We already gave away that we've reached that goal. Some financial details are published below.


What are the numbers?

Even during our active period of Phaser Inc. lots of people were interest in the financial details of Phaser Inc. We've decided to release them to the public here and now so there won't be any guessing anymore. We have several numbers to share.

Lifecycle

We can be quite short about this. Phaser Inc. existed eight months until it'showed its true nature today.

Number of accounts

This is pretty much straightforward; how many people registered on our website for an account. Since we also had corporate accounts, we also show the deviation between personal and corporate accounts. Quite a large share of accounts have no ISK on the balance. We by the way never encouraged the owners of those accounts to deposit. We didn't put any pressure on anyone to invest. We also display the number of active accounts.

Total number of registered accounts:   4252
Registered Personal accounts:   3892
Registered Corporate accounts:   360
Number of active accounts:   3360

Financial numbers

We'd also like to share some financial details. There are all kinds of details we are able to share here, but we will restrict ourselves to posting only the data we see as significant.

ISK invested in Phaser Inc. :    1.831.672.334.372,65 ISK
ISK withdrawn from Phaser Inc. :    452.724.496.124,17 ISK
Sum of weekly Interest paid :    345.176.303.826,13 ISK
Total ISK available at present:    1.033.771.534.422,35 ISK



Final thoughts

Most probably still a few of you are pissed because of all the ISK that's gone now. Try to look at it another way.

It's been a journey for all of us. Some people trusted us. Others didn't but accepted the risks. Yet, other people were skeptical at first, but became convinced by friends and testimonials (those were all genuine by the way). Everyone has his/her own Phaser Inc. experience. A couple of you withdrew your ISK this week - just in time. Probably some of you were just about to do it, but forgot to send the mail, and are a little too late now; all part of the experience.

The same story applies to ourselves. It's been a lot, really a LOT of work. We fulfilled over 800 withdrawal requests. We answered over 6,000 mails and processed more than 15,000 payouts. Its been an incredible event. And, isn't that beautiful after all? This can only be done in EVE Online. Enjoy this game, it's one of a kind.

We'd like to conclude with the words of CCP : EVE is real!

(c) Copyright Phaser Inc. - Eve Financial Services

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