I added a bit to the excel sheet red had on groove for cap production, mainly to get a approximation of the minerals needed for building a entire carrier.
These are the numbers I got for a chimera:
Tritanium: 49217954
Pyerite: 12031658
Mexallon: 4512966
Isogen: 712750
Nocxium: 199898
Zydrine: 36186
Megacyte: 15780
(I'm unsure of the me of anything and how that works so it is a rough estimate, could be up to 10% more if I understand things correctly)
We have almost enough for 2 entire carriers from scratch in tritanium in the toaster, possibly similar numbers on some of the others. I know I contracted almost enough zydrine for two today and almost enough mega for one.
If ratters continue to fetch carrier spawns it should cover a significant portion of the low end minerals and the high ends are reasonably simple to cover for a single miner. So the biggest problem is mid ends, for some reason mainly isogen which doesn't have any roids spawning in the systems where we have poses.
If could hopefully be possible to build these carriers at least? Of course if someone has better more profitable build ideas go ahead