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EVE Online / M10 Patch: Features to Explore
« on: February 07, 2009, 11:09:51 AM »
Hi Guys,
With the SISI M10 expansion patch about the be applied - what functional areas need to be explored and documented?
The more information we can gather up-front - to better we'll be able to hit the ground running when it goes live.
What follows is an inital list of features - if the owners of those areas (Constantine -> Explorer & Producer in Chief; Akamine -> Lead Miner) could organise and expand then into something more detailed and cohesive - it would help direct investigation and feedback.
Feel free to add things that I've missed and I'll update the post - any and all information, thoughts and ideas encouraged (pics, movies, text)!
With the SISI M10 expansion patch about the be applied - what functional areas need to be explored and documented?
The more information we can gather up-front - to better we'll be able to hit the ground running when it goes live.
What follows is an inital list of features - if the owners of those areas (Constantine -> Explorer & Producer in Chief; Akamine -> Lead Miner) could organise and expand then into something more detailed and cohesive - it would help direct investigation and feedback.
- Probing (WH, Exploration sites, Ships, modules and ammo)
- WH (finding, K-SPace: Sec-status -> WH "richness", W-Space WH's - frequency of K-Space & W-Space WH's, Mass & Times, affecting WH's (can they be closed down easily))
- Char creation (what's changed, what's new)
- Skill Queues
- W-Space (general informaition not covered by the specific topics below)
- W-Space NPCs (finding, difficulty, loot drops, salvaging). The new AI is supposed to make the NPC's more interactive and deadly. They will switch targets and employ different techniques against you. Current information suggests that you'll meet a max of 2 at a time but will be approx equiv to fighting 10-12 ships and will take around 20 mins per spawn.
- W-Space Navigation & Logistics
- W-Space Resources (Moons, Asteroids number of, volume, types, system types, general size, etc) - while generally every moon has all resources on SISI - let's check if W-Space is different.
- W-Space Gas/cloud mining - skills, volume, POS module, etc
- W-Space Complexes (How & What of finding, what was found (incl any NPC's there or other types of interaction), loot, etc)
- Tech 3 - Finding - (What, where, how)
- Tech 3 - Using
- Tech 3 - Invention
- Missions (Storyline arcs, changes, etc)
- General (Graphics changes, effects, etc)
- Skills - What's new & what should be focussed on between now and release
- Existing content: Notice something that's changed to existing ships, weapons, ammo, content?
Feel free to add things that I've missed and I'll update the post - any and all information, thoughts and ideas encouraged (pics, movies, text)!