Hands of Justice

What we have played => Other MMO's we have played => Topic started by: Jarkko on June 23, 2009, 05:23:03 AM

Title: Star Trek Online
Post by: Jarkko on June 23, 2009, 05:23:03 AM
Any other trekkers here? Some links:

A compilation of what is known by the community of STO (http://forums.startrekonline.com/showthread.php?t=14535)

The few official videos available (http://www.startrekonline.com/videos)

It is according to community rumours/hopes entering beta during the next couple months, but then again, who knows.
Title: Re: Star Trek Online
Post by: Mangala on June 23, 2009, 02:32:45 PM
Its not eve :)

Ive given up hope for scifi MMO's being like eve, all are starting to seem like wow (I know the market will try emulate the success of its leader but still :D) with missions and consensual pvp and sharded servers (Dont get me started on this vis a vis WAR!).

However, Im a mild trekkie, so I may give this one a chuck, just until I one day become THE RED SHIRT! and die on away missions ;D
Title: Re: Star Trek Online
Post by: Taith on June 23, 2009, 09:48:35 PM
However, Im a mild trekkie, so I may give this one a chuck, just until I one day become THE RED SHIRT! and die on away missions ;D

There are going to be so many variations of the name RedShirt.
Title: Re: Star Trek Online
Post by: Goatboy on June 30, 2009, 08:41:54 PM
Analytics according to Captain Kirk:
http://www.sitelogicmarketing.com/blog/02-analytics-according-to-captain-kirk

I watched Matt Bailey do his 'Analytics according to Captain Kirk' presentation at SES London. It was hilarious.

Watched the game videos that are available. Not impressed. People standing still going PEW PEW does not equal entertainment.

Title: Re: Star Trek Online
Post by: elv on June 30, 2009, 11:09:41 PM
is this game gonna be charcter based ala wow ?? surley there needs to be some spaceship flying (Not just piloting but other crew functionality)???

laters elv
Title: Re: Star Trek Online
Post by: Mangala on September 18, 2009, 04:17:48 PM
is this game gonna be charcter based ala wow ?? surley there needs to be some spaceship flying (Not just piloting but other crew functionality)???

laters elv

I vote all former/current druid players become the designated redshirts :D

Anyways, an actual reason for the bump, there was a recent article on the STO website (http://www.startrekonline.com/node/396) about player progression, and it was followed up by a Q&A (http://www.startrekonline.com/node/397).

The short version is that it is EVE style, where you can get any skill you want, and even get all of them, but your combat capabilities are limited by the kind of ship you're flying. The big difference is that you gain skill points by completing missions and killing stuff, instead of ranking up in real time.

I'm afraid to say anything positive about this game because I don't want to jinx it. So all I'll say is that taking a page from EVE is not completely retarded, and eliminating one of EVE's largest barriers to new players is not an act of extreme incompetence.
Title: Re: Star Trek Online
Post by: Kurtt on September 18, 2009, 04:53:07 PM
I've got closed beta access to this due to my CO lifetime sub, so will check it out.

I was once an avid trekkie, but not so much these days. Still, you can take the kid out of Star Trek, but not the Star Trek out the kid. Or something.
Title: Re: Star Trek Online
Post by: Ferrosol on September 18, 2009, 05:25:06 PM
I vote all former/current druid players become the designated redshirts :D

*Transforms into a Moonkin and moonfires Mang to death*

Unless it turns out to be an excellent and well polished game I doubt I will be playing STO. Just the combination of the uber Trekkies moaning about "whaaaaah it works different in lore" and NC Softs "Nerf it into the ground and then buff it back up slightly" approach to game balance I cannot see me enjoying the game.  I would be tempted though to roll a character named something like Darth Ferrosol  just to enjoy the nerd rage at getting my star wars in their star trek.
Title: Re: Star Trek Online
Post by: Taith on September 25, 2009, 02:56:29 PM
Other characters you will see:

Kirkde
Picarduk
Iamspock
Kirkk
Sheridan
Iamtherealspock
Vulcangirl
Picaard
Swespock
Title: Re: Star Trek Online
Post by: Caradir on September 25, 2009, 03:43:29 PM
Other characters you will see:

Kirkde
Picarduk
Iamspock
Kirkk
Sheridan
Iamtherealspock
Vulcangirl
Picaard
Swespock

mine will be

K1rk
P1c4rd
P1k4

or Jean look im hard!!!
Title: Re: Star Trek Online
Post by: Mangala on September 25, 2009, 03:45:09 PM
Other characters you will see:

Kirkde
Picarduk
Iamspock
Kirkk
Sheridan
Iamtherealspock
Vulcangirl
Picaard
Swespock

List lacks names with DK in them :)
Title: Re: Star Trek Online
Post by: Kurtt on September 26, 2009, 03:12:23 PM
Can I be Kurkk?
Title: Re: Star Trek Online
Post by: Mangala on September 26, 2009, 03:18:57 PM
Can I be Kurkk?

You so have to do it now.  Even if you only trial the game eventually, you need to use that name somehow!
Title: Re: Star Trek Online
Post by: elv on September 26, 2009, 04:38:51 PM
elvofnine  ;D

laters elv
Title: Re: Star Trek Online
Post by: Kurtt on October 23, 2009, 08:37:01 AM
STO beta signups start today: http://www.startrekonline.com/

If you've got a Lifetime CO sub, your in, we just don't know when we're in, which is causing quite a bit of amusing fanboi rage over on the CO forums :D
Title: Re: Star Trek Online
Post by: Caradir on October 23, 2009, 11:21:05 AM
STO beta signups start today: http://www.startrekonline.com/

If you've got a Lifetime CO sub, your in, we just don't know when we're in, which is causing quite a bit of amusing fanboi rage over on the CO forums :D

internet forums really are full of mouth breathers they should all be incinerated and used to produce electricity for the rest of us.
Title: Re: Star Trek Online
Post by: Taith on October 23, 2009, 11:48:38 AM
Challenge the developers to a bat'leth duel and let death resolve the issue.
Title: Re: Star Trek Online
Post by: Kurtt on October 23, 2009, 11:53:47 AM
Challenge the developers to a bat'leth duel and let death resolve the issue.

Now this is an approach to dispute resolution I can really get behind! ;D
Title: Re: Star Trek Online
Post by: Mangala on October 26, 2009, 04:18:59 PM
The rage is spreading - Im reading on other forums I use and jesus people are crying about it too much :)
Title: Re: Star Trek Online
Post by: Mangala on November 18, 2009, 08:41:11 AM
So to recap what i'd posted before server died last week..

Game is to launch in february 2010.  Suddenly its in Closed beta.  People who payed money via a Co sub etc to get into STO Beta arent in right now as "we dont have the hardware to let everyone in" (Read: We are pushing this out as ST fanboi's will make us loads from box sales and then we can spend months patching the game for it fail to even become niche!).

Then they show off this video:

http://www.youtube.com/watch?v=4HBjpR0XzUE

Jesus that Ui looks like the bastard scifi love child of your everyday 3rd person MMO - ie WoW, WAR etc etc etc, so it could be the game actually does stay afloat somehow because people en massé love stuff thats familiar - I have little hope though.

Either way, I'd probably not be picking it up on my return, as the ST universe doesnt appeal to me anyways (Except the Dominion War mega-arc in DS:9) and the game really is destined to the dustbin of MMOs.
Title: Re: Star Trek Online
Post by: Caradir on November 18, 2009, 01:33:58 PM
ill make my own mind up as im now in beta ;)
Title: Re: Star Trek Online
Post by: Keggi on November 18, 2009, 02:47:39 PM
as i dont really like the gameplay style of eve i wont be giving this ago i preffer feet on the ground guy running around type of mmo.
Title: Re: Star Trek Online
Post by: Kurtt on November 18, 2009, 11:25:37 PM
ill make my own mind up as im now in beta ;)

Hold on a tick, how come your in beta and I'm not?

Silly Cryptic.
Title: Re: Star Trek Online
Post by: Caradir on November 19, 2009, 12:36:24 AM
ill make my own mind up as im now in beta ;)

Hold on a tick, how come your in beta and I'm not?

Silly Cryptic.

i applied after clicking link in account page ;)
Title: Re: Star Trek Online
Post by: Kurtt on November 19, 2009, 09:36:46 AM
ill make my own mind up as im now in beta ;)

Hold on a tick, how come your in beta and I'm not?

Silly Cryptic.

i applied after clicking link in account page ;)

So, you in through the regular application process and not as part of your lifetime sub?
Title: Re: Star Trek Online
Post by: Caradir on November 19, 2009, 01:03:58 PM
ill make my own mind up as im now in beta ;)

Hold on a tick, how come your in beta and I'm not?

Silly Cryptic.

i applied after clicking link in account page ;)

So, you in through the regular application process and not as part of your lifetime sub?

i clicked the link in my CO account page , got taken to STO beta thingy, filled in comp details, and 2 days later got invite, its certainly not how it sounded at time of CO launch but i got thre so im happy(ish), beta times arent very EU friendly to say the least.
Title: Re: Star Trek Online
Post by: Kurtt on November 25, 2009, 08:23:09 AM
I'm in!

Downloading now.
Title: Re: Star Trek Online
Post by: Caradir on November 25, 2009, 12:31:09 PM
I'm in!

Downloading now.

no idea when next beta session is with it being thanksgiving in the States, but id say avoid the boards, they are full of people who think they are playing a finished game it makes me wanna cry.
Title: Re: Star Trek Online
Post by: Mangala on November 25, 2009, 05:34:06 PM
I'm in!

Downloading now.

no idea when next beta session is with it being thanksgiving in the States, but id say avoid the boards, they are full of people who think they are playing a finished game it makes me wanna cry.

beta boards filled with more tears than open board? shocker :D 
Title: Re: Star Trek Online
Post by: Kurtt on November 25, 2009, 05:43:08 PM
Its a good job the next play session is a way off, I've left the client downloading all day while out, and it managed 25% of the 6gb client...
Title: Re: Star Trek Online
Post by: Caradir on November 25, 2009, 06:49:57 PM
I'm in!

Downloading now.

no idea when next beta session is with it being thanksgiving in the States, but id say avoid the boards, they are full of people who think they are playing a finished game it makes me wanna cry.

beta boards filled with more tears than open board? shocker :D 

you have no idea the nerd rage going on, everyone has a degree in Star Trek lore it seems ;)

it doesnt help that ground based combat is dull as hell, whilst the space stuff is fun but not very challenging :)
Title: Re: Star Trek Online
Post by: Gunnarr on November 25, 2009, 08:33:05 PM
Odd that ground combat is dull, I remember having played a good star trek shooter a few years back.
On the other hand, if they went turn-based with (mostly) just phasers, that sounds dull as hell :)
Title: Re: Star Trek Online
Post by: Caradir on November 25, 2009, 10:14:05 PM
Odd that ground combat is dull, I remember having played a good star trek shooter a few years back.
On the other hand, if they went turn-based with (mostly) just phasers, that sounds dull as hell :)

its not turn based, its 3rd person, but no way to use cover, stupid AI on away team members and no tactics to use.
Title: Re: Star Trek Online
Post by: Gunnarr on November 25, 2009, 11:07:04 PM
Yea, but is it FPS-shooter like (or 3rd person shooter as it may be) or do attacks go in "turns", like in wow/war? (depending on attack speeds of weapons etc)
The latter seems less suitable for mostly ranged combat to me.
Title: Re: Star Trek Online
Post by: Mangala on November 25, 2009, 11:12:31 PM
Odd that ground combat is dull, I remember having played a good star trek shooter a few years back.
On the other hand, if they went turn-based with (mostly) just phasers, that sounds dull as hell :)

its not turn based, its 3rd person, but no way to use cover, stupid AI on away team members and no tactics to use.

Kinda like tabula Rasa did?
Title: Re: Star Trek Online
Post by: Mangala on November 27, 2009, 08:53:59 PM
Agggggggggggggggggggghhhhhhhhhhh

Quote
Craig Zinkievich: Star Trek Online will be in one big universe where everyone is on the same shard. We’ll have limits to how many players can be at the same location before it instances off into a copy, but you’ll be able to quickly find your friends no matter where they are.

WHY!  Single server is good, in fact its a MASSIVE selling point for me, then they do this (again)...

If a company like CCP manage a non-instanced "single server" and manage to keep  it running well enough and upgraded every so often, then a large company with no doubt some good backing like these have should be able to match it...
Title: Re: Star Trek Online
Post by: Kurtt on November 28, 2009, 09:16:33 PM
Thoughts so far:

It looks pretty.

It sounds good.

Erm, thats about it right now.
Title: Re: Star Trek Online
Post by: Caradir on November 28, 2009, 09:25:54 PM
Thoughts so far:

It looks pretty.

It sounds good.

Erm, thats about it right now.

is that because its not working tonight? seriously crashing on load screens anytime i try to enter any missions ;)
Title: Re: Star Trek Online
Post by: Gunnarr on November 28, 2009, 09:28:58 PM
So it's a pretty loading screen then? ;)
Title: Re: Star Trek Online
Post by: Caradir on November 28, 2009, 09:30:34 PM
So it's a pretty loading screen then? ;)

if klingons are your thing i guess it is ;)
Title: Re: Star Trek Online
Post by: Kurtt on November 28, 2009, 11:21:56 PM
Thoughts so far:

It looks pretty.

It sounds good.

Erm, thats about it right now.

is that because its not working tonight? seriously crashing on load screens anytime i try to enter any missions ;)

Got through the Tut with no major incidents.
Title: Re: Star Trek Online
Post by: Caradir on December 02, 2009, 03:56:49 PM
patch up for tomorrows playtest and its a biggy.
Title: Re: Star Trek Online
Post by: Macrune on December 02, 2009, 08:44:53 PM
Got my closed beta email invite today. currently patching 6551mb patch  ???
Title: Re: Star Trek Online
Post by: Mangala on December 09, 2009, 09:14:39 AM
So without breaking NDA - if there is one - how is space combat?  (I could care less about any none spaceship side of this game so dont care about all that).
Title: Re: Star Trek Online
Post by: Caradir on December 09, 2009, 04:39:14 PM
There is an NDA broke it by telling you guys im in the beta ;)

Space combat is fun very similar to a Star Trek game whos name eludes me (starfleet command 3 perhaps)

Phasers have 270 arc whilst torp launchers have 90, different ships have different load outs forward and aft.

Each ship has a number of Bridge Officer positions that allow you to use the officers training in combat , things like Torpedo barrage, or quick shield recharge, tachyon beam etc.

Power can be toggled on the fly between shields, engines, weapons and auxiliary systems, there are presets for attack/defend/speed etc with you also able to save your own power configs.

other ship "equipment" is things like better engines, shields, weapons (ofc) , these available as drops or from mission and purchasing from a Starfleet base, now we all know Star Trek has no currency so the way they handle it is by using "Energy Credits" any time you melt down something in the replicator you gain "Energy Credits" and completing mission etc give Starfleet merits so basically 2 currency types.
Title: Re: Star Trek Online
Post by: Warcold on December 10, 2009, 07:19:13 AM
Quote
NOW we all know Star Trek has no currency
:D
Title: Re: Star Trek Online
Post by: Caradir on December 10, 2009, 11:16:19 AM
Quote
NOW we all know Star Trek has no currency
:D

i USED to like you :P

:D
Title: Re: Star Trek Online
Post by: Warcold on December 10, 2009, 11:38:17 AM
nah, i feel honoured you assumed I know such things about a fictional sci-fi television program / movie
Title: Re: Star Trek Online
Post by: Caradir on December 10, 2009, 12:03:10 PM
nah, i feel honoured you assumed I know such things about a fictional sci-fi television program / movie

-1 on your geek quotient ;)
Title: Re: Star Trek Online
Post by: Mangala on December 10, 2009, 03:53:35 PM
mmm Klingons got cut.

So no other playable factions now?
Title: Re: Star Trek Online
Post by: Caradir on December 10, 2009, 03:57:00 PM
mmm Klingons got cut.

So no other playable factions now?

Klingons still in as far as im aware beta currently is SF only though.
Title: Re: Star Trek Online
Post by: Taith on December 10, 2009, 10:37:19 PM
mmm Klingons got cut.

Klingons do not get cut - they disembowel all who try!
Title: Re: Star Trek Online
Post by: Gunnarr on December 11, 2009, 06:58:46 PM
Thank god!
Having star trek geeks trying to roleplay Klingons should be priceless!  :D
Title: Re: Star Trek Online
Post by: Caradir on December 11, 2009, 07:52:32 PM
Thank god!
Having star trek geeks trying to roleplay Klingons should be priceless!  :D

Cult of Kahless STO guild

Klingon speakers only need apply

we look forward to running our bat'leths through Starfleet together.
Title: Re: Star Trek Online
Post by: Mangala on December 11, 2009, 08:19:24 PM
Why advertise in english?

For extra nerd points, advertise in Klingon, or just nail someones head to the board ;)
Title: Re: Star Trek Online
Post by: Caradir on December 11, 2009, 08:21:10 PM
Why advertise in english?

For extra nerd points, advertise in Klingon, or just nail someones head to the board ;)

erm i dont know Klingon i dont have enough nerd points for the training ;)
Title: Re: Star Trek Online
Post by: Jarkko on December 11, 2009, 08:54:45 PM
erm i dont know Klingon i dont have enough nerd points for the training ;)
Nuqjatlh? jIH DichDaq Dun Daq chaH tlhej je chaH DIchDaq Sov vetlh jIH.







Which would translate to something like:
"Huh? (degrotary). I will strike down upon thee with great vengeance and furious anger."
Title: Re: Star Trek Online
Post by: Mangala on December 14, 2009, 09:52:26 AM
That scares me :)

Meanwhile in the US, Digital Deluxe Edition announced now as well, $69.

The Star Trek Online Digital Deluxe Edition offers such bonuses as five exclusive in-game items as well as the ability to play as a “Joined Trill” – a symbiote that grants you several lifetimes of experience. The five exclusive in-game items include:

    * Original Star Trek Uniform Set: Three uniforms from the original series (blue, red, yellow).
    * Exclusive “KHAAAN!” Emote: An unforgettable moment from the second Star Trek Film. This exclusive emote allows players to relive Kirk’s unforgettable moment of fury, with the timeless cry… “KHAAAN!”
    * Exclusive Klingon Blood Wine Toast Emote: Raise a glass like a Klingon! Greet other players with an exclusive Klingon gesture –the blood wine toast.
    * Unique Registry Prefix: Give your ship the coveted NX prefix, seen only on a handful of elite Starfleet vessels like the Defiant, 22nd century Enterprise, and Prometheus.
    * Unique Ship Item: Automated Defense Battery. This Tactical Module grants any ship a passive 360 arc attack power with a short range.

So, anyone else get a feeling they just want to get as much cash in from box sales (theres a huge range of box offers/store limited offers) by playing on trek nerds and their wallets, regardless of anything else, then they can sit back and wait for the shit to hit the fan, laughing all the way to the bank?

(I get worried when a games money folks have an urge to do all this stuff for an MMO release, rather than using it as stuff they can addin over time - and while I dont want to praise Blizzard too much (or hell even CCP), wows release way back didnt have this in this sort of levels, and well EVE never really has done, except for the recent box relaunch...)
Title: Re: Star Trek Online
Post by: Mangala on December 14, 2009, 09:53:53 AM
Although this:

http://www.youtube.com/watch?v=wRnSnfiUI54

Would rock :)
Title: Re: Star Trek Online
Post by: Mangala on December 14, 2009, 10:10:25 AM
One question - is it possible to do purely the space side of stuff and never do a single avatar related thing ever?
Title: Re: Star Trek Online
Post by: Kurtt on December 14, 2009, 10:16:18 AM
One question - is it possible to do purely the space side of stuff and never do a single avatar related thing ever?

Noooooooo! Step away from the poorly conceived MMO...
Title: Re: Star Trek Online
Post by: Mangala on December 14, 2009, 10:19:10 AM
Hey I can be interested and still hate on it  8)

I mean the trek space combat in some of the single player games has been ok - and for a pve experience it could be better than eve's missions (tbh anything is better than eves missions).

I just dont like the idea of the avatar side of stuff - seen the odd video so far and it looks sub par, and the fact that phasers in that dont seem to work like they do in the shows/movies - ie they fire for 30secs to kill stuff, rather than the movie style of near instant...
Title: Re: Star Trek Online
Post by: Caradir on December 14, 2009, 10:37:28 AM
One question - is it possible to do purely the space side of stuff and never do a single avatar related thing ever?

id doubt it about 50% of missions ahve some ground related component
Title: Re: Star Trek Online
Post by: Gunnarr on December 14, 2009, 03:07:54 PM
Quote
  * Original Star Trek Uniform Set: Three uniforms from the original series (blue, red, yellow).
3 skins on the default uniform that everyone gets. Probably <10 minutes of programming worth.

Quote
   * Exclusive “KHAAAN!” Emote: An unforgettable moment from the second Star Trek Film. This exclusive emote allows players to relive Kirk’s unforgettable moment of fury, with the timeless cry… “KHAAAN!”
Depending on how graphic the emote is, this could have taken a few hours to create.

Quote
   * Exclusive Klingon Blood Wine Toast Emote: Raise a glass like a Klingon! Greet other players with an exclusive Klingon gesture –the blood wine toast.
See above.
Quote
   * Unique Registry Prefix: Give your ship the coveted NX prefix, seen only on a handful of elite Starfleet vessels like the Defiant, 22nd century Enterprise, and Prometheus.
Custom title. 2 seconds work.
Quote
   * Unique Ship Item: Automated Defense Battery. This Tactical Module grants any ship a passive 360 arc attack power with a short range.
Skill. Depending on similar skills. Assuming there's a similar skill, probably <1h implementation time.

Sooo.....< 1 day development time, 20 quid x several thousand extra sales.
Dey be smart!   ;)
Title: Re: Star Trek Online
Post by: Caradir on December 14, 2009, 03:12:14 PM
Quote
   * Unique Ship Item: Automated Defense Battery. This Tactical Module grants any ship a passive 360 arc attack power with a short range.
Skill. Depending on similar skills. Assuming there's a similar skill, probably <1h implementation time.

Sooo.....< 1 day development time, 20 quid x several thousand extra sales.
Dey be smart!   ;)

modules are pieces of ship equipment, so this will i assume be available in slightly different flavours anyway.
Title: Re: Star Trek Online
Post by: Mangala on December 15, 2009, 08:16:53 AM
leaked beta footage:

http://www.youtube.com/watch?v=YwcTIqmZ3Gg

Tutorial areas and stuff I know, but footage is footage.
Title: Re: Star Trek Online
Post by: Mangala on December 15, 2009, 10:04:30 AM
One question - is it possible to do purely the space side of stuff and never do a single avatar related thing ever?

Noooooooo! Step away from the poorly conceived MMO...

I played CO didnt I ;)
Title: Re: Star Trek Online
Post by: Mangala on December 18, 2009, 09:49:20 AM
http://startrekonline.com/node/777  Klingon Info...

So let me get this right. Peeekardds, 12of10099's and kuuurkk11s get to level through with pve/quests AND the PVP, Klingons (got nothing 12yroldnamey here Im afraid) have levlling in pvp, along the lines of a wow style system with some WAR stuffs chucked in? BG's Arena's and "Open war Zones" with attendant PVE objectives? Instanced pvp - didnt people learn in WoW or WAR? 

Not sure I'd give this anything more than the free month if I try it on my return.  It needs more conflict!  Hell, how will currency work for all the none federation alinged races, assuming the game makes it to that stage? As after all ferengi actually trade in genuine currency as do many other races in the pantheon in ST?

One thing - when is STO set timewise?  (lets ignore the noneprime timeline set off by the latest trek movie), as the Klingons are all buddy now arent they with the mao's little federation campers?
Title: Re: Star Trek Online
Post by: Mangala on December 18, 2009, 09:52:50 AM
Dont get me wrong, I really want it to work, as we do need more scifi mmo's, especially one set in the trekverse (its ripe for conflict in some places, just not pure fed v klingon really), but there just seems to be so much that isnt covered, or so much that is just going to not work. All in the name of rushing it out to make up for the loss of cash from CO, to appease the hardcore trek whiners and to shutt he money men up...
Title: Re: Star Trek Online
Post by: Caradir on December 18, 2009, 12:48:20 PM
ok so this is the movies timeline

(http://handsofjustice.co.uk/forum/gallery/2_18_12_09_12_36_34.jpg)

game starts in 2409 so 22 years after the disappearance of Spock.

from what i gather there is problems with Nausiccan and Gorn raids, Klingons are taking advantage of the weakened state of Romulan Star Empire (whats left of it) and Cardassia, which has caused a rift between them and The Federation making all out war likely.
Title: Re: Star Trek Online
Post by: Taith on December 18, 2009, 02:49:34 PM
Peeekardds, 12of10099's and kuuurkk11s get to level through with pve/quests AND the PVP, Klingons (got nothing 12yroldnamey here Im afraid)

Kang, Kor and Koloth are the original three Klingons. When Michael Ansara, who played Kang, opens his mouth, you're basically listening to the ultimate Klingon. Everyone else is a wannabe.
Title: Re: Star Trek Online
Post by: Taith on February 18, 2010, 10:03:33 AM
I've been reading the Kotaku weekly reviews (http://kotaku.com/5468120/star-trek-mmo-log-stardate-201016). Any of you guys still playing it and if so, how's it going?